Player Matchup

Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AdacatRayneWong
Tiamat
Level 159
God Stats
21W - 13L
1,633 SR
Queue Stats
152W - 173L
1,441 Elo+
Solo
Nu Wa
Nu Wa
EbonFae
Nu Wa
Level 72
God Stats
0W - 5L
1,271 SR
Queue Stats
4W - 12L
1,372 Elo+
Solo
Ullr
Ullr
KimTrouble5424
Ullr
Level 99
God Stats
27W - 55L
1,322 SR
Queue Stats
620W - 665L
1,459 Elo+
Solo
Thor
Thor
King-Dom6999
Thor
Level 109
God Stats
10W - 12L
1,456 SR
Queue Stats
85W - 100L
1,509 Elo+
Solo
Team Averages
Level 113
1,437 SR
1,456 Elo+

VS

Team Averages
Level 80
1,498 SR
1,559 Elo+
Neith
Neith
Adamthepez
Neith
Level 12
God Stats
3W - 3L
1,687 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Dragus3
Jormungandr
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 166L
1,599 Elo+
Solo
Thoth
Thoth
Harharharris
Thoth
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ravana
Ravana
PorterTheG
Ravana
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,697 Elo+
Party 1
Horus
Horus
ZireRanger
Horus
Level 17
God Stats
2W - 2L
1,306 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
0 / 3 / 1
7,447
745
6,028
11,442
11,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 0 / 0
6,763
676
228
1,109
562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
EbonFae
Nu Wa
10
0 / 6 / 0
6,256
626
3,614
6,372
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 4 / 0
7,192
719
3,226
8,901
2,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 0
6,806
681
6,824
9,627
2,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 0 / 8
8,294
829
6,608
4,140
2,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Dragus3
Jormungandr
15
2 / 0 / 9
8,664
866
4,063
7,199
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 1 / 11
8,799
880
8,347
5,077
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
PorterTheG
Ravana
16
8 / 0 / 8
9,096
910
10,173
6,324
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Horus
13
2 / 0 / 10
8,497
850
3,157
8,079
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
65
1
Kills
19
19
Deaths
1
1
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
1
0.17
L
0
0
0
0
W
Neith
3
0
8
7
W
Jormungandr
Dragus3
Jormungandr
2
0
9
6.5
L
Nu Wa
EbonFae
Nu Wa
0
6
0
0
W
4
1
11
9.5
L
0
4
0
0
L
1
6
0
0.17
W
Ravana
PorterTheG
Ravana
8
0
8
12
W
Horus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,920
Damage
32,348
37,451
Taken
30,819
18,942
Mitigated
24,704
3,392
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,028
2,813
0
2,392
11,442
11,438
0
3,009
8,433
0
25,615
L
228
228
0
140
1,109
562
8
642
467
7,078
0
W
Neith
6,608
2,350
0
789
4,140
2,323
3,164
345
3,717
0
26,686
W
Jormungandr
Dragus3
Jormungandr
4,063
637
188
1,226
7,199
7,871
199
585
6,502
21,962
0
L
Nu Wa
EbonFae
Nu Wa
3,614
1,107
109
180
6,372
1,529
0
2,580
3,792
5,626
0
W
8,347
304
0
645
5,077
1,709
1,399
1,009
3,978
32,852
0
L
3,226
686
0
533
8,901
2,552
0
2,770
6,131
0
24,114
L
6,824
1,244
0
38
9,627
2,861
0
3,409
6,218
0
13,500
W
Ravana
PorterTheG
Ravana
10,173
2,254
0
1,645
6,324
3,024
1,309
619
5,509
0
36,875
W
Horus
3,157
1,413
1,882
2,854
8,079
9,777
307
620
7,271
0
8,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,464
Gold Earned
43,350
139
Minions Killed
249
0
Camps Cleared
0
637,884
Distance Traveled
1,162,100
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,447
745
52
5
0
187,661
0
L
Tiamat
6,763
676
25
3
0
62,192
2
W
Neith
8,294
829
48
5
0
227,387
1
W
Jormungandr
8,664
866
46
5
0
232,375
3
L
Nu Wa
6,256
626
4
0
0
83,277
0
W
Thoth
8,799
880
76
8
0
201,059
0
L
Ullr
7,192
719
48
5
0
174,177
3
L
Thor
6,806
681
10
1
0
130,577
2
W
Ravana
9,096
910
62
6
0
268,187
3
W
Horus
8,497
850
17
2
0
233,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role