Player Matchup

Hun Batz
Hun Batz
Frightenedd
Hun Batz
Level 64
God Stats
0W - 3L
1,282 SR
Queue Stats
47W - 54L
1,305 Elo+
Party 1
Freya
Freya
I Stay Pilt
Freya
Level 62
God Stats
3W - 3L
1,560 SR
Queue Stats
38W - 49L
1,209 Elo+
Party 1
Amaterasu
Amaterasu
RichHomieSatan
Amaterasu
Level 16
God Stats
1W - 6L
1,038 SR
Queue Stats
14W - 30L
1,171 Elo+
Party 1
Izanami
Izanami
SAJonashi
Izanami
Level 42
God Stats
1W - 2L
1,401 SR
Queue Stats
3W - 4L
1,355 Elo+
Solo
Ymir
Ymir
Sad Chad
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Team Averages
Level 40
1,356 SR
1,308 Elo+

VS

Team Averages
Level 103
1,632 SR
1,443 Elo+
Danzaburou
Danzaburou
Im_Bad_Nox
Danzaburou
Level 122
God Stats
24W - 29L
1,567 SR
Queue Stats
178W - 238L
1,430 Elo+
Party 2
Mulan
Mulan
ParzivalNox
Mulan
Level 125
God Stats
2W - 0L
1,717 SR
Queue Stats
185W - 240L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
art3misNox
Nu Wa
Level 37
God Stats
14W - 7L
1,704 SR
Queue Stats
105W - 143L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
taybumm1
Cthulhu
Level 108
God Stats
10W - 10L
1,463 SR
Queue Stats
297W - 304L
1,381 Elo+
Solo
Thanatos
Thanatos
x Kid x Luu x
Thanatos
Level 121
God Stats
11W - 6L
1,709 SR
Queue Stats
242W - 277L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Frightenedd
Hun Batz
11
2 / 2 / 2
6,172
617
4,479
6,589
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
5,295
530
1,185
6,196
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
RichHomieSatan
Amaterasu
9
1 / 2 / 0
5,331
533
1,725
6,827
3,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
SAJonashi
Izanami
9
2 / 6 / 2
6,006
601
3,889
7,194
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 4 / 2
5,277
528
717
7,079
3,006
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Im_Bad_Nox
Danzaburou
11
7 / 2 / 3
6,999
700
5,243
5,481
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
6 / 1 / 5
6,845
685
5,117
6,852
6,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
9
0 / 2 / 3
5,340
534
2,786
3,193
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
taybumm1
Cthulhu
11
2 / 1 / 2
6,429
643
3,596
5,130
5,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
x Kid x Luu x
Thanatos
11
3 / 0 / 3
6,258
626
3,500
6,379
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
18
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Frightenedd
Hun Batz
2
2
2
1.5
L
0
4
0
0
W
Danzaburou
Im_Bad_Nox
Danzaburou
7
2
3
4.25
W
6
1
5
8.5
L
Amaterasu
RichHomieSatan
Amaterasu
1
2
0
0.5
L
Izanami
SAJonashi
Izanami
2
6
2
0.5
L
Ymir
1
4
2
0.5
W
Nu Wa
0
2
3
0.75
W
Cthulhu
taybumm1
Cthulhu
2
1
2
3
W
Thanatos
x Kid x Luu x
Thanatos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,995
Damage
20,242
33,885
Taken
27,035
11,864
Mitigated
16,648
6,216
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Frightenedd
Hun Batz
4,479
2,000
0
2,048
6,589
1,925
0
848
5,741
0
34,704
L
1,185
662
0
1,493
6,196
1,690
956
1,701
4,495
24,332
0
W
Danzaburou
Im_Bad_Nox
Danzaburou
5,243
1,951
0
1,063
5,481
2,414
1,236
37
5,444
0
34,110
W
5,117
489
0
2,017
6,852
6,066
0
954
5,898
0
14,984
L
Amaterasu
RichHomieSatan
Amaterasu
1,725
649
0
550
6,827
3,738
529
3,511
3,316
0
17,296
L
Izanami
SAJonashi
Izanami
3,889
2,858
0
1,430
7,194
1,505
1,047
214
6,980
0
28,139
L
Ymir
717
347
105
590
7,079
3,006
325
108
6,971
8,901
0
W
Nu Wa
2,786
999
0
300
3,193
857
582
375
2,818
19,505
0
W
Cthulhu
taybumm1
Cthulhu
3,596
978
0
1,113
5,130
5,334
0
0
5,130
28,893
0
W
Thanatos
x Kid x Luu x
Thanatos
3,500
949
0
4,861
6,379
1,977
799
536
5,843
0
35,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
31,871
257
Minions Killed
243
0
Camps Cleared
0
969,562
Distance Traveled
1,067,389
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,172
617
86
9
0
222,977
1
L
Freya
5,295
530
57
6
0
199,826
1
W
Danzaburou
6,999
700
61
6
0
205,797
4
W
Mulan
6,845
685
27
3
0
227,006
4
L
Amaterasu
5,331
533
43
4
0
192,124
1
L
Izanami
6,006
601
55
6
0
183,318
2
L
Ymir
5,277
528
16
2
0
171,317
0
W
Nu Wa
5,340
534
34
3
0
197,733
2
W
Cthulhu
6,429
643
55
6
0
200,104
2
W
Thanatos
6,258
626
66
7
0
236,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role