Player Matchup

Fenrir
Fenrir
Aaron10turtle
Fenrir
Level 32
God Stats
11W - 22L
1,408 SR
Queue Stats
206W - 233L
1,563 Elo+
Solo
Scylla
Scylla
FilhoDaWolf
Scylla
Level 81
God Stats
24W - 23L
1,517 SR
Queue Stats
170W - 167L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
Lannask
Nu Wa
Level 49
God Stats
3W - 4L
1,551 SR
Queue Stats
35W - 46L
1,402 Elo+
Solo
Ah Puch
Ah Puch
baby_wi
Ah Puch
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,259 Elo+
Party 1
Chang'e
Chang'e
vNe Nita
Chang'e
Level 106
God Stats
5W - 2L
1,901 SR
Queue Stats
8W - 8L
1,679 Elo+
Solo
Team Averages
Level 56
1,575 SR
1,460 Elo+

VS

Team Averages
Level 68
1,516 SR
1,387 Elo+
Medusa
Medusa
IXNCERTIFIED
Medusa
Level 45
God Stats
9W - 1L
1,686 SR
Queue Stats
50W - 42L
1,518 Elo+
Solo
Neith
Neith
Khaleesi_125
Neith
Level 36
God Stats
3W - 3L
1,460 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Marius Elazrial
Cthulhu
Level 104
God Stats
5W - 5L
1,508 SR
Queue Stats
47W - 49L
1,317 Elo+
Solo
Ra
Ra
SMT1116
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,162 Elo+
Solo
Zeus
Zeus
ShEarl93
Zeus
Level 84
God Stats
58W - 71L
1,427 SR
Queue Stats
215W - 228L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
9,641
964
2,108
8,224
3,123
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
16
5 / 12 / 2
10,988
1,099
12,743
21,802
6,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Lannask
Nu Wa
17
5 / 8 / 7
11,826
1,183
21,245
15,928
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
baby_wi
Ah Puch
17
1 / 9 / 10
10,774
1,077
11,283
15,312
4,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
vNe Nita
Chang'e
15
0 / 7 / 2
9,445
945
3,783
15,683
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

33

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
19 / 3 / 13
14,562
1,456
30,090
16,968
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 0 / 15
12,375
1,238
14,697
7,658
2,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 15
11,174
1,117
7,091
12,739
6,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
4 / 5 / 19
12,111
1,211
11,790
10,532
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
18
5 / 2 / 10
11,229
1,123
9,202
7,738
1,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
110
12
Kills
38
38
Deaths
12
26
Assists
72
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
Scylla
5
12
2
0.5
W
Medusa
19
3
13
8.5
W
7
0
15
14.5
L
Nu Wa
Lannask
Nu Wa
5
8
7
1.06
W
3
2
15
5.25
W
4
5
19
2.7
W
Zeus
5
2
10
5
L
Ah Puch
baby_wi
Ah Puch
1
9
10
0.67
L
Chang'e
vNe Nita
Chang'e
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,162
Damage
72,870
76,949
Taken
55,635
23,192
Mitigated
15,860
4,771
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,108
118
0
0
8,224
3,123
0
849
7,301
0
3,594
L
Scylla
12,743
724
0
1,079
21,802
6,529
0
9,516
12,211
25,483
0
W
Medusa
30,090
17,296
0
8,012
16,968
3,551
0
14,972
1,996
0
51,012
W
14,697
4,636
0
3,108
7,658
2,003
0
6,783
875
0
50,744
L
Nu Wa
Lannask
Nu Wa
21,245
6,506
0
860
15,928
4,501
0
6,417
9,365
46,475
0
W
7,091
256
1,042
2,787
12,739
6,347
0
10,922
1,817
22,875
0
W
11,790
578
598
1,689
10,532
2,665
0
9,615
917
36,275
0
W
Zeus
9,202
1,126
0
1,090
7,738
1,294
0
6,762
976
19,198
0
L
Ah Puch
baby_wi
Ah Puch
11,283
1,136
0
734
15,312
4,687
0
6,202
9,074
38,617
0
L
Chang'e
vNe Nita
Chang'e
3,783
0
484
1,614
15,683
4,352
0
4,619
10,915
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,674
Gold Earned
61,451
172
Minions Killed
267
4
Camps Cleared
7
843,498
Distance Traveled
908,324
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,641
964
4
0
0
161,953
0
L
Scylla
10,988
1,099
21
2
0
174,285
1
W
Medusa
14,562
1,456
38
4
3
193,417
2
W
Neith
12,375
1,238
103
10
1
198,007
3
L
Nu Wa
11,826
1,183
57
6
3
158,576
1
W
Cthulhu
11,174
1,117
36
4
0
187,324
2
W
Ra
12,111
1,211
61
6
2
180,525
0
W
Zeus
11,229
1,123
29
3
1
149,051
0
L
Ah Puch
10,774
1,077
58
6
1
166,558
1
L
Chang'e
9,445
945
32
3
0
182,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role