Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Priscila8922
Ah Puch
Level 158
God Stats
1W - 5L
1,257 SR
Queue Stats
311W - 320L
1,524 Elo+
Party 2
He Bo
He Bo
Yuudi4002
He Bo
Level 122
God Stats
8W - 7L
1,610 SR
Queue Stats
310W - 318L
1,519 Elo+
Party 2
Team Averages
Level 125
1,473 SR
1,509 Elo+

VS

Team Averages
Level 131
1,500 SR
1,504 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ArchThread
Ra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Izanami
Izanami
Svennzy
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 79L
1,466 Elo+
Solo
Thor
Thor
davidwfs
Thor
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 4 / 8
8,646
618
9,932
15,344
9,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
15
1 / 4 / 6
8,458
604
5,745
15,600
16,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
 
Horus
13
1 / 5 / 6
7,857
561
5,399
18,146
21,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Priscila8922
Ah Puch
19
6 / 2 / 3
10,257
733
18,915
12,218
6,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Yuudi4002
He Bo
13
1 / 4 / 4
7,932
567
8,355
7,555
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
8 / 2 / 8
11,244
803
9,209
11,427
4,355
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
 
Janus
17
1 / 1 / 11
9,884
706
14,694
10,384
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 2 / 9
10,656
761
9,508
9,458
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
Svennzy
Izanami
18
5 / 1 / 12
10,539
753
15,157
8,846
3,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
14
1 / 5 / 18
9,230
659
9,707
14,244
13,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
77
10
Kills
19
19
Deaths
11
27
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
8
1.25
L
Tyr
 
Tyr
1
4
6
1
L
Horus
 
Horus
1
5
6
0.8
W
Thanatos
 
Thanatos
8
2
8
6
W
Janus
 
Janus
1
1
11
6.5
W
4
2
9
4.25
L
Ah Puch
Priscila8922
Ah Puch
6
2
3
3.75
W
Izanami
Svennzy
Izanami
5
1
12
11
L
He Bo
Yuudi4002
He Bo
1
4
4
0.75
W
Thor
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,346
Damage
58,275
68,863
Taken
54,359
58,135
Mitigated
29,325
22,312
Healing
35,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,932
866
1,564
3,385
15,344
9,978
72
6,105
9,239
27,514
0
L
Tyr
 
Tyr
5,745
546
354
1,156
15,600
16,813
0
4,770
10,830
305
9,427
L
Horus
 
Horus
5,399
1,705
6,279
5,346
18,146
21,630
16
7,695
10,451
0
10,997
W
Thanatos
 
Thanatos
9,209
2,035
790
6,204
11,427
4,355
592
7,720
3,707
0
14,377
W
Janus
 
Janus
14,694
361
2,098
3,153
10,384
4,031
531
8,689
1,695
29,023
0
W
9,508
550
11,500
4,936
9,458
3,743
418
7,037
2,421
36,979
0
L
Ah Puch
Priscila8922
Ah Puch
18,915
538
1,060
1,800
12,218
6,558
19
3,819
8,399
45,659
0
W
Izanami
Svennzy
Izanami
15,157
10,412
1,351
1,596
8,846
3,430
3,325
6,306
2,540
0
36,347
L
He Bo
Yuudi4002
He Bo
8,355
219
756
612
7,555
3,156
171
1,961
5,594
12,751
0
W
Thor
9,707
1,558
945
2,453
14,244
13,766
336
7,693
6,551
148
12,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
51,553
120
Minions Killed
172
0
Camps Cleared
0
1,228,279
Distance Traveled
1,406,891
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,646
618
32
2
0
254,602
3
L
Tyr
8,458
604
9
1
0
268,639
1
L
Horus
7,857
561
7
1
0
244,389
0
W
Thanatos
11,244
803
12
1
0
296,657
0
W
Janus
9,884
706
42
3
0
294,867
2
W
Ra
10,656
761
54
4
0
276,031
3
L
Ah Puch
10,257
733
59
4
0
230,686
0
W
Izanami
10,539
753
63
5
0
269,678
3
L
He Bo
7,932
567
13
1
0
229,963
0
W
Thor
9,230
659
1
0
0
269,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role