Player Matchup

Skadi
Skadi
FadedOnDaGas
Skadi
Level 89
God Stats
9W - 5L
1,842 SR
Queue Stats
355W - 361L
1,393 Elo+
Solo
Cthulhu
Cthulhu
LockOmally
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 85L
1,584 Elo+
Party 1
Chaac
Chaac
MoistMistake
Chaac
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
219W - 212L
1,499 Elo+
Solo
Scylla
Scylla
TiredxLight
Scylla
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 134L
1,337 Elo+
Solo
Janus
Janus
VanillaSofty
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,584 Elo+
Party 1
Team Averages
Level 79
1,568 SR
1,480 Elo+

VS

Team Averages
Level 107
1,451 SR
1,461 Elo+
Bakasura
Bakasura
 
Bakasura
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
LilSmokeeyy
Erlang Shen
Level 101
God Stats
0W - 3L
1,253 SR
Queue Stats
53W - 64L
1,449 Elo+
Party 2
Da Ji
Da Ji
Midnite Empathy
Da Ji
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 68L
1,454 Elo+
Party 2
Camazotz
Camazotz
javivee1219
Camazotz
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,460 Elo+
Party 2
Chaac
Chaac
snapperix
Chaac
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 63L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 10
9,348
779
10,347
7,690
2,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
LockOmally
Cthulhu
16
4 / 4 / 16
9,718
810
12,410
9,619
13,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 15
9,623
802
8,906
18,992
17,497
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Scylla
19
10 / 1 / 10
11,046
921
12,013
5,596
1,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 14
9,764
814
14,552
7,744
2,051
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 3 / 10
8,654
721
5,158
13,710
10,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
LilSmokeeyy
Erlang Shen
14
4 / 6 / 7
8,045
670
4,750
15,032
9,976
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 7 / 6
8,736
728
11,062
10,407
4,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
javivee1219
Camazotz
12
2 / 4 / 8
7,680
640
4,946
9,784
4,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
snapperix
Chaac
16
1 / 3 / 13
8,613
718
7,244
18,760
19,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
60
23
Kills
16
16
Deaths
23
65
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
10
3
W
3
4
10
2
L
Erlang Shen
LilSmokeeyy
Erlang Shen
4
6
7
1.25
W
Cthulhu
LockOmally
Cthulhu
4
4
16
3
L
5
7
6
1.14
W
2
3
15
3.17
W
Scylla
10
1
10
15
W
4
4
14
2.75
L
Camazotz
javivee1219
Camazotz
2
4
8
1.5
L
Chaac
snapperix
Chaac
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,228
Damage
33,160
49,641
Taken
67,693
37,145
Mitigated
48,498
18,991
Healing
26,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,158
3,033
2,349
5,678
13,710
10,180
69
7,228
6,297
0
9,222
W
10,347
4,937
740
796
7,690
2,320
1,337
0
7,679
0
26,380
L
Erlang Shen
LilSmokeeyy
Erlang Shen
4,750
1,363
1,573
4,399
15,032
9,976
0
8,418
6,382
0
11,848
W
Cthulhu
LockOmally
Cthulhu
12,410
661
2,208
1,641
9,619
13,590
195
0
9,397
22,998
0
L
11,062
2,402
903
930
10,407
4,300
0
5,756
4,490
0
14,770
W
8,906
1,118
560
8,209
18,992
17,497
411
0
18,739
0
13,597
W
Scylla
12,013
1,337
807
2,015
5,596
1,687
1,726
0
5,529
27,175
0
W
14,552
2,712
671
1,344
7,744
2,051
872
0
7,675
27,241
0
L
Camazotz
javivee1219
Camazotz
4,946
665
719
3,549
9,784
4,752
47
5,275
4,349
0
11,616
L
Chaac
snapperix
Chaac
7,244
1,147
534
5,507
18,760
19,290
271
11,334
7,200
0
21,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,499
Gold Earned
41,728
127
Minions Killed
77
0
Camps Cleared
0
1,057,455
Distance Traveled
1,012,088
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,654
721
20
2
0
237,354
0
W
Skadi
9,348
779
34
3
0
203,576
3
L
Erlang Shen
8,045
670
10
1
0
215,175
0
W
Cthulhu
9,718
810
19
2
0
228,251
1
L
Da Ji
8,736
728
11
1
0
196,458
1
W
Chaac
9,623
802
5
0
0
217,055
0
W
Scylla
11,046
921
39
3
0
229,571
0
W
Janus
9,764
814
30
3
0
179,002
1
L
Camazotz
7,680
640
10
1
0
161,185
1
L
Chaac
8,613
718
26
2
0
201,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role