Player Matchup

Cabrakan
Cabrakan
BluffWriter7832
Cabrakan
Level 18
God Stats
21W - 23L
1,443 SR
Queue Stats
38W - 56L
1,241 Elo+
Party 2
Cliodhna
Cliodhna
Fizzypup Skies
Cliodhna
Level 143
God Stats
18W - 12L
1,611 SR
Queue Stats
290W - 257L
1,586 Elo+
Party 2
King Arthur
King Arthur
SweetBunny86928
King Arthur
Level 88
God Stats
6W - 6L
1,614 SR
Queue Stats
200W - 192L
1,447 Elo+
Party 3
Skadi
Skadi
drayman31
Skadi
Level 68
God Stats
50W - 36L
1,534 SR
Queue Stats
119W - 106L
1,332 Elo+
Party 2
Thoth
Thoth
grimNgore3000
Thoth
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 211L
1,408 Elo+
Party 3
Team Averages
Level 72
1,540 SR
1,403 Elo+

VS

Team Averages
Level 84
1,489 SR
1,409 Elo+
Skadi
Skadi
Icebear6127
Skadi
Level 43
God Stats
54W - 53L
1,487 SR
Queue Stats
141W - 189L
1,369 Elo+
Party 1
Merlin
Merlin
Naldo_Silva8
Merlin
Level 113
God Stats
14W - 7L
1,670 SR
Queue Stats
476W - 520L
1,431 Elo+
Solo
Awilix
Awilix
Zer0G1789
Awilix
Level 68
God Stats
20W - 20L
1,358 SR
Queue Stats
206W - 210L
1,328 Elo+
Solo
Ra
Ra
malbran16
Ra
Level 108
God Stats
1W - 2L
1,675 SR
Queue Stats
137W - 163L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
sambuu8
Nu Wa
Level 89
God Stats
4W - 6L
1,257 SR
Queue Stats
131W - 148L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
4 / 0 / 15
12,306
535
6,564
13,910
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
20
17 / 0 / 5
15,112
657
29,088
21,458
10,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
SweetBunny86928
King Arthur
20
2 / 1 / 2
12,283
534
6,352
18,743
16,589
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
drayman31
Skadi
20
13 / 3 / 10
13,342
580
21,677
16,876
7,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 1 / 2
11,451
498
5,075
14,727
3,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 2
9,590
417
12,249
18,028
5,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
19
0 / 4 / 1
11,171
486
6,060
9,616
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Zer0G1789
Awilix
17
2 / 8 / 0
10,463
455
7,953
20,296
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 10 / 3
9,479
412
8,092
21,782
7,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
sambuu8
Nu Wa
16
1 / 7 / 0
9,974
434
14,567
16,956
4,364
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
39
Kills
5
5
Deaths
39
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
0
15
11.5
W
Cliodhna
17
0
5
19.5
L
2
10
2
0.3
L
Merlin
0
4
1
0.13
W
King Arthur
SweetBunny86928
King Arthur
2
1
2
3
L
Awilix
Zer0G1789
Awilix
2
8
0
0.25
W
Skadi
drayman31
Skadi
13
3
10
6
W
3
1
2
4
L
0
10
3
0.15
L
Nu Wa
sambuu8
Nu Wa
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,756
Damage
48,921
85,714
Taken
86,678
56,594
Mitigated
26,662
16,637
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
6,564
820
526
1,946
13,910
18,123
434
3,734
10,176
29,589
0
W
Cliodhna
29,088
2,882
0
5,766
21,458
10,531
657
6,004
15,267
0
164,621
L
12,249
6,239
0
380
18,028
5,423
0
3,617
14,411
0
54,128
L
Merlin
6,060
143
0
1,836
9,616
2,946
414
1,827
7,789
78,256
0
W
King Arthur
SweetBunny86928
King Arthur
6,352
674
0
3,360
18,743
16,589
144
5,755
12,988
0
75,336
L
Awilix
Zer0G1789
Awilix
7,953
3,270
0
1,015
20,296
6,304
0
1,077
19,219
0
72,468
W
Skadi
drayman31
Skadi
21,677
8,773
181
534
16,876
7,471
3,364
4,747
12,129
0
125,956
W
5,075
121
104
4,220
14,727
3,880
1,012
8,479
6,248
71,690
0
L
8,092
311
2,329
6,843
21,782
7,625
0
2,630
19,152
53,931
0
L
Nu Wa
sambuu8
Nu Wa
14,567
2,810
106
2,532
16,956
4,364
19
2,488
14,468
72,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,494
Gold Earned
50,677
748
Minions Killed
580
0
Camps Cleared
0
2,198,608
Distance Traveled
1,954,112
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,306
535
37
2
0
439,659
0
W
Cliodhna
15,112
657
227
10
0
536,775
4
L
Skadi
9,590
417
95
4
0
363,461
2
L
Merlin
11,171
486
161
7
0
367,632
0
W
King Arthur
12,283
534
161
7
0
424,658
3
L
Awilix
10,463
455
116
5
0
488,738
2
W
Skadi
13,342
580
187
8
0
407,758
2
W
Thoth
11,451
498
136
6
0
389,758
1
L
Ra
9,479
412
78
3
0
381,982
9
L
Nu Wa
9,974
434
130
6
0
352,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role