Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond V
ShadowMurlocc
Zeus
Diamond V
Level 159
God Stats
4W - 0L
1,799 SR
Queue Stats
308W - 221L
1,779 MMR
Party 2
Ymir
Ymir
Diamond V
Yinster
Ymir
Diamond V
Level 44
God Stats
2W - 0L
1,728 SR
Queue Stats
46W - 34L
2,052 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 120
1,675 SR
1,777 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,565 SR
1,548 MMR
Agni
Agni
Bronze V
DonnysBackBish
Agni
Bronze V
Level 76
God Stats
0W - 2L
1,485 SR
Queue Stats
18W - 21L
1,313 MMR
Party 1
Artemis
Artemis
Platinum IV
FroiBoi
Artemis
Platinum IV
Level 146
God Stats
12W - 12L
1,640 SR
Queue Stats
33W - 53L
1,831 MMR
Solo
Terra
Terra
Bronze III
amnewplzhelp
Terra
Bronze III
Level 58
God Stats
2W - 4L
1,571 SR
Queue Stats
15W - 16L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
4 / 1 / 8
10,012
715
13,624
9,516
3,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 3 / 4
10,588
756
12,001
10,005
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Yinster
Ymir
15
1 / 0 / 13
9,620
687
6,140
15,735
14,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ShivaAh Muzen CabBastetThothAo Kuang

VS

Bans
SobekScyllaGilgameshAresMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
9,856
704
13,179
10,303
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
FroiBoi
Artemis
13
1 / 5 / 3
8,982
642
10,221
10,266
3,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 4 / 4
9,162
654
7,090
15,701
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
4
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
8
8
L
3
6
1
0.58
L
Artemis
FroiBoi
Artemis
1
5
3
0.5
W
10
3
4
4
W
Ymir
Yinster
Ymir
1
0
13
7.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,765
Damage
30,490
35,256
Taken
36,270
21,149
Mitigated
22,060
4,968
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,624
4,570
0
2,223
9,516
3,033
1,049
5,091
4,425
0
58,398
L
13,179
441
0
1,306
10,303
2,887
0
5,558
4,745
30,575
0
L
Artemis
FroiBoi
Artemis
10,221
3,808
0
744
10,266
3,047
0
4,956
5,310
0
35,563
W
12,001
1,469
0
1,120
10,005
3,260
302
6,953
3,052
36,364
0
W
Ymir
Yinster
Ymir
6,140
935
555
1,070
15,735
14,856
0
8,482
7,253
14,127
0
L
7,090
133
92
1,517
15,701
16,126
0
7,718
7,983
16,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,220
Gold Earned
28,000
174
Minions Killed
139
11
Camps Cleared
2
778,321
Distance Traveled
767,806
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,012
715
102
7
5
282,208
4
L
Agni
9,856
704
48
3
1
246,509
2
L
Artemis
8,982
642
75
5
1
243,321
2
W
Zeus
10,588
756
52
4
6
218,489
1
W
Ymir
9,620
687
20
1
0
277,624
2
L
Terra
9,162
654
16
1
0
277,976
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role