Player Matchup

Agni
Agni
Buukie
Agni
Level 46
God Stats
5W - 6L
1,283 SR
Queue Stats
25W - 36L
1,193 Elo+
Party 2
Izanami
Izanami
Canoook
Izanami
Level 89
God Stats
2W - 5L
1,730 SR
Queue Stats
61W - 81L
1,337 Elo+
Party 2
Sun Wukong
Sun Wukong
ScrubCity3
Sun Wukong
Level 15
God Stats
3W - 2L
1,329 SR
Queue Stats
12W - 18L
1,193 Elo+
Party 2
Cthulhu
Cthulhu
TetherMeNethers
Cthulhu
Level 12
God Stats
7W - 9L
1,391 SR
Queue Stats
15W - 28L
1,193 Elo+
Party 2
Cliodhna
Cliodhna
WithoutA3
Cliodhna
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 43L
1,339 Elo+
Party 2
Team Averages
Level 40
1,447 SR
1,251 Elo+

VS

Team Averages
Level 59
1,422 SR
1,418 Elo+
Arachne
Arachne
AmericanBoot420
Arachne
Level 43
God Stats
2W - 1L
1,307 SR
Queue Stats
16W - 22L
1,258 Elo+
Party 1
Gilgamesh
Gilgamesh
HyperKonchu
Gilgamesh
Level 17
God Stats
2W - 3L
1,300 SR
Queue Stats
16W - 22L
1,258 Elo+
Party 1
Neith
Neith
SirCastle
Neith
Level 67
God Stats
4W - 1L
1,498 SR
Queue Stats
22W - 12L
1,503 Elo+
Solo
Ymir
Ymir
cavalera999
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,658 Elo+
Solo
Ah Puch
Ah Puch
soltekblade
Ah Puch
Level 102
God Stats
23W - 24L
1,503 SR
Queue Stats
255W - 277L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Buukie
Agni
12
0 / 4 / 1
6,812
454
2,604
6,442
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Canoook
Izanami
11
2 / 3 / 0
6,716
448
4,250
7,081
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ScrubCity3
Sun Wukong
11
0 / 2 / 0
6,827
455
3,345
7,818
4,190
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 2
6,399
427
1,806
7,833
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
WithoutA3
Cliodhna
12
2 / 6 / 0
7,431
495
5,979
11,749
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 3
7,785
519
5,997
6,704
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
HyperKonchu
Gilgamesh
13
2 / 0 / 2
7,840
523
4,655
7,560
6,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
SirCastle
Neith
15
6 / 1 / 1
8,641
576
6,585
5,167
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 7
7,565
504
2,919
9,006
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
soltekblade
Ah Puch
15
5 / 1 / 2
9,057
604
6,323
7,728
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
18
18
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
L
Agni
Buukie
Agni
0
4
1
0.13
L
Izanami
Canoook
Izanami
2
3
0
0.67
W
Gilgamesh
HyperKonchu
Gilgamesh
2
0
2
3
L
Sun Wukong
ScrubCity3
Sun Wukong
0
2
0
0
W
Neith
SirCastle
Neith
6
1
1
6.5
L
0
3
2
0.33
L
Cliodhna
WithoutA3
Cliodhna
2
6
0
0.33
W
0
1
7
3.5
W
Ah Puch
soltekblade
Ah Puch
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
26,479
40,923
Taken
36,165
17,297
Mitigated
19,564
5,153
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,997
4,210
0
2,043
6,704
2,286
39
116
6,588
0
42,809
L
Agni
Buukie
Agni
2,604
240
0
500
6,442
2,206
0
3,501
2,941
34,797
0
L
Izanami
Canoook
Izanami
4,250
2,452
0
1,756
7,081
1,895
114
1,469
5,612
0
43,930
W
Gilgamesh
HyperKonchu
Gilgamesh
4,655
989
0
2,577
7,560
6,024
468
438
7,122
0
30,702
L
Sun Wukong
ScrubCity3
Sun Wukong
3,345
555
0
1,231
7,818
4,190
561
248
7,570
0
31,594
W
Neith
SirCastle
Neith
6,585
2,365
0
1,495
5,167
2,020
873
364
4,803
0
62,079
L
1,806
198
0
370
7,833
5,022
0
1,340
6,493
13,583
0
L
Cliodhna
WithoutA3
Cliodhna
5,979
1,111
0
1,296
11,749
3,984
0
2,619
9,130
0
47,745
W
2,919
609
280
1,718
9,006
6,470
189
2,084
6,922
21,698
1,562
W
Ah Puch
soltekblade
Ah Puch
6,323
222
21
2,805
7,728
2,764
276
1,408
6,320
63,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
40,888
339
Minions Killed
377
0
Camps Cleared
0
1,373,706
Distance Traveled
1,534,233
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,785
519
64
4
0
358,166
7
L
Agni
6,812
454
80
5
0
263,841
5
L
Izanami
6,716
448
78
5
0
281,479
6
W
Gilgamesh
7,840
523
64
4
0
303,273
4
L
Sun Wukong
6,827
455
74
5
0
257,650
3
W
Neith
8,641
576
103
7
0
275,503
1
L
Cthulhu
6,399
427
18
1
0
278,791
4
L
Cliodhna
7,431
495
89
6
0
291,945
1
W
Ymir
7,565
504
31
2
0
300,409
5
W
Ah Puch
9,057
604
115
8
0
296,882
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role