Player Matchup

Hercules
Hercules
Kerploinkty
Hercules
Level 27
God Stats
13W - 4L
1,664 SR
Queue Stats
143W - 51L
1,744 Elo+
Party 1
Neith
Neith
xxx Korin xxx
Neith
Level 111
God Stats
5W - 2L
1,411 SR
Queue Stats
334W - 174L
1,717 Elo+
Party 1
Merlin
Merlin
xxx Murp xxx
Merlin
Level 87
God Stats
8W - 1L
1,636 SR
Queue Stats
198W - 66L
1,822 Elo+
Party 1
Team Averages
Level 75
1,570 SR
1,761 Elo+

VS

Team Averages
Level 92
1,518 SR
1,517 Elo+
Ymir
Ymir
LMT 4quiles
Ymir
Level 126
God Stats
1W - 1L
1,355 SR
Queue Stats
44W - 42L
1,645 Elo+
Party 2
Ne Zha
Ne Zha
X0cyris
Ne Zha
Level 126
God Stats
0W - 1L
1,700 SR
Queue Stats
50W - 58L
1,432 Elo+
Solo
Anubis
Anubis
XQuetzaliX
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kerploinkty
Hercules
17
4 / 3 / 13
14,063
703
16,887
20,342
24,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 4 / 11
14,129
706
19,960
15,741
4,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
20
8 / 3 / 7
15,252
763
18,790
12,460
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 3
12,963
648
7,607
24,481
35,034
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
X0cyris
Ne Zha
17
4 / 8 / 4
12,784
639
6,825
18,030
7,391
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
XQuetzaliX
Anubis
20
4 / 3 / 6
13,840
692
22,684
21,136
11,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
17
Kills
10
10
Deaths
17
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
Kerploinkty
Hercules
4
3
13
3.5
L
2
6
3
0.58
L
Ne Zha
X0cyris
Ne Zha
4
8
4
0.75
L
Anubis
XQuetzaliX
Anubis
4
3
6
2.33
W
5
4
11
2.63
W
Merlin
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,637
Damage
37,116
48,543
Taken
63,647
32,712
Mitigated
53,669
14,390
Healing
19,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Kerploinkty
Hercules
16,887
3,201
662
8,615
20,342
24,297
154
11,009
9,333
0
28,537
L
7,607
1,664
0
6,711
24,481
35,034
68
7,803
16,678
27,121
0
L
Ne Zha
X0cyris
Ne Zha
6,825
2,197
0
1,037
18,030
7,391
64
5,546
12,484
0
29,571
L
Anubis
XQuetzaliX
Anubis
22,684
771
0
11,643
21,136
11,244
270
6,171
14,965
90,972
0
W
19,960
9,357
0
4,602
15,741
4,725
1,455
10,210
5,531
0
62,448
W
Merlin
18,790
1,344
0
511
12,460
3,690
490
9,564
2,896
76,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,444
Gold Earned
39,587
229
Minions Killed
212
7
Camps Cleared
11
1,044,005
Distance Traveled
984,850
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,063
703
17
1
0
377,558
0
L
Ymir
12,963
648
30
2
2
334,990
5
L
Ne Zha
12,784
639
54
3
4
330,961
2
L
Anubis
13,840
692
128
6
5
318,899
0
W
Neith
14,129
706
98
5
2
332,354
3
W
Merlin
15,252
763
114
6
5
334,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role