Player Matchup

Jing Wei
Jing Wei
CapButterfly419
Jing Wei
Level 69
God Stats
9W - 9L
1,243 SR
Queue Stats
240W - 278L
1,447 Elo+
Party 3
Zeus
Zeus
Corkymcdavo
Zeus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,451 Elo+
Party 2
Osiris
Osiris
Duffy1095
Osiris
Level 87
God Stats
1W - 1L
1,323 SR
Queue Stats
121W - 127L
1,462 Elo+
Party 3
Artio
Artio
SquirrelyWrath88
Artio
Level 16
God Stats
1W - 0L
1,369 SR
Queue Stats
6W - 6L
1,483 Elo+
Party 2
Shiva
Shiva
ºZän
Shiva
Level 41
God Stats
2W - 0L
1,680 SR
Queue Stats
9W - 8L
1,504 Elo+
Party 2
Team Averages
Level 56
1,423 SR
1,470 Elo+

VS

Team Averages
Level 75
1,581 SR
1,518 Elo+
Ymir
Ymir
Moogle55
Ymir
Level 107
God Stats
0W - 1L
1,529 SR
Queue Stats
35W - 27L
1,431 Elo+
Party 1
Freya
Freya
MxWolfgang503
Freya
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,597 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Theredninja420
Ah Muzen Cab
Level 95
God Stats
2W - 3L
1,874 SR
Queue Stats
127W - 121L
1,470 Elo+
Solo
Agni
Agni
TridentSystem
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
nicoseshe
Olorun
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
6 / 2 / 15
9,901
900
7,309
7,998
3,364
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
14 / 2 / 16
11,135
1,012
25,269
7,171
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Duffy1095
Osiris
14
1 / 5 / 26
8,801
800
4,813
15,751
15,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 4 / 22
9,214
838
5,543
18,135
22,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
ºZän
Shiva
17
8 / 3 / 12
10,097
918
13,852
11,646
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 6 / 4
9,032
821
7,530
17,056
17,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 7 / 7
8,675
789
6,496
12,049
5,031
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Theredninja420
Ah Muzen Cab
15
1 / 5 / 7
8,277
752
14,948
12,089
5,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 9 / 3
8,971
816
8,751
10,332
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
nicoseshe
Olorun
15
2 / 7 / 2
8,815
801
3,784
10,430
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
34
Kills
16
16
Deaths
34
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
6
2
15
6.75
W
14
2
16
11
W
Osiris
Duffy1095
Osiris
1
5
26
2.8
L
Ymir
4
6
4
1
L
4
7
7
1.07
W
5
4
22
4
L
Ah Muzen Cab
Theredninja420
Ah Muzen Cab
1
5
7
0.9
L
5
9
3
0.72
L
Olorun
nicoseshe
Olorun
2
7
2
0.43
W
Shiva
ºZän
Shiva
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,786
Damage
41,509
60,701
Taken
61,956
56,581
Mitigated
36,805
16,121
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,309
6,187
1,972
1,739
7,998
3,364
2,271
3,735
4,189
0
18,947
W
25,269
646
1,393
1,001
7,171
3,279
1,630
2,441
4,730
49,189
0
W
Osiris
Duffy1095
Osiris
4,813
1,443
194
1,059
15,751
15,205
742
8,942
6,722
73
9,130
L
Ymir
7,530
617
711
2,354
17,056
17,644
0
8,271
8,660
14,693
0
L
6,496
2,321
339
2,159
12,049
5,031
141
4,410
7,319
12,672
0
W
5,543
459
2,518
2,768
18,135
22,178
816
7,911
10,056
10,371
0
L
Ah Muzen Cab
Theredninja420
Ah Muzen Cab
14,948
3,191
1,163
2,743
12,089
5,209
0
6,052
5,784
0
27,240
L
8,751
510
0
84
10,332
4,295
0
5,531
4,695
13,292
0
L
Olorun
nicoseshe
Olorun
3,784
855
2,388
1,311
10,430
4,626
0
6,704
3,646
18,046
0
W
Shiva
ºZän
Shiva
13,852
1,242
1,383
2,094
11,646
12,555
561
3,045
8,443
96
21,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
43,770
133
Minions Killed
85
0
Camps Cleared
0
946,818
Distance Traveled
841,746
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,901
900
48
4
0
203,615
0
W
Zeus
11,135
1,012
53
5
0
192,641
0
W
Osiris
8,801
800
6
1
0
160,402
0
L
Ymir
9,032
821
9
1
0
162,259
0
L
Freya
8,675
789
13
1
0
168,480
0
W
Artio
9,214
838
8
1
0
177,419
0
L
Ah Muzen Cab
8,277
752
30
3
0
201,776
1
L
Agni
8,971
816
0
0
0
157,840
0
L
Olorun
8,815
801
33
3
0
151,391
0
W
Shiva
10,097
918
18
2
0
212,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role