Player Matchup

Chang'e
Chang'e
Daegan Night
Chang'e
Level 129
God Stats
25W - 17L
1,683 SR
Queue Stats
327W - 236L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
Xahael
Cthulhu
Level 105
God Stats
39W - 16L
1,706 SR
Queue Stats
229W - 168L
1,610 Elo+
Party 1
Mercury
Mercury
Zaelek
Mercury
Level 109
God Stats
3W - 2L
1,481 SR
Queue Stats
423W - 306L
1,548 Elo+
Party 1
Team Averages
Level 114
1,624 SR
1,600 Elo+

VS

Team Averages
Level 94
1,500 SR
1,356 Elo+
Sylvanus
Sylvanus
EarthTuna6
Sylvanus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Merlin
Merlin
SirGreeenBean
Merlin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 51L
1,357 Elo+
Solo
Thor
Thor
WavveyTV
Thor
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
605W - 660L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daegan Night
Chang'e
14
9 / 0 / 8
8,868
887
8,467
9,637
3,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Xahael
Cthulhu
13
2 / 2 / 15
8,425
843
10,124
12,224
9,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Zaelek
Mercury
12
6 / 4 / 5
8,146
815
4,076
9,694
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EarthTuna6
Sylvanus
10
1 / 6 / 4
6,788
679
5,536
10,339
5,863
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 6 / 3
7,456
746
6,187
7,651
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
10
2 / 5 / 3
6,839
684
5,740
9,153
3,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Daegan Night
Chang'e
9
0
8
13
L
Sylvanus
EarthTuna6
Sylvanus
1
6
4
0.5
L
3
6
3
0.75
L
Thor
2
5
3
0.7
W
Cthulhu
Xahael
Cthulhu
2
2
15
4.75
W
Mercury
Zaelek
Mercury
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,667
Damage
17,463
31,555
Taken
27,143
15,509
Mitigated
11,971
15,902
Healing
4,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Daegan Night
Chang'e
8,467
1,109
3,456
5,200
9,637
3,141
1,078
4,940
4,383
26,196
0
L
Sylvanus
EarthTuna6
Sylvanus
5,536
1,082
1,329
1,853
10,339
5,863
0
7,840
2,499
9,837
0
L
6,187
1,056
0
870
7,651
2,779
0
5,633
2,018
23,110
0
L
Thor
5,740
1,413
0
673
9,153
3,329
0
5,576
3,577
0
16,900
W
Cthulhu
Xahael
Cthulhu
10,124
335
1,177
3,744
12,224
9,115
462
3,617
8,354
27,302
0
W
Mercury
Zaelek
Mercury
4,076
1,789
408
1,917
9,694
3,253
964
3,065
6,471
0
27,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,439
Gold Earned
21,083
125
Minions Killed
69
5
Camps Cleared
3
623,601
Distance Traveled
428,301
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,868
887
42
4
0
205,664
0
L
Sylvanus
6,788
679
8
1
0
151,785
0
L
Merlin
7,456
746
46
5
1
139,518
2
L
Thor
6,839
684
15
2
2
136,998
2
W
Cthulhu
8,425
843
36
4
0
201,767
1
W
Mercury
8,146
815
47
5
5
216,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role