Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ARASBellona
Danzaburou
Level 138
God Stats
40W - 40L
1,521 SR
Queue Stats
149W - 177L
1,412 Elo+
Party 2
Shiva
Shiva
Böhrt
Shiva
Level 102
God Stats
28W - 20L
1,633 SR
Queue Stats
457W - 476L
1,492 Elo+
Solo
Thanatos
Thanatos
Datelessdark
Thanatos
Level 47
God Stats
2W - 1L
1,261 SR
Queue Stats
7W - 13L
1,329 Elo+
Solo
Agni
Agni
failtacular444
Agni
Level 45
God Stats
1W - 2L
1,310 SR
Queue Stats
55W - 53L
1,465 Elo+
Solo
Team Averages
Level 92
1,445 SR
1,440 Elo+

VS

Team Averages
Level 98
1,527 SR
1,456 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ilkhanate
Atlas
Level 67
God Stats
95W - 85L
1,561 SR
Queue Stats
528W - 568L
1,484 Elo+
Solo
Scylla
Scylla
WhipNSip
Scylla
Level 62
God Stats
19W - 15L
1,650 SR
Queue Stats
140W - 176L
1,402 Elo+
Party 1
Izanami
Izanami
gmoney98
Izanami
Level 79
God Stats
3W - 5L
1,426 SR
Queue Stats
140W - 176L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 2 / 10
8,068
538
5,686
10,357
8,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
ARASBellona
Danzaburou
13
7 / 1 / 6
8,544
570
11,027
11,126
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Böhrt
Shiva
14
0 / 2 / 2
8,237
549
6,451
11,676
8,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
Datelessdark
Thanatos
14
8 / 5 / 2
8,799
587
8,749
13,260
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 3
9,281
619
4,067
4,246
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 0 / 3
8,591
573
6,579
13,397
6,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
 
Kali
13
3 / 4 / 4
8,419
561
4,472
9,669
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
Ilkhanate
Atlas
8
2 / 6 / 2
6,733
449
4,975
14,654
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
WhipNSip
Scylla
14
4 / 2 / 1
8,565
571
4,045
6,662
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
gmoney98
Izanami
9
0 / 7 / 1
6,418
428
8,217
8,478
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
19
Kills
11
11
Deaths
19
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
10
3.5
L
Thor
 
Thor
2
0
3
3.5
L
Kali
 
Kali
3
4
4
1.25
W
Danzaburou
ARASBellona
Danzaburou
7
1
6
10
W
Shiva
Böhrt
Shiva
0
2
2
0.5
W
Thanatos
Datelessdark
Thanatos
8
5
2
1.8
L
Atlas
Ilkhanate
Atlas
2
6
2
0.5
L
Scylla
WhipNSip
Scylla
4
2
1
2.25
W
2
1
3
3.5
L
Izanami
gmoney98
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
28,288
50,665
Taken
52,860
26,219
Mitigated
22,834
24,920
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,686
1,095
2,847
2,734
10,357
8,270
0
2,433
7,844
21,776
0
L
Thor
 
Thor
6,579
1,787
0
1,132
13,397
6,462
0
1,893
11,504
0
50,845
L
Kali
 
Kali
4,472
2,545
0
2,025
9,669
2,732
398
1,478
8,191
0
37,475
W
Danzaburou
ARASBellona
Danzaburou
11,027
4,433
0
4,142
11,126
3,909
334
3,130
7,898
0
54,614
W
Shiva
Böhrt
Shiva
6,451
1,049
80
5,651
11,676
8,060
48
0
11,676
0
53,923
W
Thanatos
Datelessdark
Thanatos
8,749
2,196
0
8,583
13,260
4,626
0
1,668
11,518
0
54,403
L
Atlas
Ilkhanate
Atlas
4,975
2,110
0
1,696
14,654
10,239
0
3,231
11,423
15,441
0
L
Scylla
WhipNSip
Scylla
4,045
217
0
1,310
6,662
1,679
546
1,256
5,406
46,876
0
W
4,067
156
0
883
4,246
1,354
360
1,357
2,709
67,878
0
L
Izanami
gmoney98
Izanami
8,217
5,098
0
601
8,478
1,722
0
1,895
6,583
0
39,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,929
Gold Earned
38,726
416
Minions Killed
368
0
Camps Cleared
0
1,532,824
Distance Traveled
1,434,446
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,068
538
17
1
0
295,489
7
L
Thor
8,591
573
119
8
0
278,938
8
L
Kali
8,419
561
63
4
0
320,278
2
W
Danzaburou
8,544
570
96
6
0
293,606
1
W
Shiva
8,237
549
102
7
0
310,613
1
W
Thanatos
8,799
587
79
5
0
316,962
1
L
Atlas
6,733
449
14
1
0
273,287
2
L
Scylla
8,565
571
93
6
0
285,325
4
W
Agni
9,281
619
122
8
0
316,154
6
L
Izanami
6,418
428
79
5
0
276,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role