Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DnitoO
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 130L
1,242 Elo+
Party 1
Ao Kuang
Ao Kuang
KAIUSB
Ao Kuang
Level 26
God Stats
3W - 4L
1,673 SR
Queue Stats
8W - 14L
1,394 Elo+
Party 2
Janus
Janus
MMXXI
Janus
Level 40
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 17L
1,551 Elo+
Solo
King Arthur
King Arthur
TepLaki
King Arthur
Level 30
God Stats
0W - 2L
1,245 SR
Queue Stats
12W - 17L
1,441 Elo+
Party 2
Team Averages
Level 46
1,440 SR
1,425 Elo+

VS

Team Averages
Level 92
1,744 SR
1,656 Elo+
Janus
Janus
 
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Hagor11
Athena
Level 104
God Stats
24W - 14L
1,808 SR
Queue Stats
198W - 146L
1,770 Elo+
Party 3
Cliodhna
Cliodhna
SLAINKING69
Cliodhna
Level 106
God Stats
8W - 7L
1,481 SR
Queue Stats
240W - 230L
1,438 Elo+
Solo
Ao Kuang
Ao Kuang
TheTrueGodZ03
Ao Kuang
Level 44
God Stats
11W - 0L
2,116 SR
Queue Stats
90W - 48L
1,806 Elo+
Party 3
Danzaburou
Danzaburou
ahn0
Danzaburou
Level 88
God Stats
4W - 1L
1,814 SR
Queue Stats
134W - 79L
1,768 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 7 / 2
7,399
462
3,552
14,914
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
DnitoO
Ah Puch
13
2 / 3 / 0
7,640
478
2,567
6,001
2,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
KAIUSB
Ao Kuang
14
3 / 5 / 1
7,926
495
5,797
14,111
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
MMXXI
Janus
11
0 / 6 / 1
6,668
417
2,964
8,759
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
TepLaki
King Arthur
13
4 / 6 / 1
8,187
512
7,375
17,032
7,496
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 4 / 5
10,558
660
5,924
8,318
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Hagor11
Athena
13
3 / 1 / 9
9,165
573
5,747
12,563
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
SLAINKING69
Cliodhna
16
5 / 3 / 4
9,659
604
11,114
13,771
5,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
TheTrueGodZ03
Ao Kuang
16
9 / 3 / 6
10,162
635
11,741
11,756
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ahn0
Danzaburou
16
6 / 0 / 2
10,638
665
8,818
8,316
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
10
Kills
26
27
Deaths
11
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
7
2
0.29
W
Janus
 
Janus
3
4
5
1.38
L
Ah Puch
DnitoO
Ah Puch
2
3
0
0.67
W
Athena
Hagor11
Athena
3
1
9
7.5
L
Ao Kuang
KAIUSB
Ao Kuang
3
5
1
0.7
L
Janus
MMXXI
Janus
0
6
1
0.08
W
Cliodhna
SLAINKING69
Cliodhna
5
3
4
2.33
L
King Arthur
TepLaki
King Arthur
4
6
1
0.75
W
Ao Kuang
TheTrueGodZ03
Ao Kuang
9
3
6
4
W
Danzaburou
ahn0
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,255
Damage
43,344
60,817
Taken
54,724
18,930
Mitigated
26,073
12,382
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,552
576
0
4,745
14,914
3,155
210
4,166
10,686
0
40,443
W
Janus
 
Janus
5,924
229
0
601
8,318
2,803
108
1,986
6,211
85,332
0
L
Ah Puch
DnitoO
Ah Puch
2,567
138
0
1,235
6,001
2,000
0
2,074
3,847
34,088
0
W
Athena
Hagor11
Athena
5,747
1,606
247
2,162
12,563
10,216
134
3,229
9,214
17,986
5,756
L
Ao Kuang
KAIUSB
Ao Kuang
5,797
1,288
0
2,796
14,111
4,208
0
5,456
8,643
50,631
0
L
Janus
MMXXI
Janus
2,964
386
0
1,136
8,759
2,071
0
4,187
4,418
35,907
0
W
Cliodhna
SLAINKING69
Cliodhna
11,114
1,075
0
5,395
13,771
5,378
859
2,264
11,507
0
47,830
L
King Arthur
TepLaki
King Arthur
7,375
2,212
0
2,470
17,032
7,496
104
6,437
10,513
0
39,375
W
Ao Kuang
TheTrueGodZ03
Ao Kuang
11,741
3,052
0
2,003
11,756
4,237
493
3,393
8,363
54,450
0
W
Danzaburou
ahn0
Danzaburou
8,818
3,386
0
5,003
8,316
3,439
3,275
341
7,879
0
84,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
50,182
381
Minions Killed
520
0
Camps Cleared
0
1,444,661
Distance Traveled
1,645,853
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,399
462
67
4
0
285,862
2
W
Janus
10,558
660
168
11
0
340,467
3
L
Ah Puch
7,640
478
73
5
0
288,811
0
W
Athena
9,165
573
32
2
0
337,404
3
L
Ao Kuang
7,926
495
91
6
0
330,629
4
L
Janus
6,668
417
75
5
0
249,945
4
W
Cliodhna
9,659
604
80
5
0
344,231
0
L
King Arthur
8,187
512
75
5
0
289,414
2
W
Ao Kuang
10,162
635
92
6
0
317,276
2
W
Danzaburou
10,638
665
148
9
0
306,475
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role