Player Matchup

Hou Yi
Hou Yi
FaintBunny5445
Hou Yi
Level 120
God Stats
20W - 12L
1,539 SR
Queue Stats
84W - 77L
1,535 Elo+
Party 2
Bacchus
Bacchus
Gustavorod99
Bacchus
Level 84
God Stats
1W - 3L
1,553 SR
Queue Stats
128W - 95L
1,579 Elo+
Party 3
Janus
Janus
TacticallyN8te
Janus
Level 140
God Stats
0W - 2L
1,280 SR
Queue Stats
119W - 110L
1,467 Elo+
Solo
Chaac
Chaac
lil-juhn
Chaac
Level 128
God Stats
7W - 4L
1,629 SR
Queue Stats
258W - 239L
1,572 Elo+
Party 3
Zhong Kui
Zhong Kui
mario bross 500
Zhong Kui
Level 106
God Stats
2W - 2L
1,637 SR
Queue Stats
43W - 37L
1,614 Elo+
Party 2
Team Averages
Level 116
1,528 SR
1,554 Elo+

VS

Team Averages
Level 135
1,557 SR
1,589 Elo+
Medusa
Medusa
Brumaks
Medusa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,670 Elo+
Party 1
Jormungandr
Jormungandr
Dylan6969698
Jormungandr
Level 120
God Stats
9W - 11L
1,637 SR
Queue Stats
309W - 318L
1,532 Elo+
Solo
Hercules
Hercules
Sandpitboii
Hercules
Level 160
God Stats
2W - 3L
1,323 SR
Queue Stats
220W - 211L
1,507 Elo+
Solo
Susano
Susano
SinfulSora
Susano
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 73L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
VoidSnipeZz
Nu Wa
Level 136
God Stats
9W - 4L
1,825 SR
Queue Stats
79W - 65L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,384
491
3,939
8,627
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Gustavorod99
Bacchus
10
2 / 1 / 2
6,470
498
5,535
8,591
6,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 5 / 1
6,195
477
2,908
7,151
1,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
lil-juhn
Chaac
13
3 / 2 / 3
7,617
586
7,457
15,269
6,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
mario bross 500
Zhong Kui
12
0 / 2 / 0
7,108
547
6,960
11,584
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brumaks
Medusa
12
1 / 3 / 6
6,684
514
6,843
7,378
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Dylan6969698
Jormungandr
12
1 / 0 / 0
6,714
516
5,664
8,811
7,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Sandpitboii
Hercules
11
2 / 1 / 4
6,700
515
2,894
12,004
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
SinfulSora
Susano
13
8 / 2 / 3
8,096
623
8,895
9,154
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 5
7,876
606
10,977
5,704
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
17
17
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brumaks
Medusa
1
3
6
1.33
W
Jormungandr
Dylan6969698
Jormungandr
1
0
0
1
L
1
7
2
0.29
L
Bacchus
Gustavorod99
Bacchus
2
1
2
3
W
Hercules
Sandpitboii
Hercules
2
1
4
4
W
Susano
SinfulSora
Susano
8
2
3
4.75
L
1
5
1
0.3
W
5
1
5
7.5
L
Chaac
lil-juhn
Chaac
3
2
3
2.25
L
Zhong Kui
mario bross 500
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,799
Damage
35,273
51,222
Taken
43,051
23,634
Mitigated
24,002
18,409
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brumaks
Medusa
6,843
3,020
0
2,105
7,378
2,034
343
1,586
5,792
0
39,552
W
Jormungandr
Dylan6969698
Jormungandr
5,664
3,330
0
1,490
8,811
7,081
0
5,562
3,249
38,907
0
L
3,939
2,357
0
519
8,627
1,895
0
516
8,111
0
35,340
L
Bacchus
Gustavorod99
Bacchus
5,535
1,004
0
1,685
8,591
6,363
0
1,734
6,857
15,370
0
W
Hercules
Sandpitboii
Hercules
2,894
1,053
201
4,482
12,004
9,473
203
3,999
8,005
0
15,502
W
Susano
SinfulSora
Susano
8,895
2,312
0
3,625
9,154
3,365
0
1,985
7,169
0
46,636
L
2,908
163
0
751
7,151
1,417
0
3,345
3,806
30,127
0
W
10,977
1,679
79
950
5,704
2,049
54
2,271
3,433
49,381
0
L
Chaac
lil-juhn
Chaac
7,457
1,575
0
7,464
15,269
6,329
0
4,208
11,061
0
46,323
L
Zhong Kui
mario bross 500
Zhong Kui
6,960
1,028
0
7,990
11,584
7,630
323
6,838
4,746
48,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
36,070
327
Minions Killed
321
0
Camps Cleared
0
1,297,504
Distance Traveled
1,257,182
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,684
514
73
6
0
240,093
4
W
Jormungandr
6,714
516
68
5
0
241,605
3
L
Hou Yi
6,384
491
61
5
0
225,117
5
L
Bacchus
6,470
498
17
1
0
267,101
7
W
Hercules
6,700
515
17
1
0
252,534
5
W
Susano
8,096
623
71
5
0
263,899
1
L
Janus
6,195
477
54
4
0
266,889
3
W
Nu Wa
7,876
606
92
7
0
259,051
5
L
Chaac
7,617
586
88
7
0
291,367
3
L
Zhong Kui
7,108
547
107
8
0
247,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role