Player Matchup

Kuzenbo
Kuzenbo
F4THERW0RM
Kuzenbo
Level 69
God Stats
10W - 5L
1,575 SR
Queue Stats
177W - 237L
1,287 Elo+
Party 2
Nemesis
Nemesis
ForgottenRituaL
Nemesis
Level 86
God Stats
39W - 28L
1,588 SR
Queue Stats
957W - 1,022L
1,317 Elo+
Solo
Chaac
Chaac
Hohenheim_Oz
Chaac
Level 49
God Stats
9W - 10L
1,298 SR
Queue Stats
105W - 149L
1,244 Elo+
Solo
Charybdis
Charybdis
Lāundry
Charybdis
Level 102
God Stats
22W - 27L
1,465 SR
Queue Stats
200W - 247L
1,287 Elo+
Party 2
Discordia
Discordia
Raymond l23l
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 74L
1,433 Elo+
Solo
Team Averages
Level 83
1,485 SR
1,313 Elo+

VS

Team Averages
Level 48
1,254 SR
1,070 Elo+
Kukulkan
Kukulkan
Chuck00711
Kukulkan
Level 26
God Stats
0W - 6L
1,029 SR
Queue Stats
3W - 22L
886 Elo+
Party 1
Shiva
Shiva
Smokey__4200
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 156L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Ultimazero777
Cthulhu
Level 40
God Stats
2W - 9L
1,024 SR
Queue Stats
6W - 26L
886 Elo+
Party 1
Apollo
Apollo
tungmastah101
Apollo
Level 89
God Stats
25W - 27L
1,434 SR
Queue Stats
376W - 380L
1,357 Elo+
Solo
Da Ji
Da Ji
yandereweeb69
Da Ji
Level 40
God Stats
1W - 4L
1,284 SR
Queue Stats
3W - 21L
886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
F4THERW0RM
Kuzenbo
10
3 / 1 / 7
6,640
604
3,571
7,351
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 4
5,960
542
2,609
6,008
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 1
6,550
595
5,691
10,489
4,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Lāundry
Charybdis
10
8 / 2 / 3
6,791
617
13,737
7,247
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Raymond l23l
Discordia
11
1 / 1 / 2
6,558
596
3,990
3,845
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chuck00711
Kukulkan
8
0 / 2 / 0
4,762
433
1,750
6,769
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 2 / 0
4,913
447
3,205
8,868
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
8
0 / 3 / 2
5,431
494
4,251
10,625
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
2 / 7 / 1
5,632
512
4,803
8,581
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,507
501
1,223
7,111
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Chuck00711
Kukulkan
0
2
0
0
W
Kuzenbo
F4THERW0RM
Kuzenbo
3
1
7
6.5
W
2
0
4
4
W
3
0
1
3.5
W
Charybdis
Lāundry
Charybdis
8
2
3
4.75
W
Discordia
Raymond l23l
Discordia
1
1
2
2
L
0
2
0
0
L
Cthulhu
0
3
2
0.33
L
2
7
1
0.36
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,598
Damage
15,232
34,940
Taken
41,954
13,909
Mitigated
14,253
10,751
Healing
7,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Chuck00711
Kukulkan
1,750
257
0
180
6,769
1,880
0
3,094
3,675
15,205
0
W
Kuzenbo
F4THERW0RM
Kuzenbo
3,571
1,243
159
3,232
7,351
4,629
200
2,233
5,118
11,515
2,913
W
2,609
1,101
0
294
6,008
1,873
314
187
5,793
0
32,145
W
5,691
1,352
133
3,904
10,489
4,529
543
834
9,355
0
35,424
W
Charybdis
Lāundry
Charybdis
13,737
7,799
0
2,611
7,247
1,647
901
1,749
5,498
0
30,107
W
Discordia
Raymond l23l
Discordia
3,990
483
32
386
3,845
1,231
682
998
2,815
38,787
0
L
3,205
461
360
2,007
8,868
4,222
0
471
8,397
0
18,173
L
Cthulhu
4,251
595
0
1,896
10,625
5,032
198
1,731
8,894
16,624
0
L
4,803
3,477
0
1,480
8,581
1,354
456
1,312
7,269
0
28,516
L
1,223
193
0
1,770
7,111
1,765
0
690
6,421
0
16,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,499
Gold Earned
26,245
255
Minions Killed
198
0
Camps Cleared
0
1,153,985
Distance Traveled
1,013,885
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,762
433
32
3
0
191,872
0
W
Kuzenbo
6,640
604
24
2
0
259,686
0
W
Nemesis
5,960
542
57
5
0
239,942
0
W
Chaac
6,550
595
64
6
0
246,908
0
W
Charybdis
6,791
617
40
4
0
206,556
0
W
Discordia
6,558
596
70
6
0
200,893
4
L
Shiva
4,913
447
31
3
0
205,067
3
L
Cthulhu
5,431
494
32
3
0
217,634
0
L
Apollo
5,632
512
64
6
0
195,278
0
L
Da Ji
5,507
501
39
4
0
204,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role