Player Matchup

Zhong Kui
Zhong Kui
KiwiWeeWee69
Zhong Kui
Level 101
God Stats
2W - 1L
1,373 SR
Queue Stats
7W - 11L
1,368 Elo+
Party 1
Ullr
Ullr
SickoModeYeet
Ullr
Level 68
God Stats
7W - 3L
1,537 SR
Queue Stats
17W - 13L
1,562 Elo+
Party 1
Shiva
Shiva
nutsinbutter21
Shiva
Level 29
God Stats
2W - 0L
1,554 SR
Queue Stats
13W - 9L
1,602 Elo+
Party 1
Team Averages
Level 66
1,488 SR
1,511 Elo+

VS

Team Averages
Level 91
1,394 SR
1,590 Elo+
Tiamat
Tiamat
Dymend_Nova
Tiamat
Level 145
God Stats
4W - 14L
1,181 SR
Queue Stats
179W - 197L
1,643 Elo+
Party 2
Rama
Rama
Operror
Rama
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 138L
1,626 Elo+
Solo
Cerberus
Cerberus
pothedude
Cerberus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 72L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KiwiWeeWee69
Zhong Kui
14
2 / 0 / 10
8,885
683
8,029
5,307
4,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
10 / 1 / 4
10,547
811
14,319
7,992
2,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 2 / 10
8,741
672
7,714
9,569
6,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 2 / 2
7,626
587
7,145
10,739
7,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Operror
Rama
12
2 / 7 / 1
8,435
649
5,568
10,441
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
pothedude
Cerberus
11
1 / 5 / 0
7,276
560
4,228
14,192
14,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
2
0.5
W
Zhong Kui
KiwiWeeWee69
Zhong Kui
2
0
10
7
L
Rama
Operror
Rama
2
7
1
0.36
W
10
1
4
12
W
2
2
10
3.5
L
Cerberus
pothedude
Cerberus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
16,941
22,868
Taken
35,372
12,827
Mitigated
24,477
5,441
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,145
437
0
2,733
10,739
7,181
0
2,572
8,027
28,099
0
W
Zhong Kui
KiwiWeeWee69
Zhong Kui
8,029
561
0
1,914
5,307
4,008
697
3,267
2,040
25,657
0
L
Rama
Operror
Rama
5,568
4,211
0
654
10,441
3,210
0
2,282
7,954
0
18,325
W
14,319
6,005
0
688
7,992
2,465
1,449
4,512
3,480
0
59,254
W
7,714
1,057
857
1,982
9,569
6,354
224
4,208
3,909
0
17,559
L
Cerberus
pothedude
Cerberus
4,228
94
313
3,239
14,192
14,086
0
3,395
10,608
24,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
23,337
166
Minions Killed
143
9
Camps Cleared
3
719,813
Distance Traveled
587,660
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,626
587
50
4
2
203,231
4
W
Zhong Kui
8,885
683
46
4
0
233,913
3
L
Rama
8,435
649
35
3
1
191,570
5
W
Ullr
10,547
811
106
8
7
225,526
2
W
Shiva
8,741
672
14
1
2
260,374
5
L
Cerberus
7,276
560
58
4
0
192,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role