Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Bonbybongbibty4
Loki
Level 128
God Stats
6W - 2L
1,649 SR
Queue Stats
57W - 68L
1,581 Elo+
Solo
Artemis
Artemis
Gorgon309
Artemis
Level 89
God Stats
7W - 4L
1,636 SR
Queue Stats
400W - 421L
1,505 Elo+
Solo
Sol
Sol
SimBit
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
484W - 492L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
Zackster1010
Ratatoskr
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 44L
1,515 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,514 Elo+

VS

Team Averages
Level 101
1,519 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Arrosito
Gilgamesh
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
299W - 287L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
MoeFo
Ao Kuang
Level 123
God Stats
1W - 1L
1,703 SR
Queue Stats
100W - 98L
1,462 Elo+
Party 1
Izanami
Izanami
Notcody69
Izanami
Level 81
God Stats
5W - 4L
1,766 SR
Queue Stats
322W - 296L
1,525 Elo+
Solo
Mulan
Mulan
SmiteyMcBitey
Mulan
Level 105
God Stats
4W - 11L
1,418 SR
Queue Stats
76W - 85L
1,471 Elo+
Party 1
Persephone
Persephone
thunt81492
Persephone
Level 69
God Stats
0W - 6L
1,207 SR
Queue Stats
256W - 260L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 0 / 2
10,765
673
9,617
8,693
5,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
6 / 3 / 2
8,923
558
9,720
11,073
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Gorgon309
Artemis
16
3 / 0 / 3
9,279
580
8,616
9,142
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
SimBit
Sol
15
1 / 0 / 3
9,393
587
8,597
8,044
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Zackster1010
Ratatoskr
16
3 / 2 / 4
9,346
584
5,196
8,734
2,870
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arrosito
Gilgamesh
10
0 / 3 / 2
6,666
417
5,005
14,530
4,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
MoeFo
Ao Kuang
13
2 / 5 / 1
7,815
488
6,666
16,175
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Notcody69
Izanami
14
1 / 4 / 1
8,276
517
6,268
10,851
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 1
7,506
469
3,516
9,746
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Persephone
thunt81492
Persephone
14
0 / 2 / 0
8,416
526
3,185
7,271
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
19
Kills
3
5
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
0
2
7
L
Gilgamesh
Arrosito
Gilgamesh
0
3
2
0.33
W
6
3
2
2.33
W
Artemis
Gorgon309
Artemis
3
0
3
4.5
L
Ao Kuang
MoeFo
Ao Kuang
2
5
1
0.5
L
Izanami
Notcody69
Izanami
1
4
1
0.38
W
Sol
SimBit
Sol
1
0
3
2.5
L
0
5
1
0.1
W
Ratatoskr
Zackster1010
Ratatoskr
3
2
4
2.5
L
Persephone
thunt81492
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,746
Damage
24,640
45,686
Taken
58,573
18,110
Mitigated
23,311
16,224
Healing
17,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,617
2,303
0
4,099
8,693
5,624
474
1,647
6,664
0
67,331
L
Gilgamesh
Arrosito
Gilgamesh
5,005
1,112
1,421
3,742
14,530
4,976
0
2,446
12,084
0
17,669
W
9,720
2,486
0
1,440
11,073
4,702
156
2,802
8,271
0
50,764
W
Artemis
Gorgon309
Artemis
8,616
4,540
0
4,368
9,142
2,144
420
0
9,142
0
65,862
L
Ao Kuang
MoeFo
Ao Kuang
6,666
1,971
0
6,911
16,175
5,292
0
1,839
14,336
48,298
0
L
Izanami
Notcody69
Izanami
6,268
3,859
0
2,648
10,851
2,407
493
0
10,851
0
60,039
W
Sol
SimBit
Sol
8,597
2,505
0
5,817
8,044
2,770
750
3,570
4,474
69,501
0
L
3,516
621
0
1,496
9,746
8,217
0
0
9,746
0
40,893
W
Ratatoskr
Zackster1010
Ratatoskr
5,196
1,461
0
500
8,734
2,870
323
1,832
6,879
0
70,585
L
Persephone
thunt81492
Persephone
3,185
0
0
1,448
7,271
2,419
0
4,311
2,958
63,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,706
Gold Earned
38,679
596
Minions Killed
472
0
Camps Cleared
0
1,653,812
Distance Traveled
1,501,928
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,765
673
152
10
0
302,199
9
L
Gilgamesh
6,666
417
21
1
0
354,743
5
W
Loki
8,923
558
69
4
0
330,813
4
W
Artemis
9,279
580
120
8
0
307,098
4
L
Ao Kuang
7,815
488
93
6
0
296,103
2
L
Izanami
8,276
517
116
7
0
286,554
3
W
Sol
9,393
587
145
9
0
321,120
3
L
Mulan
7,506
469
110
7
0
230,219
4
W
Ratatoskr
9,346
584
110
7
0
392,582
9
L
Persephone
8,416
526
132
8
0
334,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role