Player Matchup

Hun Batz
Hun Batz
Platinum II
FeralVtech
Hun Batz
Platinum II
Level 141
God Stats
6W - 5L
1,499 SR
Queue Stats
263W - 266L
1,913 MMR
Party 3
Cernunnos
Cernunnos
Gold IV
Phoeniх
Cernunnos
Gold IV
Level 143
God Stats
3W - 2L
1,516 SR
Queue Stats
34W - 36L
1,641 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum III
hugeD5
Tsukuyomi
Platinum III
Level 146
God Stats
24W - 16L
1,623 SR
Queue Stats
162W - 154L
1,766 MMR
Party 2
Zeus
Zeus
Diamond IV
lazykitten56877
Zeus
Diamond IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 69L
2,185 MMR
Solo
Geb
Geb
Platinum III
zant123123
Geb
Platinum III
Level 108
God Stats
8W - 10L
1,449 SR
Queue Stats
79W - 69L
1,827 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,517 SR
1,866 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,593 SR
1,862 MMR
Cthulhu
Cthulhu
Gold III
BMWsept
Cthulhu
Gold III
Level 127
God Stats
0W - 1L
1,761 SR
Queue Stats
33W - 24L
1,816 MMR
Party 4
Nemesis
Nemesis
Gold I
KeyEZMoney
Nemesis
Gold I
Level 151
God Stats
9W - 8L
1,645 SR
Queue Stats
51W - 43L
1,830 MMR
Party 4
Horus
Horus
Platinum III
MoeChetta
Horus
Platinum III
Level 148
God Stats
2W - 6L
1,500 SR
Queue Stats
304W - 278L
1,796 MMR
Party 1
Chiron
Chiron
Platinum IV
Scept
Chiron
Platinum IV
Level 160
God Stats
5W - 10L
1,558 SR
Queue Stats
239W - 237L
1,752 MMR
Party 1
Tiamat
Tiamat
Diamond V
TK0h
Tiamat
Diamond V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
2,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FeralVtech
Hun Batz
20
12 / 5 / 14
18,324
632
20,332
22,726
12,591
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Phoeniх
Cernunnos
20
9 / 6 / 5
16,897
583
22,842
26,693
11,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
hugeD5
Tsukuyomi
20
4 / 6 / 13
16,458
568
23,834
32,273
32,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
17 / 4 / 11
18,449
636
37,110
17,397
8,208
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 3 / 26
14,679
506
9,036
27,705
41,059
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AtlasBastetPersephone

VS

Bans
ShivaCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BMWsept
Cthulhu
20
2 / 9 / 7
13,492
465
15,977
27,821
29,171
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
KeyEZMoney
Nemesis
20
9 / 7 / 4
15,701
541
20,922
28,466
13,845
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
MoeChetta
Horus
18
2 / 9 / 10
11,759
405
14,578
32,050
24,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Scept
Chiron
20
7 / 9 / 4
14,931
515
21,993
26,755
8,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
TK0h
Tiamat
20
4 / 8 / 7
13,563
468
16,879
20,963
12,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
56
42
Kills
24
24
Deaths
42
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BMWsept
Cthulhu
2
9
7
0.61
W
Hun Batz
FeralVtech
Hun Batz
12
5
14
3.8
L
Nemesis
KeyEZMoney
Nemesis
9
7
4
1.57
L
Horus
MoeChetta
Horus
2
9
10
0.78
W
Cernunnos
Phoeniх
Cernunnos
9
6
5
1.92
L
Chiron
Scept
Chiron
7
9
4
1
L
Tiamat
TK0h
Tiamat
4
8
7
0.94
W
Tsukuyomi
hugeD5
Tsukuyomi
4
6
13
1.75
W
17
4
11
5.63
W
0
3
26
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,154
Damage
90,349
126,794
Taken
136,055
106,511
Mitigated
88,376
30,429
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BMWsept
Cthulhu
15,977
926
468
4,660
27,821
29,171
0
9,435
18,386
75,403
0
W
Hun Batz
FeralVtech
Hun Batz
20,332
6,292
0
1,625
22,726
12,591
2,167
4,443
18,283
0
140,069
L
Nemesis
KeyEZMoney
Nemesis
20,922
10,643
0
6,085
28,466
13,845
182
10,354
18,112
0
130,289
L
Horus
MoeChetta
Horus
14,578
5,023
2,665
5,342
32,050
24,365
0
14,245
17,805
0
42,661
W
Cernunnos
Phoeniх
Cernunnos
22,842
13,152
0
9,922
26,693
11,982
5,803
5,373
21,320
0
135,332
L
Chiron
Scept
Chiron
21,993
7,259
1,114
6,226
26,755
8,156
2,504
3,049
23,706
0
118,338
L
Tiamat
TK0h
Tiamat
16,879
1,621
0
3,358
20,963
12,839
0
8,837
12,126
83,721
0
W
Tsukuyomi
hugeD5
Tsukuyomi
23,834
4,263
0
10,484
32,273
32,671
0
9,791
22,482
0
127,246
W
37,110
5,412
0
4,540
17,397
8,208
3,000
5,435
11,962
174,522
0
W
9,036
1,274
0
3,858
27,705
41,059
336
8,807
18,898
30,318
2,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,807
Gold Earned
69,446
794
Minions Killed
690
0
Camps Cleared
0
2,793,168
Distance Traveled
2,624,274
43
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,492
465
152
5
0
531,956
5
W
Hun Batz
18,324
632
178
6
0
625,882
10
L
Nemesis
15,701
541
177
6
0
585,939
6
L
Horus
11,759
405
32
1
0
522,312
11
W
Cernunnos
16,897
583
173
6
0
512,924
7
L
Chiron
14,931
515
195
7
0
492,264
7
L
Tiamat
13,563
468
134
5
0
491,803
13
W
Tsukuyomi
16,458
568
198
7
0
532,629
11
W
Zeus
18,449
636
215
7
0
548,214
5
W
Geb
14,679
506
30
1
0
573,519
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role