Player Matchup

Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CreepingToe19
Ne Zha
Level 75
God Stats
3W - 3L
1,250 SR
Queue Stats
37W - 36L
1,554 Elo+
Solo
Ares
Ares
IOOOB1RDS
Ares
Level 39
God Stats
1W - 1L
1,837 SR
Queue Stats
191W - 144L
1,639 Elo+
Party 2
King Arthur
King Arthur
KingAwesome11
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 39L
1,645 Elo+
Party 2
Charybdis
Charybdis
Orbox
Charybdis
Level 157
God Stats
4W - 4L
1,611 SR
Queue Stats
202W - 167L
1,671 Elo+
Party 2
Team Averages
Level 98
1,539 SR
1,602 Elo+

VS

Team Averages
Level 93
1,481 SR
1,622 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Arachnesniper
Ao Kuang
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 14L
1,795 Elo+
Party 1
Merlin
Merlin
FilthyLettuce23
Merlin
Level 109
God Stats
1W - 0L
1,654 SR
Queue Stats
6W - 5L
1,625 Elo+
Party 3
Achilles
Achilles
OprahsKankles99
Achilles
Level 61
God Stats
1W - 0L
1,252 SR
Queue Stats
7W - 5L
1,577 Elo+
Party 3
Horus
Horus
jnovack34
Horus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 6 / 0
4,968
452
4,705
7,321
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,473
498
1,480
6,428
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
0 / 1 / 3
4,898
445
3,747
7,572
4,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
KingAwesome11
King Arthur
10
0 / 3 / 0
5,754
523
5,252
8,491
4,906
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
Orbox
Charybdis
12
2 / 2 / 0
6,604
600
6,094
8,036
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
1 / 1 / 1
6,694
609
3,131
4,458
831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Arachnesniper
Ao Kuang
13
5 / 0 / 4
7,225
657
7,472
8,845
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 4
6,443
586
5,887
5,662
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
11
3 / 0 / 1
6,293
572
3,187
6,116
5,602
Breastplate

Breastplate

+20
Physical Protection

Horus
jnovack34
Horus
10
1 / 1 / 6
5,988
544
3,679
8,257
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
14
14
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
0
0
W
Chronos
 
Chronos
1
1
1
1.5
W
Ao Kuang
Arachnesniper
Ao Kuang
5
0
4
7
L
1
2
0
0.5
W
4
1
4
6
L
Ares
0
1
3
1.5
L
King Arthur
KingAwesome11
King Arthur
0
3
0
0
W
Achilles
3
0
1
3.5
L
Charybdis
Orbox
Charybdis
2
2
0
1
W
Horus
jnovack34
Horus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,278
Damage
23,356
37,848
Taken
33,338
15,489
Mitigated
15,782
9,774
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,705
40
0
1,379
7,321
2,117
0
4,643
2,678
22,003
0
W
Chronos
 
Chronos
3,131
1,595
0
2,082
4,458
831
0
64
4,394
41,879
0
W
Ao Kuang
Arachnesniper
Ao Kuang
7,472
2,154
0
4,889
8,845
2,640
0
1,376
7,469
36,527
2,909
L
1,480
300
0
2,154
6,428
1,779
0
2,228
4,200
0
24,245
W
5,887
0
0
2,045
5,662
1,940
184
2,887
2,775
34,667
0
L
Ares
3,747
392
60
810
7,572
4,301
0
3,970
3,602
14,573
0
L
King Arthur
KingAwesome11
King Arthur
5,252
1,338
0
1,555
8,491
4,906
0
1,246
7,245
0
31,322
W
Achilles
3,187
1,143
0
1,144
6,116
5,602
0
0
6,116
0
25,496
L
Charybdis
Orbox
Charybdis
6,094
2,986
0
3,816
8,036
2,386
0
4,010
4,026
0
52,866
W
Horus
jnovack34
Horus
3,679
2,015
1,217
3,850
8,257
4,769
72
4,629
3,628
0
16,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,697
Gold Earned
32,643
292
Minions Killed
312
0
Camps Cleared
0
1,071,742
Distance Traveled
1,149,669
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,968
452
43
4
0
215,859
1
W
Chronos
6,694
609
98
9
0
222,717
5
W
Ao Kuang
7,225
657
77
7
0
262,358
1
L
Ne Zha
5,473
498
65
6
0
234,809
0
W
Merlin
6,443
586
63
6
0
214,855
3
L
Ares
4,898
445
19
2
0
219,736
2
L
King Arthur
5,754
523
63
6
0
204,245
0
W
Achilles
6,293
572
54
5
0
224,262
0
L
Charybdis
6,604
600
102
9
0
197,093
2
W
Horus
5,988
544
20
2
0
225,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role