Player Matchup

Vamana
Vamana
Andres_Stuker
Vamana
Level 115
God Stats
12W - 16L
1,423 SR
Queue Stats
270W - 256L
1,515 Elo+
Party 1
Ganesha
Ganesha
Halwar23
Ganesha
Level 90
God Stats
19W - 12L
1,646 SR
Queue Stats
96W - 101L
1,506 Elo+
Party 1
Persephone
Persephone
NARMZ
Persephone
Level 116
God Stats
0W - 2L
1,271 SR
Queue Stats
238W - 220L
1,537 Elo+
Party 1
Izanami
Izanami
Scappino_1
Izanami
Level 128
God Stats
31W - 36L
1,497 SR
Queue Stats
398W - 367L
1,519 Elo+
Party 1
Fenrir
Fenrir
Shabbsbb
Fenrir
Level 105
God Stats
15W - 18L
1,574 SR
Queue Stats
186W - 194L
1,501 Elo+
Party 1
Team Averages
Level 111
1,482 SR
1,516 Elo+

VS

Team Averages
Level 138
1,443 SR
1,490 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CorpseBlender
Ah Muzen Cab
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 146L
1,504 Elo+
Solo
Merlin
Merlin
Ickycursedme
Merlin
Level 109
God Stats
2W - 1L
1,215 SR
Queue Stats
309W - 295L
1,615 Elo+
Solo
Chaac
Chaac
SwankTomcat810
Chaac
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 164L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,316
518
7,531
19,170
15,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Halwar23
Ganesha
12
0 / 8 / 1
8,052
447
4,891
21,083
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
NARMZ
Persephone
16
3 / 8 / 3
10,220
568
7,844
16,136
4,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Scappino_1
Izanami
15
2 / 8 / 1
9,979
554
10,001
15,410
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Shabbsbb
Fenrir
13
2 / 5 / 1
8,031
446
3,799
15,603
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
10 / 0 / 16
11,344
630
15,022
13,424
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
 
Kali
17
5 / 1 / 14
10,607
589
10,808
13,680
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
CorpseBlender
Ah Muzen Cab
17
12 / 2 / 5
11,388
633
19,010
12,230
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
17
2 / 4 / 12
10,648
592
13,476
8,479
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 1 / 4
11,722
651
11,284
14,748
10,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
85
8
Kills
34
34
Deaths
8
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
10
0
16
18
W
Kali
 
Kali
5
1
14
12
L
1
5
1
0.3
W
Ah Muzen Cab
CorpseBlender
Ah Muzen Cab
12
2
5
7.25
L
Ganesha
Halwar23
Ganesha
0
8
1
0.06
W
Merlin
2
4
12
2
L
Persephone
NARMZ
Persephone
3
8
3
0.56
L
Izanami
Scappino_1
Izanami
2
8
1
0.31
L
Fenrir
Shabbsbb
Fenrir
2
5
1
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
69,600
87,402
Taken
62,561
44,756
Mitigated
33,470
19,558
Healing
26,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
15,022
613
0
3,812
13,424
10,021
310
3,754
8,560
44,636
4,231
W
Kali
 
Kali
10,808
4,815
0
8,857
13,680
5,168
1,264
3,660
10,020
0
59,420
L
7,531
1,468
0
6,622
19,170
15,311
666
1,120
18,050
8,341
59,478
W
Ah Muzen Cab
CorpseBlender
Ah Muzen Cab
19,010
8,506
0
5,345
12,230
4,501
2,127
2,030
10,200
0
90,503
L
Ganesha
Halwar23
Ganesha
4,891
423
164
2,765
21,083
15,394
0
9,549
11,534
30,090
0
W
Merlin
13,476
1,401
0
2,052
8,479
3,035
1,668
3,946
4,533
83,192
0
L
Persephone
NARMZ
Persephone
7,844
444
0
3,592
16,136
4,961
0
9,308
6,820
70,624
0
L
Izanami
Scappino_1
Izanami
10,001
7,364
0
3,740
15,410
3,934
884
3,472
11,938
0
73,806
L
Fenrir
Shabbsbb
Fenrir
3,799
1,089
0
2,675
15,603
5,156
0
4,714
10,889
0
39,519
W
11,284
4,116
0
6,010
14,748
10,745
287
2,249
12,499
0
91,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
55,709
538
Minions Killed
632
0
Camps Cleared
0
1,635,805
Distance Traveled
1,858,765
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,344
630
62
3
0
371,053
1
W
Kali
10,607
589
98
5
0
414,803
3
L
Vamana
9,316
518
136
8
0
294,362
2
W
Ah Muzen Cab
11,388
633
138
8
0
358,931
5
L
Ganesha
8,052
447
29
2
0
355,539
1
W
Merlin
10,648
592
146
8
0
337,674
9
L
Persephone
10,220
568
146
8
0
311,933
1
L
Izanami
9,979
554
161
9
0
294,143
1
L
Fenrir
8,031
446
66
4
0
379,828
2
W
Chaac
11,722
651
188
10
0
376,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role