Player Matchup

Nu Wa
Nu Wa
EMANGROUP
Nu Wa
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Atlas
Atlas
ForTheBrews
Atlas
Level 90
God Stats
1W - 2L
1,178 SR
Queue Stats
33W - 35L
1,556 Elo+
Party 2
Agni
Agni
JimmyPage1970-
Agni
Level 160
God Stats
6W - 3L
1,287 SR
Queue Stats
131W - 131L
1,551 Elo+
Party 2
Izanami
Izanami
Tenchon2001
Izanami
Level 36
God Stats
4W - 4L
1,367 SR
Queue Stats
15W - 21L
1,386 Elo+
Solo
Arachne
Arachne
ugadawgs94
Arachne
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,366 SR
1,499 Elo+

VS

Team Averages
Level 67
1,578 SR
1,502 Elo+
Charybdis
Charybdis
Dennbear
Charybdis
Level 109
God Stats
12W - 10L
1,781 SR
Queue Stats
173W - 166L
1,523 Elo+
Party 1
Chang'e
Chang'e
MinecraftcitoUwU
Chang'e
Level 39
God Stats
2W - 4L
1,639 SR
Queue Stats
195W - 203L
1,438 Elo+
Solo
Ymir
Ymir
MrGrumpGillz
Ymir
Level 13
God Stats
19W - 10L
1,647 SR
Queue Stats
32W - 28L
1,530 Elo+
Party 1
Nemesis
Nemesis
SereneLight1111
Nemesis
Level 48
God Stats
3W - 6L
1,377 SR
Queue Stats
72W - 99L
1,375 Elo+
Solo
Shiva
Shiva
bRobison7
Shiva
Level 128
God Stats
3W - 4L
1,447 SR
Queue Stats
65W - 46L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EMANGROUP
Nu Wa
19
7 / 8 / 9
13,735
572
15,075
16,365
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 23
13,481
562
13,741
28,665
37,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
8 / 8 / 13
12,857
536
25,208
19,796
7,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Tenchon2001
Izanami
19
5 / 6 / 7
12,779
532
8,783
16,828
6,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
ugadawgs94
Arachne
20
17 / 6 / 11
15,506
646
28,728
25,488
13,522
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dennbear
Charybdis
19
11 / 11 / 7
13,138
547
25,758
28,744
12,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 1 / 1
5,058
211
0
3,047
532
15
1 / 11 / 11
10,019
417
8,138
32,488
41,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 10 / 3
10,037
418
6,182
21,454
11,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
bRobison7
Shiva
19
16 / 8 / 6
13,424
559
29,726
29,581
27,611
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
56
41
Kills
28
30
Deaths
41
63
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Dennbear
Charybdis
11
11
7
1.32
W
Nu Wa
EMANGROUP
Nu Wa
7
8
9
1.44
W
4
2
23
7.75
W
8
8
13
1.81
L
0
1
1
0.5
L
1
11
11
0.59
L
0
10
3
0.15
W
Izanami
Tenchon2001
Izanami
5
6
7
1.42
L
Shiva
bRobison7
Shiva
16
8
6
2.38
W
Arachne
ugadawgs94
Arachne
17
6
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,535
Damage
69,804
107,142
Taken
115,314
70,495
Mitigated
93,742
27,154
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Dennbear
Charybdis
25,758
11,566
0
7,280
28,744
12,584
16
14,160
14,504
0
102,776
W
Nu Wa
EMANGROUP
Nu Wa
15,075
3,734
210
1,800
16,365
5,576
5,680
592
15,773
64,756
0
W
13,741
5,419
0
3,189
28,665
37,288
569
3,037
24,691
32,634
5,111
W
25,208
984
389
4,736
19,796
7,818
533
1,088
18,708
86,265
0
L
0
0
0
0
3,047
532
0
2,206
655
0
0
L
8,138
1,363
0
2,360
32,488
41,030
15
14,724
17,452
25,081
0
L
6,182
2,130
469
3,110
21,454
11,985
819
7,023
14,309
0
64,067
W
Izanami
Tenchon2001
Izanami
8,783
6,074
368
6,385
16,828
6,291
4,133
1,102
15,726
0
85,474
L
Shiva
bRobison7
Shiva
29,726
5,650
124
5,055
29,581
27,611
0
13,627
15,427
0
97,038
W
Arachne
ugadawgs94
Arachne
28,728
24,242
0
10,077
25,488
13,522
3,306
2,319
23,027
0
117,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,358
Gold Earned
51,676
533
Minions Killed
443
0
Camps Cleared
0
2,188,247
Distance Traveled
1,566,797
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,138
547
151
6
0
369,180
4
W
Nu Wa
13,735
572
110
5
0
410,656
0
W
Atlas
13,481
562
24
1
0
451,537
2
W
Agni
12,857
536
122
5
0
432,702
0
L
Chang'e
5,058
211
0
0
0
221
0
L
Ymir
10,019
417
26
1
0
372,484
6
L
Nemesis
10,037
418
117
5
0
384,853
3
W
Izanami
12,779
532
127
5
0
403,890
2
L
Shiva
13,424
559
149
6
0
440,059
0
W
Arachne
15,506
646
150
6
0
489,462
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role