Player Matchup

Bakasura
Bakasura
Doricrops
Bakasura
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 24L
1,583 Elo+
Solo
Baron Samedi
Baron Samedi
PaperCutPro
Baron Samedi
Level 57
God Stats
56W - 39L
1,536 SR
Queue Stats
316W - 360L
1,393 Elo+
Solo
Shiva
Shiva
VermilionChrysis
Shiva
Level 105
God Stats
0W - 1L
1,711 SR
Queue Stats
6W - 6L
1,610 Elo+
Solo
Team Averages
Level 82
1,582 SR
1,529 Elo+

VS

Team Averages
Level 102
1,581 SR
1,492 Elo+
Horus
Horus
Killerkanz
Horus
Level 64
God Stats
30W - 18L
1,527 SR
Queue Stats
203W - 170L
1,498 Elo+
Party 1
Merlin
Merlin
SmashFade
Merlin
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 35L
1,481 Elo+
Solo
Kali
Kali
imindecisive
Kali
Level 120
God Stats
1W - 0L
1,715 SR
Queue Stats
209W - 171L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doricrops
Bakasura
17
4 / 6 / 5
12,984
721
10,088
20,596
15,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
PaperCutPro
Baron Samedi
17
1 / 9 / 6
11,218
623
5,176
17,481
8,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 5
12,711
706
13,476
20,903
13,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
3 / 2 / 15
12,931
718
10,655
15,524
12,961
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
SmashFade
Merlin
19
6 / 3 / 12
13,206
734
19,684
10,214
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
11 / 6 / 6
14,330
796
20,500
19,720
10,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
11
Kills
20
20
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Doricrops
Bakasura
4
6
5
1.08
W
Horus
3
2
15
5.25
L
Baron Samedi
PaperCutPro
Baron Samedi
1
9
6
0.44
W
Merlin
SmashFade
Merlin
6
3
12
4
L
6
5
5
1.7
W
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
50,839
58,980
Taken
45,458
37,594
Mitigated
27,668
12,974
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Doricrops
Bakasura
10,088
7,332
124
5,001
20,596
15,072
0
6,215
14,381
0
27,775
W
Horus
10,655
5,257
2,916
5,201
15,524
12,961
818
2,145
12,028
0
35,024
L
Baron Samedi
PaperCutPro
Baron Samedi
5,176
283
570
1,526
17,481
8,591
0
6,215
11,266
34,310
0
W
Merlin
SmashFade
Merlin
19,684
1,983
0
982
10,214
4,597
63
1,189
8,368
64,513
0
L
13,476
619
1,203
4,550
20,903
13,931
0
8,018
12,885
0
38,320
W
20,500
9,497
0
6,695
19,720
10,110
1,353
1,748
16,852
0
51,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,913
Gold Earned
40,467
170
Minions Killed
195
5
Camps Cleared
10
877,409
Distance Traveled
953,199
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,984
721
61
3
4
275,607
3
W
Horus
12,931
718
46
3
4
346,718
4
L
Baron Samedi
11,218
623
57
3
1
283,545
5
W
Merlin
13,206
734
101
6
1
302,591
0
L
Shiva
12,711
706
52
3
0
318,257
0
W
Kali
14,330
796
48
3
5
303,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role