Player Matchup

Kukulkan
Kukulkan
Firenos
Kukulkan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,305 Elo+
Party 2
Jormungandr
Jormungandr
GooseFaceKillah
Jormungandr
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 75L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Isco
Cthulhu
Level 17
God Stats
4W - 8L
1,378 SR
Queue Stats
13W - 24L
1,230 Elo+
Party 2
Izanami
Izanami
Jamzyy v
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,206 Elo+
Party 1
Zeus
Zeus
allamalife
Zeus
Level 47
God Stats
14W - 16L
1,436 SR
Queue Stats
75W - 109L
1,311 Elo+
Party 2
Team Averages
Level 49
1,463 SR
1,310 Elo+

VS

Team Averages
Level 73
1,402 SR
1,338 Elo+
Nemesis
Nemesis
Boadisafa
Nemesis
Level 31
God Stats
16W - 19L
1,495 SR
Queue Stats
316W - 351L
1,358 Elo+
Solo
Hou Yi
Hou Yi
Jbreezzy
Hou Yi
Level 87
God Stats
18W - 25L
1,374 SR
Queue Stats
153W - 227L
1,340 Elo+
Party 3
Eset
Eset
Lildarrell96
Eset
Level 64
God Stats
7W - 14L
1,413 SR
Queue Stats
42W - 68L
1,313 Elo+
Solo
Merlin
Merlin
SlickRick09
Merlin
Level 67
God Stats
0W - 2L
1,208 SR
Queue Stats
31W - 53L
1,254 Elo+
Party 3
Cerberus
Cerberus
ronco2141g
Cerberus
Level 114
God Stats
17W - 17L
1,521 SR
Queue Stats
63W - 81L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Firenos
Kukulkan
20
9 / 7 / 13
15,695
785
24,993
14,552
4,580
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
GooseFaceKillah
Jormungandr
20
4 / 2 / 21
14,891
745
19,463
24,103
28,596
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Isco
Cthulhu
20
13 / 5 / 13
16,458
823
24,328
27,792
36,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Jamzyy v
Izanami
19
0 / 3 / 10
12,858
643
8,676
16,001
5,458
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 8 / 12
14,784
739
26,330
15,002
4,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boadisafa
Nemesis
20
6 / 3 / 10
14,046
702
12,731
18,704
8,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Jbreezzy
Hou Yi
20
8 / 7 / 7
13,932
697
16,227
24,782
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 7 / 9
12,939
647
7,644
19,530
7,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
2 / 8 / 10
13,887
694
15,912
21,125
9,408
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ronco2141g
Cerberus
20
8 / 9 / 14
14,682
734
18,619
37,041
58,573
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
75
34
Kills
25
25
Deaths
34
69
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Boadisafa
Nemesis
6
3
10
3.67
W
Kukulkan
Firenos
Kukulkan
9
7
13
2.21
W
Jormungandr
GooseFaceKillah
Jormungandr
4
2
21
7.25
W
Cthulhu
Isco
Cthulhu
13
5
13
3.9
W
Izanami
Jamzyy v
Izanami
0
3
10
1.67
L
Hou Yi
Jbreezzy
Hou Yi
8
7
7
1.64
L
1
7
9
0.79
L
Merlin
2
8
10
0.88
W
8
8
12
1.75
L
Cerberus
ronco2141g
Cerberus
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,790
Damage
71,133
97,450
Taken
121,182
79,655
Mitigated
94,436
25,273
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Boadisafa
Nemesis
12,731
5,227
0
1,212
18,704
8,898
0
13,760
4,645
0
43,229
W
Kukulkan
Firenos
Kukulkan
24,993
1,284
0
787
14,552
4,580
1,323
8,870
5,552
59,986
0
W
Jormungandr
GooseFaceKillah
Jormungandr
19,463
3,195
1,492
8,044
24,103
28,596
700
9,928
13,826
57,638
0
W
Cthulhu
Isco
Cthulhu
24,328
1,054
1,615
5,517
27,792
36,802
1,008
9,161
18,319
57,930
0
W
Izanami
Jamzyy v
Izanami
8,676
5,826
598
3,640
16,001
5,458
1,868
5,945
9,946
0
50,398
L
Hou Yi
Jbreezzy
Hou Yi
16,227
5,776
0
5,377
24,782
9,722
762
20,744
3,683
0
46,899
L
7,644
58
1,531
4,384
19,530
7,835
638
16,056
3,285
34,571
0
L
Merlin
15,912
916
0
1,167
21,125
9,408
521
16,514
4,045
62,783
0
W
26,330
7,202
697
2,883
15,002
4,219
2,901
7,286
7,632
67,634
0
L
Cerberus
ronco2141g
Cerberus
18,619
597
456
4,174
37,041
58,573
17
25,758
10,330
35,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,686
Gold Earned
69,486
321
Minions Killed
287
0
Camps Cleared
0
1,910,313
Distance Traveled
1,811,492
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,046
702
47
2
0
471,476
0
W
Kukulkan
15,695
785
83
4
0
373,491
0
W
Jormungandr
14,891
745
71
4
0
405,371
5
W
Cthulhu
16,458
823
66
3
0
389,634
0
W
Izanami
12,858
643
56
3
0
383,450
1
L
Hou Yi
13,932
697
53
3
0
314,450
0
L
Eset
12,939
647
53
3
0
336,509
2
L
Merlin
13,887
694
86
4
0
324,203
0
W
Zeus
14,784
739
45
2
0
358,367
0
L
Cerberus
14,682
734
48
2
0
364,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role