Player Matchup

Ares
Ares
ElocSanahta
Ares
Level 68
God Stats
12W - 12L
1,650 SR
Queue Stats
91W - 123L
1,485 Elo+
Party 1
Izanami
Izanami
Heelyboy
Izanami
Level 77
God Stats
6W - 9L
1,393 SR
Queue Stats
78W - 108L
1,364 Elo+
Party 1
Thoth
Thoth
KingBamb1
Thoth
Level 18
God Stats
3W - 3L
1,626 SR
Queue Stats
45W - 40L
1,530 Elo+
Party 1
Gilgamesh
Gilgamesh
LimeJelloYummy
Gilgamesh
Level 124
God Stats
2W - 0L
1,736 SR
Queue Stats
14W - 28L
1,410 Elo+
Party 1
Cliodhna
Cliodhna
Spookywaves
Cliodhna
Level 89
God Stats
4W - 3L
1,520 SR
Queue Stats
159W - 174L
1,512 Elo+
Party 1
Team Averages
Level 75
1,585 SR
1,460 Elo+

VS

Team Averages
Level 48
1,611 SR
1,517 Elo+
Mulan
Mulan
Birfclaw
Mulan
Level 28
God Stats
3W - 3L
1,300 SR
Queue Stats
33W - 24L
1,467 Elo+
Party 2
Merlin
Merlin
DispelMe
Merlin
Level 66
God Stats
2W - 3L
1,777 SR
Queue Stats
55W - 44L
1,572 Elo+
Party 2
Atlas
Atlas
SickSixthSense
Atlas
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 65L
1,609 Elo+
Party 2
Cliodhna
Cliodhna
Sirtwerkalo
Cliodhna
Level 64
God Stats
14W - 7L
1,979 SR
Queue Stats
60W - 49L
1,474 Elo+
Party 2
Izanami
Izanami
koreankockking
Izanami
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
7,592
584
7,343
9,770
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Heelyboy
Izanami
14
7 / 2 / 5
8,448
650
9,412
7,803
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
KingBamb1
Thoth
12
0 / 1 / 5
6,996
538
1,075
5,228
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LimeJelloYummy
Gilgamesh
13
7 / 0 / 5
8,430
648
7,075
9,750
8,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Spookywaves
Cliodhna
15
3 / 1 / 5
8,291
638
4,524
8,520
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Birfclaw
Mulan
10
0 / 5 / 0
6,078
468
2,767
7,033
4,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
DispelMe
Merlin
12
2 / 2 / 0
6,964
536
5,434
4,787
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 2
5,962
459
3,687
11,571
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Sirtwerkalo
Cliodhna
11
2 / 4 / 1
6,789
522
5,111
10,876
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 6 / 1
6,809
524
7,014
8,328
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
6
6
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
Birfclaw
Mulan
0
5
0
0
L
Merlin
DispelMe
Merlin
2
2
0
1
W
4
2
9
4.25
W
Izanami
Heelyboy
Izanami
7
2
5
4.75
W
Thoth
KingBamb1
Thoth
0
1
5
2.5
W
Gilgamesh
LimeJelloYummy
Gilgamesh
7
0
5
9.5
L
0
4
2
0.25
L
Cliodhna
Sirtwerkalo
Cliodhna
2
4
1
0.63
W
Cliodhna
Spookywaves
Cliodhna
3
1
5
5.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,429
Damage
24,013
41,071
Taken
42,595
23,581
Mitigated
20,637
12,450
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Birfclaw
Mulan
2,767
749
0
1,702
7,033
4,307
0
0
7,033
0
28,116
L
Merlin
DispelMe
Merlin
5,434
396
0
692
4,787
1,563
0
384
4,403
47,344
0
W
7,343
147
0
1,185
9,770
8,325
0
2,177
7,345
15,715
3,505
W
Izanami
Heelyboy
Izanami
9,412
6,128
0
4,254
7,803
2,390
730
2,148
5,655
0
58,761
W
Thoth
KingBamb1
Thoth
1,075
97
0
1,238
5,228
1,443
550
2,043
3,185
40,604
0
W
Gilgamesh
LimeJelloYummy
Gilgamesh
7,075
2,315
0
4,066
9,750
8,819
572
1,429
8,122
0
40,065
L
3,687
1,437
502
1,706
11,571
8,980
0
2,784
8,787
14,691
0
L
Cliodhna
Sirtwerkalo
Cliodhna
5,111
753
0
3,404
10,876
3,285
0
2,434
8,442
0
38,065
W
Cliodhna
Spookywaves
Cliodhna
4,524
677
0
1,707
8,520
2,604
0
1,324
7,170
0
58,015
L
7,014
5,386
0
1,171
8,328
2,502
0
2,002
6,326
0
38,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
32,602
408
Minions Killed
348
0
Camps Cleared
0
1,360,418
Distance Traveled
1,253,686
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,078
468
70
5
0
249,995
6
L
Merlin
6,964
536
91
7
0
256,966
7
W
Ares
7,592
584
18
1
0
259,288
1
W
Izanami
8,448
650
112
9
0
243,502
9
W
Thoth
6,996
538
81
6
0
255,344
4
W
Gilgamesh
8,430
648
87
7
0
278,003
7
L
Atlas
5,962
459
20
2
0
242,171
1
L
Cliodhna
6,789
522
68
5
0
274,912
4
W
Cliodhna
8,291
638
110
8
0
324,281
1
L
Izanami
6,809
524
99
8
0
229,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role