Player Matchup

Zeus
Zeus
 
Zeus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
CLIKCLIKBOOM_
Kali
Level 126
God Stats
2W - 0L
1,652 SR
Queue Stats
51W - 40L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
IAmDiagnosedFat
Xing Tian
Level 100
God Stats
7W - 3L
1,959 SR
Queue Stats
17W - 21L
1,442 Elo+
Solo
Team Averages
Level 86
1,704 SR
1,476 Elo+

VS

Team Averages
Level 52
1,433 SR
1,473 Elo+
Nu Wa
Nu Wa
BunsByGucci
Nu Wa
Level 34
God Stats
3W - 5L
1,488 SR
Queue Stats
22W - 26L
1,576 Elo+
Solo
Horus
Horus
Gay_Boi_24
Horus
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 180L
1,503 Elo+
Solo
Loki
Loki
Sprintlikesean
Loki
Level 67
God Stats
23W - 41L
1,310 SR
Queue Stats
146W - 201L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 4 / 10
7,649
695
9,275
7,058
1,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
11 / 1 / 3
10,002
909
9,528
12,900
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
IAmDiagnosedFat
Xing Tian
14
2 / 0 / 12
8,865
806
5,449
12,583
11,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,355
669
8,275
6,486
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
10
0 / 6 / 5
7,017
638
6,262
11,092
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 6 / 1
7,846
713
10,735
10,904
2,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
14
Kills
5
5
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
4
10
1.5
L
1
2
2
1
W
11
1
3
12.5
L
Horus
0
6
5
0.42
W
Xing Tian
IAmDiagnosedFat
Xing Tian
2
0
12
8
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
25,272
32,541
Taken
28,482
18,687
Mitigated
14,008
12,595
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,275
1,660
0
1,632
7,058
1,960
0
1,259
5,661
28,308
0
L
8,275
2,364
0
976
6,486
1,264
0
2,754
3,732
30,343
0
W
9,528
4,569
0
6,559
12,900
5,225
740
3,302
9,441
0
27,505
L
Horus
6,262
2,912
1,186
2,337
11,092
10,051
0
6,055
5,037
0
17,312
W
Xing Tian
IAmDiagnosedFat
Xing Tian
5,449
486
327
4,077
12,583
11,502
281
4,126
8,208
23,623
0
L
10,735
1,589
0
539
10,904
2,693
45
6,353
4,551
0
21,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,516
Gold Earned
22,218
134
Minions Killed
93
6
Camps Cleared
4
635,129
Distance Traveled
558,808
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,649
695
56
5
0
191,933
3
L
Nu Wa
7,355
669
46
4
1
200,601
5
W
Kali
10,002
909
37
3
5
217,818
3
L
Horus
7,017
638
26
2
1
169,140
0
W
Xing Tian
8,865
806
41
4
1
225,378
1
L
Loki
7,846
713
21
2
2
189,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role