Player Matchup

Fenrir
Fenrir
BeNaps
Fenrir
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 13L
1,665 Elo+
Party 1
Nu Wa
Nu Wa
Flavórtown
Nu Wa
Level 41
God Stats
1W - 1L
1,461 SR
Queue Stats
13W - 7L
1,525 Elo+
Party 1
Thor
Thor
RecklessScythe
Thor
Level 112
God Stats
2W - 0L
1,653 SR
Queue Stats
14W - 12L
1,487 Elo+
Party 1
Chang'e
Chang'e
dragon424
Chang'e
Level 89
God Stats
1W - 0L
1,687 SR
Queue Stats
7W - 8L
1,296 Elo+
Party 1
Athena
Athena
wilupp
Athena
Level 19
God Stats
5W - 1L
1,667 SR
Queue Stats
17W - 12L
1,487 Elo+
Party 1
Team Averages
Level 83
1,594 SR
1,492 Elo+

VS

Team Averages
Level 63
1,485 SR
1,356 Elo+
Fenrir
Fenrir
 
Fenrir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CJ8_Gamer
Ymir
Level 27
God Stats
2W - 1L
1,740 SR
Queue Stats
16W - 36L
1,300 Elo+
Solo
Bellona
Bellona
Fresh Hot Yeets
Bellona
Level 24
God Stats
8W - 18L
1,138 SR
Queue Stats
79W - 125L
1,228 Elo+
Party 2
Neith
Neith
MrsDookieButters
Neith
Level 46
God Stats
62W - 50L
1,550 SR
Queue Stats
298W - 259L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Xx 3PE6 xX
Baron Samedi
Level 69
God Stats
31W - 24L
1,495 SR
Queue Stats
106W - 138L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeNaps
Fenrir
16
5 / 3 / 8
8,597
860
7,191
9,414
4,902
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
7 / 0 / 15
8,696
870
11,002
3,365
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 10
8,914
891
9,244
9,551
4,153
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
dragon424
Chang'e
15
3 / 3 / 14
8,606
861
9,006
8,886
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
wilupp
Athena
13
3 / 0 / 17
8,390
839
5,544
8,031
6,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
4 / 5 / 0
8,204
820
5,187
8,700
4,762
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
11
0 / 2 / 2
6,661
666
493
5,378
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 3
7,051
705
4,736
12,464
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 6
7,901
790
6,651
9,286
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Xx 3PE6 xX
Baron Samedi
13
1 / 9 / 4
7,198
720
7,157
10,817
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
26
Kills
6
7
Deaths
26
64
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
0
0.8
W
Fenrir
BeNaps
Fenrir
5
3
8
3
L
Ymir
0
2
2
0.5
W
7
0
15
14.5
L
1
6
3
0.42
L
0
4
6
0.75
W
8
1
10
13
L
Baron Samedi
Xx 3PE6 xX
Baron Samedi
1
9
4
0.33
W
Chang'e
dragon424
Chang'e
3
3
14
3.33
W
Athena
wilupp
Athena
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,987
Damage
24,224
39,247
Taken
46,645
19,989
Mitigated
18,925
7,285
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,187
1,318
0
1,727
8,700
4,762
0
4,350
4,150
0
10,522
W
Fenrir
BeNaps
Fenrir
7,191
1,738
0
1,306
9,414
4,902
292
1,335
8,007
0
27,101
L
Ymir
493
32
0
1,184
5,378
2,566
120
2,631
2,438
5,621
0
W
11,002
2,558
0
500
3,365
1,251
2,061
1,037
2,328
24,354
0
L
4,736
712
0
351
12,464
4,566
0
8,401
3,763
0
7,550
L
6,651
2,852
0
2,133
9,286
3,022
0
4,358
4,742
0
33,911
W
9,244
2,053
0
625
9,551
4,153
0
1,117
8,401
0
32,590
L
Baron Samedi
Xx 3PE6 xX
Baron Samedi
7,157
350
726
852
10,817
4,009
189
4,595
6,000
23,663
0
W
Chang'e
dragon424
Chang'e
9,006
1,536
1,792
2,624
8,886
3,307
613
1,717
7,098
34,131
0
W
Athena
wilupp
Athena
5,544
994
0
438
8,031
6,376
623
2,444
4,347
7,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
37,015
202
Minions Killed
133
0
Camps Cleared
0
1,126,652
Distance Traveled
887,704
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,204
820
14
1
0
173,349
1
W
Fenrir
8,597
860
43
4
0
228,103
1
L
Ymir
6,661
666
12
1
0
94,800
2
W
Nu Wa
8,696
870
35
4
0
191,207
0
L
Bellona
7,051
705
7
1
0
223,599
0
L
Neith
7,901
790
66
7
0
196,685
2
W
Thor
8,914
891
47
5
0
252,648
0
L
Baron Samedi
7,198
720
34
3
0
199,271
3
W
Chang'e
8,606
861
69
7
0
204,350
0
W
Athena
8,390
839
8
1
0
250,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role