Player Matchup

Cliodhna
Cliodhna
Ankesamun
Cliodhna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 54L
1,602 Elo+
Party 3
Kukulkan
Kukulkan
Evil-Diddy
Kukulkan
Level 143
God Stats
75W - 75L
1,608 SR
Queue Stats
94W - 90L
1,485 Elo+
Party 2
Achilles
Achilles
PookieBawz
Achilles
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 3
Artio
Artio
SimpLordGon
Artio
Level 120
God Stats
3W - 1L
1,745 SR
Queue Stats
115W - 101L
1,505 Elo+
Party 3
Osiris
Osiris
chubbyxninja
Osiris
Level 49
God Stats
1W - 0L
1,357 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 108
1,542 SR
1,518 Elo+

VS

Team Averages
Level 39
1,520 SR
1,462 Elo+
Skadi
Skadi
Cruz Molina
Skadi
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 73L
1,596 Elo+
Solo
Cthulhu
Cthulhu
DrThane
Cthulhu
Level 67
God Stats
12W - 9L
1,585 SR
Queue Stats
168W - 170L
1,450 Elo+
Party 1
Loki
Loki
Mortachai
Loki
Level 15
God Stats
7W - 10L
1,584 SR
Queue Stats
64W - 92L
1,467 Elo+
Party 1
Raijin
Raijin
Nastygnarls
Raijin
Level 25
God Stats
1W - 5L
1,433 SR
Queue Stats
37W - 42L
1,421 Elo+
Party 1
Fenrir
Fenrir
Rebosauce
Fenrir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ankesamun
Cliodhna
17
17 / 1 / 6
10,467
1,047
19,750
8,347
3,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Evil-Diddy
Kukulkan
17
6 / 3 / 11
9,408
941
13,171
5,400
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
PookieBawz
Achilles
15
6 / 3 / 8
8,678
868
5,446
6,865
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 1 / 19
8,933
893
7,623
9,874
9,709
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
14
3 / 4 / 8
8,178
818
4,426
12,822
10,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
8,829
883
6,746
11,300
3,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DrThane
Cthulhu
14
2 / 3 / 5
7,583
758
7,849
11,696
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
2 / 9 / 4
7,841
784
4,010
11,098
3,792
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
14
2 / 8 / 3
7,686
769
6,783
12,564
4,622
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Rebosauce
Fenrir
14
3 / 9 / 4
7,857
786
5,547
11,777
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
31
35
Kills
12
12
Deaths
35
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ankesamun
Cliodhna
17
1
6
20
L
3
6
3
0.75
L
Cthulhu
DrThane
Cthulhu
2
3
5
1.5
W
Kukulkan
Evil-Diddy
Kukulkan
6
3
11
3.83
L
Loki
2
9
4
0.44
L
Raijin
2
8
3
0.44
W
Achilles
PookieBawz
Achilles
6
3
8
3.33
L
Fenrir
Rebosauce
Fenrir
3
9
4
0.56
W
3
1
19
12.5
W
Osiris
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,416
Damage
30,935
43,308
Taken
58,435
29,883
Mitigated
25,796
9,037
Healing
4,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ankesamun
Cliodhna
19,750
3,169
0
909
8,347
3,352
242
3,151
4,997
0
38,938
L
6,746
3,739
0
1,607
11,300
3,624
0
3,666
7,634
0
33,077
L
Cthulhu
DrThane
Cthulhu
7,849
497
0
1,159
11,696
7,213
0
3,018
8,539
23,457
0
W
Kukulkan
Evil-Diddy
Kukulkan
13,171
482
0
412
5,400
2,049
1,114
886
4,483
42,474
0
L
Loki
4,010
1,043
0
921
11,098
3,792
187
4,952
6,062
0
16,662
L
Raijin
6,783
887
0
377
12,564
4,622
0
4,776
7,694
18,006
0
W
Achilles
PookieBawz
Achilles
5,446
2,146
0
469
6,865
4,161
153
3,583
2,993
0
12,956
L
Fenrir
Rebosauce
Fenrir
5,547
1,334
0
648
11,777
6,545
0
4,382
7,296
0
7,551
W
7,623
985
1,163
2,789
9,874
9,709
140
3,761
5,797
17,595
0
W
Osiris
4,426
2,118
0
3,295
12,822
10,612
926
2,607
9,949
0
19,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,664
Gold Earned
39,796
170
Minions Killed
150
0
Camps Cleared
0
1,050,009
Distance Traveled
983,095
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,467
1,047
47
5
0
249,932
0
L
Skadi
8,829
883
62
6
0
182,770
1
L
Cthulhu
7,583
758
30
3
0
222,052
0
W
Kukulkan
9,408
941
71
7
0
229,116
1
L
Loki
7,841
784
26
3
0
203,943
0
L
Raijin
7,686
769
25
3
0
185,589
0
W
Achilles
8,678
868
14
1
0
164,819
0
L
Fenrir
7,857
786
7
1
0
188,741
0
W
Artio
8,933
893
18
2
0
210,876
0
W
Osiris
8,178
818
20
2
0
195,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role