Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FallenBro1
Gilgamesh
Level 148
God Stats
0W - 4L
1,232 SR
Queue Stats
263W - 281L
1,670 Elo+
Solo
Thoth
Thoth
GuyThtLovesCatz
Thoth
Level 126
God Stats
9W - 10L
1,490 SR
Queue Stats
154W - 141L
1,660 Elo+
Solo
Heimdallr
Heimdallr
Onjah10
Heimdallr
Level 129
God Stats
0W - 3L
1,218 SR
Queue Stats
57W - 64L
1,607 Elo+
Party 2
Thanatos
Thanatos
iimPollito
Thanatos
Level 110
God Stats
11W - 11L
1,647 SR
Queue Stats
58W - 57L
1,633 Elo+
Party 2
Team Averages
Level 128
1,418 SR
1,614 Elo+

VS

Team Averages
Level 147
1,684 SR
1,639 Elo+
Jormungandr
Jormungandr
ADFeat
Jormungandr
Level 160
God Stats
6W - 1L
1,943 SR
Queue Stats
673W - 647L
1,601 Elo+
Party 1
Neith
Neith
AgentAmigon2
Neith
Level 148
God Stats
2W - 0L
1,854 SR
Queue Stats
85W - 54L
1,651 Elo+
Party 1
Poseidon
Poseidon
Orbit223
Poseidon
Level 148
God Stats
14W - 5L
1,526 SR
Queue Stats
359W - 294L
1,646 Elo+
Solo
Geb
Geb
TXC MidKnigh
Geb
Level 121
God Stats
3W - 4L
1,280 SR
Queue Stats
203W - 197L
1,612 Elo+
Solo
Thanatos
Thanatos
iSquirtle00
Thanatos
Level 158
God Stats
128W - 78L
1,816 SR
Queue Stats
615W - 507L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 3
5,311
531
3,444
9,009
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
FallenBro1
Gilgamesh
10
1 / 3 / 0
5,488
549
3,184
8,499
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 3
5,069
507
2,200
5,415
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Onjah10
Heimdallr
10
2 / 1 / 1
5,879
588
2,711
5,614
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
iimPollito
Thanatos
9
3 / 3 / 1
5,795
580
4,345
8,133
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ADFeat
Jormungandr
11
2 / 0 / 5
7,051
705
6,126
4,023
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 1 / 1
5,862
586
2,598
3,633
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Orbit223
Poseidon
11
2 / 1 / 3
6,484
648
4,543
4,248
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 5
5,700
570
3,741
7,211
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
iSquirtle00
Thanatos
12
6 / 3 / 2
7,009
701
6,998
7,756
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
13
13
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
3
1.25
W
Jormungandr
ADFeat
Jormungandr
2
0
5
4.5
W
2
1
1
2.5
L
Gilgamesh
FallenBro1
Gilgamesh
1
3
0
0.33
L
0
4
3
0.38
L
Heimdallr
Onjah10
Heimdallr
2
1
1
2.5
W
Poseidon
Orbit223
Poseidon
2
1
3
3.5
W
1
2
5
1.75
W
Thanatos
iSquirtle00
Thanatos
6
3
2
2.33
L
Thanatos
iimPollito
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
24,006
36,670
Taken
26,871
15,790
Mitigated
11,001
12,993
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,444
1,105
36
2,006
9,009
4,345
0
3,554
5,455
0
16,741
W
Jormungandr
ADFeat
Jormungandr
6,126
2,045
0
1,779
4,023
2,433
506
0
3,862
42,828
0
W
2,598
1,248
0
2,044
3,633
800
69
0
3,633
0
27,445
L
Gilgamesh
FallenBro1
Gilgamesh
3,184
1,002
0
2,445
8,499
5,740
0
3,856
4,643
0
27,842
L
2,200
306
0
500
5,415
1,141
0
2,906
2,509
23,844
0
L
Heimdallr
Onjah10
Heimdallr
2,711
1,424
0
2,176
5,614
1,803
0
2,058
3,556
0
35,457
W
Poseidon
Orbit223
Poseidon
4,543
692
0
500
4,248
926
0
1,347
2,901
41,465
0
W
3,741
603
0
2,546
7,211
3,955
0
491
6,720
15,193
3,026
W
Thanatos
iSquirtle00
Thanatos
6,998
3,168
0
6,073
7,756
2,887
0
362
7,264
0
40,286
L
Thanatos
iimPollito
Thanatos
4,345
1,493
0
5,830
8,133
2,761
0
1,747
6,386
0
30,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
32,106
267
Minions Killed
337
0
Camps Cleared
0
986,976
Distance Traveled
1,044,421
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,311
531
26
3
0
205,650
3
W
Jormungandr
7,051
705
98
10
0
212,877
3
W
Neith
5,862
586
67
7
0
192,941
4
L
Gilgamesh
5,488
549
62
6
0
188,349
3
L
Thoth
5,069
507
52
5
0
197,496
5
L
Heimdallr
5,879
588
71
7
0
181,521
3
W
Poseidon
6,484
648
77
8
0
225,729
6
W
Geb
5,700
570
24
2
0
185,202
2
W
Thanatos
7,009
701
71
7
0
227,672
2
L
Thanatos
5,795
580
56
6
0
213,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role