Player Matchup

Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AmiirEspip
Poseidon
Level 109
God Stats
14W - 8L
1,570 SR
Queue Stats
255W - 252L
1,478 Elo+
Solo
Heimdallr
Heimdallr
ArkMalz
Heimdallr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,596 Elo+
Solo
Thanatos
Thanatos
Guille_A95
Thanatos
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 146L
1,483 Elo+
Solo
Izanami
Izanami
HiDouggie
Izanami
Level 82
God Stats
113W - 117L
1,455 SR
Queue Stats
499W - 553L
1,447 Elo+
Solo
Team Averages
Level 103
1,505 SR
1,501 Elo+

VS

Team Averages
Level 101
1,541 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AlexisBra13
Cthulhu
Level 68
God Stats
5W - 3L
1,436 SR
Queue Stats
21W - 25L
1,395 Elo+
Solo
Fenrir
Fenrir
Luquezi
Fenrir
Level 144
God Stats
2W - 2L
1,396 SR
Queue Stats
19W - 17L
1,512 Elo+
Solo
Sol
Sol
Mamacita202
Sol
Level 109
God Stats
3W - 5L
1,712 SR
Queue Stats
283W - 318L
1,520 Elo+
Solo
Zeus
Zeus
xybr37
Zeus
Level 101
God Stats
33W - 29L
1,660 SR
Queue Stats
92W - 101L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 3 / 1
4,687
426
3,094
4,879
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
AmiirEspip
Poseidon
10
1 / 4 / 1
5,664
515
1,348
6,228
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ArkMalz
Heimdallr
10
1 / 2 / 2
6,162
560
3,467
5,950
2,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Guille_A95
Thanatos
9
3 / 4 / 1
5,719
520
3,583
7,641
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HiDouggie
Izanami
8
0 / 2 / 2
4,994
454
3,539
6,475
2,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 2 / 0
6,189
563
3,916
7,337
2,174
Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
AlexisBra13
Cthulhu
10
3 / 0 / 4
6,206
564
3,362
6,205
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Luquezi
Fenrir
11
3 / 2 / 3
6,436
585
3,829
7,685
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 4
5,975
543
5,880
5,929
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
xybr37
Zeus
12
6 / 1 / 1
7,142
649
5,640
3,166
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
15
15
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
1
0.17
W
Cu Chulainn
 
Cu Chulainn
0
2
0
0
W
Cthulhu
AlexisBra13
Cthulhu
3
0
4
5
L
Poseidon
AmiirEspip
Poseidon
1
4
1
0.38
L
Heimdallr
ArkMalz
Heimdallr
1
2
2
1
L
Thanatos
Guille_A95
Thanatos
3
4
1
0.88
L
Izanami
HiDouggie
Izanami
0
2
2
0.5
W
Fenrir
Luquezi
Fenrir
3
2
3
2.25
W
3
0
4
5
W
Zeus
xybr37
Zeus
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
22,627
31,173
Taken
30,322
11,369
Mitigated
10,987
10,857
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,094
415
473
1,487
4,879
2,672
58
3,126
1,753
17,733
0
W
Cu Chulainn
 
Cu Chulainn
3,916
999
0
755
7,337
2,174
0
0
7,337
0
37,701
W
Cthulhu
AlexisBra13
Cthulhu
3,362
258
131
1,708
6,205
3,749
186
2,157
4,048
17,814
0
L
Poseidon
AmiirEspip
Poseidon
1,348
332
0
1,067
6,228
2,198
0
3,339
2,645
27,706
1,556
L
Heimdallr
ArkMalz
Heimdallr
3,467
1,252
0
1,426
5,950
2,008
442
0
5,950
0
33,607
L
Thanatos
Guille_A95
Thanatos
3,583
1,210
0
5,006
7,641
2,373
0
2,899
4,628
0
21,798
L
Izanami
HiDouggie
Izanami
3,539
2,295
0
1,398
6,475
2,118
330
4,674
1,777
0
30,248
W
Fenrir
Luquezi
Fenrir
3,829
1,162
0
3,663
7,685
2,352
189
878
6,807
0
29,693
W
5,880
2,225
0
3,345
5,929
1,915
1,225
799
5,130
31,030
5,072
W
Zeus
xybr37
Zeus
5,640
627
0
500
3,166
797
790
488
2,678
35,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
31,948
248
Minions Killed
319
0
Camps Cleared
0
1,009,787
Distance Traveled
1,085,779
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,687
426
30
3
0
197,703
0
W
Cu Chulainn
6,189
563
83
8
0
246,642
5
W
Cthulhu
6,206
564
30
3
0
211,335
3
L
Poseidon
5,664
515
57
5
0
202,877
2
L
Heimdallr
6,162
560
67
6
0
196,704
2
L
Thanatos
5,719
520
42
4
0
212,931
6
L
Izanami
4,994
454
52
5
0
199,572
3
W
Fenrir
6,436
585
66
6
0
236,348
2
W
Sol
5,975
543
73
7
0
197,034
2
W
Zeus
7,142
649
67
6
0
194,420
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role