Player Matchup

Ah Puch
Ah Puch
DixieNormus36
Ah Puch
Level 104
God Stats
4W - 2L
1,808 SR
Queue Stats
71W - 22L
1,842 Elo+
Party 1
Horus
Horus
ReignOfTheRat
Horus
Level 126
God Stats
11W - 4L
1,761 SR
Queue Stats
96W - 33L
1,889 Elo+
Party 1
Medusa
Medusa
SacredMonkey69
Medusa
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 4L
1,889 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ShieldGoatFkr
Kumbhakarna
Level 4
God Stats
1W - 0L
1,705 SR
Queue Stats
3W - 0L
1,749 Elo+
Party 1
Thanatos
Thanatos
SpunkyDunkzz
Thanatos
Level 145
God Stats
2W - 0L
1,726 SR
Queue Stats
19W - 8L
1,637 Elo+
Party 1
Team Averages
Level 78
1,700 SR
1,801 Elo+

VS

Team Averages
Level 73
1,563 SR
1,430 Elo+
Khepri
Khepri
Carola8516
Khepri
Level 29
God Stats
1W - 3L
1,708 SR
Queue Stats
1W - 5L
1,275 Elo+
Party 3
Neith
Neith
CatNat19
Neith
Level 15
God Stats
14W - 19L
1,536 SR
Queue Stats
51W - 48L
1,555 Elo+
Party 2
Izanami
Izanami
Cheetowww98
Izanami
Level 157
God Stats
0W - 2L
1,468 SR
Queue Stats
127W - 107L
1,578 Elo+
Party 3
Loki
Loki
Rockas18
Loki
Level 154
God Stats
62W - 50L
1,601 SR
Queue Stats
156W - 146L
1,581 Elo+
Party 2
Fenrir
Fenrir
Sakurachu
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
6 / 4 / 6
8,357
836
10,021
9,800
4,392
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
13 / 2 / 9
9,099
910
8,973
6,948
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 0 / 13
9,162
916
14,773
6,680
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
ShieldGoatFkr
Kumbhakarna
14
0 / 0 / 19
8,084
808
5,422
11,489
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SpunkyDunkzz
Thanatos
14
3 / 2 / 12
7,555
756
6,396
7,583
4,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Carola8516
Khepri
12
0 / 4 / 4
6,651
665
4,243
12,680
8,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
CatNat19
Neith
12
0 / 9 / 1
6,307
631
1,618
9,799
2,079
Izanami
Cheetowww98
Izanami
13
1 / 4 / 4
7,133
713
6,203
7,934
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
4 / 10 / 2
7,793
779
8,708
11,926
2,635
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Sakurachu
Fenrir
12
3 / 4 / 0
7,366
737
2,461
6,978
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
31
Kills
8
8
Deaths
31
59
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
Carola8516
Khepri
0
4
4
0.5
L
Neith
CatNat19
Neith
0
9
1
0.06
L
Izanami
Cheetowww98
Izanami
1
4
4
0.75
W
Ah Puch
6
4
6
2.25
W
13
2
9
8.75
L
Loki
4
10
2
0.5
W
9
0
13
15.5
L
Fenrir
Sakurachu
Fenrir
3
4
0
0.75
W
Kumbhakarna
ShieldGoatFkr
Kumbhakarna
0
0
19
9.5
W
Thanatos
SpunkyDunkzz
Thanatos
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,585
Damage
23,233
42,500
Taken
49,317
30,292
Mitigated
18,902
17,852
Healing
1,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Carola8516
Khepri
4,243
503
0
322
12,680
8,451
0
4,312
8,207
9,724
0
L
Neith
CatNat19
Neith
1,618
817
0
148
9,799
2,079
155
2,623
7,176
0
10,210
L
Izanami
Cheetowww98
Izanami
6,203
3,328
0
1,125
7,934
1,857
550
2,900
4,947
0
22,074
W
Ah Puch
10,021
1,753
81
2,433
9,800
4,392
252
636
9,102
32,606
0
W
8,973
3,787
1,167
1,564
6,948
4,752
95
390
6,497
0
25,692
L
Loki
8,708
3,315
0
0
11,926
2,635
0
3,106
8,765
0
21,708
W
14,773
7,202
0
2,786
6,680
2,891
1,563
806
5,874
0
38,435
L
Fenrir
Sakurachu
Fenrir
2,461
469
0
301
6,978
3,880
452
2,502
4,341
0
5,452
W
Kumbhakarna
ShieldGoatFkr
Kumbhakarna
5,422
449
0
3,796
11,489
14,075
165
1,553
9,876
9,192
0
W
Thanatos
SpunkyDunkzz
Thanatos
6,396
1,432
0
6,025
7,583
4,182
96
858
6,725
0
21,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,257
Gold Earned
35,250
203
Minions Killed
106
0
Camps Cleared
0
1,016,546
Distance Traveled
868,790
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,651
665
5
1
0
212,452
2
L
Neith
6,307
631
10
1
0
150,630
0
L
Izanami
7,133
713
52
5
0
173,943
2
W
Ah Puch
8,357
836
62
6
0
163,422
0
W
Horus
9,099
910
39
4
0
220,244
1
L
Loki
7,793
779
28
3
0
172,768
1
W
Medusa
9,162
916
70
7
0
202,996
3
L
Fenrir
7,366
737
11
1
0
158,997
0
W
Kumbhakarna
8,084
808
7
1
0
238,741
3
W
Thanatos
7,555
756
25
3
0
191,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role