Player Matchup

Da Ji
Da Ji
DOTADIW
Da Ji
Level 104
God Stats
0W - 2L
1,234 SR
Queue Stats
28W - 40L
1,394 Elo+
Party 3
Agni
Agni
Demigod2301
Agni
Level 109
God Stats
2W - 5L
1,100 SR
Queue Stats
31W - 42L
1,375 Elo+
Party 3
Ratatoskr
Ratatoskr
MrRekut
Ratatoskr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,402 Elo+
Party 3
Cerberus
Cerberus
RiteluitYT
Cerberus
Level 16
God Stats
0W - 2L
1,242 SR
Queue Stats
5W - 13L
1,263 Elo+
Party 3
Izanami
Izanami
SHADESKULL206
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 3
Team Averages
Level 56
1,315 SR
1,379 Elo+

VS

Team Averages
Level 63
1,630 SR
1,496 Elo+
Cabrakan
Cabrakan
BanjoJoseph
Cabrakan
Level 126
God Stats
8W - 7L
1,681 SR
Queue Stats
318W - 312L
1,564 Elo+
Party 1
Bastet
Bastet
Brovk
Bastet
Level 29
God Stats
2W - 3L
1,320 SR
Queue Stats
203W - 224L
1,484 Elo+
Party 1
King Arthur
King Arthur
GrumpyPandar
King Arthur
Level 39
God Stats
1W - 0L
1,759 SR
Queue Stats
7W - 6L
1,476 Elo+
Party 2
Ra
Ra
Marks2D2
Ra
Level 59
God Stats
9W - 8L
1,704 SR
Queue Stats
71W - 75L
1,478 Elo+
Party 1
Hachiman
Hachiman
Padwana
Hachiman
Level 62
God Stats
4W - 2L
1,688 SR
Queue Stats
10W - 9L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DOTADIW
Da Ji
15
1 / 5 / 1
9,075
432
5,971
16,382
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
2 / 3 / 1
8,891
423
12,403
8,812
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
MrRekut
Ratatoskr
14
0 / 4 / 1
8,669
413
4,040
15,362
8,137
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
RiteluitYT
Cerberus
13
1 / 4 / 1
8,669
413
4,530
14,760
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
13
0 / 3 / 2
8,111
386
6,067
11,155
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BanjoJoseph
Cabrakan
15
3 / 1 / 12
10,829
516
8,618
16,506
24,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bastet
Brovk
Bastet
16
2 / 1 / 6
10,094
481
3,340
14,750
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GrumpyPandar
King Arthur
16
2 / 1 / 7
10,563
503
8,453
16,558
10,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
7 / 0 / 7
11,113
529
11,289
7,777
3,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Padwana
Hachiman
17
5 / 1 / 3
10,759
512
12,725
12,203
3,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
19
19
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BanjoJoseph
Cabrakan
3
1
12
9
W
Bastet
Brovk
Bastet
2
1
6
5
L
Da Ji
DOTADIW
Da Ji
1
5
1
0.3
L
2
3
1
0.83
W
King Arthur
GrumpyPandar
King Arthur
2
1
7
5.5
W
7
0
7
10.5
L
Ratatoskr
MrRekut
Ratatoskr
0
4
1
0.13
W
Hachiman
Padwana
Hachiman
5
1
3
6.5
L
Cerberus
RiteluitYT
Cerberus
1
4
1
0.38
L
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,011
Damage
44,425
66,471
Taken
67,794
28,096
Mitigated
47,432
13,035
Healing
29,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BanjoJoseph
Cabrakan
8,618
1,172
2,664
4,099
16,506
24,086
140
4,511
11,995
38,886
3,946
W
Bastet
Brovk
Bastet
3,340
571
0
2,713
14,750
5,267
1,400
3,631
11,119
0
56,566
L
Da Ji
DOTADIW
Da Ji
5,971
1,140
0
5,517
16,382
5,766
0
3,361
13,021
0
62,410
L
12,403
524
0
1,101
8,812
2,770
0
2,013
6,799
59,090
0
W
King Arthur
GrumpyPandar
King Arthur
8,453
427
0
8,420
16,558
10,805
378
2,956
13,602
0
46,695
W
11,289
1,497
3,619
3,541
7,777
3,387
1,261
2,700
5,077
95,089
0
L
Ratatoskr
MrRekut
Ratatoskr
4,040
521
0
199
15,362
8,137
0
4,761
10,601
0
43,680
W
Hachiman
Padwana
Hachiman
12,725
5,636
0
4,633
12,203
3,887
3,354
5,696
6,507
0
76,341
L
Cerberus
RiteluitYT
Cerberus
4,530
342
0
3,150
14,760
8,528
166
5,322
9,438
22,863
0
L
Izanami
6,067
3,581
0
3,068
11,155
2,895
374
4,095
7,060
0
52,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
53,358
468
Minions Killed
508
0
Camps Cleared
0
1,898,921
Distance Traveled
2,047,235
39
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,829
516
45
2
0
411,917
12
W
Bastet
10,094
481
101
5
0
425,525
6
L
Da Ji
9,075
432
112
5
0
391,769
9
L
Agni
8,891
423
101
5
0
369,673
3
W
King Arthur
10,563
503
91
4
0
383,437
0
W
Ra
11,113
529
160
8
0
433,379
3
L
Ratatoskr
8,669
413
113
5
0
395,895
5
W
Hachiman
10,759
512
111
5
0
392,977
7
L
Cerberus
8,669
413
36
2
0
369,669
10
L
Izanami
8,111
386
106
5
0
371,915
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role