Player Matchup

Skadi
Skadi
 
Skadi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
JTDear4
Da Ji
Level 62
God Stats
0W - 5L
1,226 SR
Queue Stats
4W - 15L
1,241 Elo+
Party 2
Ra
Ra
Kurdeh-
Ra
Level 60
God Stats
2W - 3L
1,382 SR
Queue Stats
4W - 8L
1,286 Elo+
Party 2
Sobek
Sobek
Sorryxgffh
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,333 Elo+
Party 2
Erlang Shen
Erlang Shen
llama_MATRIX
Erlang Shen
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,206 Elo+
Party 2
Team Averages
Level 41
1,422 SR
1,313 Elo+

VS

Team Averages
Level 44
1,450 SR
1,280 Elo+
Nox
Nox
KAIUSB
Nox
Level 26
God Stats
1W - 0L
1,501 SR
Queue Stats
8W - 14L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TepLaki
Morgan Le Fay
Level 31
God Stats
7W - 8L
1,571 SR
Queue Stats
12W - 17L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
TheGreatPotatoe
Cthulhu
Level 34
God Stats
1W - 2L
1,247 SR
Queue Stats
11W - 33L
1,128 Elo+
Party 3
Arachne
Arachne
duskdeath
Arachne
Level 105
God Stats
3W - 1L
1,711 SR
Queue Stats
121W - 148L
1,326 Elo+
Party 3
Medusa
Medusa
fffbbbaaa2
Medusa
Level 25
God Stats
36W - 64L
1,218 SR
Queue Stats
36W - 75L
1,175 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 2 / 3
4,575
458
3,230
4,269
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Da Ji
JTDear4
Da Ji
8
2 / 7 / 2
5,179
518
3,925
8,608
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 5 / 1
4,762
476
1,731
6,077
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
7
2 / 1 / 2
4,999
500
1,184
8,038
3,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
llama_MATRIX
Erlang Shen
7
0 / 7 / 0
4,404
440
2,369
6,492
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
KAIUSB
Nox
8
1 / 2 / 2
5,179
518
2,235
4,605
1,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
TepLaki
Morgan Le Fay
10
4 / 2 / 5
6,045
605
6,539
5,292
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
6 / 0 / 3
6,385
639
4,195
5,551
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
duskdeath
Arachne
12
11 / 0 / 3
7,266
727
7,682
5,008
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
fffbbbaaa2
Medusa
7
0 / 2 / 0
4,431
443
2,716
3,337
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
22
22
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
3
1.25
L
Da Ji
JTDear4
Da Ji
2
7
2
0.43
W
Nox
KAIUSB
Nox
1
2
2
1
L
1
5
1
0.3
L
Sobek
2
1
2
3
W
Morgan Le Fay
TepLaki
Morgan Le Fay
4
2
5
3.25
W
6
0
3
7.5
W
Arachne
duskdeath
Arachne
11
0
3
12.5
W
Medusa
fffbbbaaa2
Medusa
0
2
0
0
L
Erlang Shen
llama_MATRIX
Erlang Shen
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,439
Damage
23,367
33,484
Taken
23,793
11,284
Mitigated
10,008
8,505
Healing
5,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,230
925
198
868
4,269
1,056
253
1,338
2,931
0
19,582
L
Da Ji
JTDear4
Da Ji
3,925
963
0
1,596
8,608
2,517
0
3,226
5,256
0
18,964
W
Nox
KAIUSB
Nox
2,235
677
0
440
4,605
1,715
0
1,222
3,383
9,024
0
L
1,731
203
230
1,352
6,077
1,653
0
3,058
3,019
17,191
0
L
Sobek
1,184
98
280
3,850
8,038
3,969
78
2,249
5,789
8,376
0
W
Morgan Le Fay
TepLaki
Morgan Le Fay
6,539
528
0
947
5,292
1,645
280
953
4,339
34,224
0
W
4,195
1,744
0
2,042
5,551
4,272
282
0
5,551
28,691
0
W
Arachne
duskdeath
Arachne
7,682
6,491
0
1,270
5,008
1,576
0
137
4,871
0
39,411
W
Medusa
fffbbbaaa2
Medusa
2,716
976
0
714
3,337
800
58
603
2,734
6
19,316
L
Erlang Shen
llama_MATRIX
Erlang Shen
2,369
1,878
0
131
6,492
2,089
198
2,801
3,514
0
10,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,919
Gold Earned
29,306
134
Minions Killed
248
0
Camps Cleared
0
918,193
Distance Traveled
889,454
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,575
458
38
4
0
180,096
2
L
Da Ji
5,179
518
37
4
0
193,870
1
W
Nox
5,179
518
19
2
0
157,460
2
L
Ra
4,762
476
24
2
0
198,675
0
L
Sobek
4,999
500
12
1
0
191,996
2
W
Morgan Le Fay
6,045
605
60
6
0
184,390
2
W
Cthulhu
6,385
639
62
6
0
146,187
3
W
Arachne
7,266
727
71
7
0
232,571
1
W
Medusa
4,431
443
36
4
0
168,846
0
L
Erlang Shen
4,404
440
23
2
0
153,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role