Player Matchup

Ymir
Ymir
LrdCheesterBear
Ymir
Level 83
God Stats
7W - 2L
1,553 SR
Queue Stats
172W - 195L
1,387 Elo+
Party 2
Athena
Athena
Varghulf_
Athena
Level 146
God Stats
8W - 9L
1,660 SR
Queue Stats
360W - 375L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
YoSoda2xx
Sun Wukong
Level 12
God Stats
14W - 27L
1,389 SR
Queue Stats
15W - 42L
1,261 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zombi_King897
Ah Muzen Cab
Level 96
God Stats
2W - 1L
1,517 SR
Queue Stats
140W - 159L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
apintofshamrocks
Nu Wa
Level 66
God Stats
76W - 79L
1,444 SR
Queue Stats
149W - 166L
1,393 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,369 Elo+

VS

Team Averages
Level 73
1,438 SR
1,355 Elo+
Chaac
Chaac
Alvatron1234
Chaac
Level 83
God Stats
1W - 2L
1,246 SR
Queue Stats
9W - 19L
1,214 Elo+
Solo
Sylvanus
Sylvanus
LimitsBroken275
Sylvanus
Level 63
God Stats
10W - 14L
1,387 SR
Queue Stats
259W - 256L
1,393 Elo+
Solo
Cernunnos
Cernunnos
Snoozyn_
Cernunnos
Level 52
God Stats
4W - 4L
1,798 SR
Queue Stats
102W - 123L
1,451 Elo+
Solo
Ravana
Ravana
Teacher_Teacher
Ravana
Level 123
God Stats
27W - 28L
1,461 SR
Queue Stats
200W - 203L
1,427 Elo+
Solo
Vamana
Vamana
coolchuchi
Vamana
Level 42
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 15
10,422
496
10,195
15,307
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Athena
Varghulf_
Athena
19
12 / 2 / 10
12,105
576
20,438
20,012
9,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
YoSoda2xx
Sun Wukong
17
3 / 3 / 6
10,694
509
8,142
16,196
19,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Zombi_King897
Ah Muzen Cab
16
4 / 2 / 9
10,344
493
11,923
11,889
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 3 / 10
11,495
547
18,007
7,644
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,437
497
13,138
22,821
21,466
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
13
4 / 4 / 1
9,230
440
6,642
16,029
11,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
Snoozyn_
Cernunnos
14
1 / 6 / 4
9,096
433
9,309
16,706
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 5 / 2
11,148
531
9,317
14,189
6,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
coolchuchi
Vamana
15
1 / 5 / 5
9,161
436
3,056
16,774
14,194
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
27
Kills
14
14
Deaths
27
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
L
Sylvanus
4
4
1
1.13
W
3
4
15
2.63
L
Cernunnos
Snoozyn_
Cernunnos
1
6
4
0.5
L
5
5
2
1.2
W
Athena
Varghulf_
Athena
12
2
10
8.5
W
Sun Wukong
YoSoda2xx
Sun Wukong
3
3
6
2
W
Ah Muzen Cab
Zombi_King897
Ah Muzen Cab
4
2
9
4.25
W
5
3
10
3.33
L
Vamana
coolchuchi
Vamana
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,705
Damage
41,462
71,048
Taken
86,519
50,713
Mitigated
58,973
16,303
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,138
2,369
0
6,269
22,821
21,466
471
10,848
11,973
0
50,248
L
Sylvanus
6,642
1,316
1,552
3,315
16,029
11,566
0
10,916
5,113
24,474
7,618
W
10,195
1,230
86
2,027
15,307
14,760
531
4,036
10,649
30,913
5,531
L
Cernunnos
Snoozyn_
Cernunnos
9,309
4,617
0
4,909
16,706
4,931
0
8,073
8,633
0
65,553
L
9,317
1,861
0
4,158
14,189
6,816
2,497
6,488
7,701
0
87,938
W
Athena
Varghulf_
Athena
20,438
5,509
0
4,331
20,012
9,916
114
799
19,213
81,486
0
W
Sun Wukong
YoSoda2xx
Sun Wukong
8,142
3,641
0
3,889
16,196
19,504
1,558
0
16,196
0
62,093
W
Ah Muzen Cab
Zombi_King897
Ah Muzen Cab
11,923
4,635
0
5,242
11,889
4,358
1,071
1,154
10,735
0
58,484
W
18,007
4,602
398
330
7,644
2,175
1,757
179
7,465
78,381
0
L
Vamana
coolchuchi
Vamana
3,056
1,300
202
2,894
16,774
14,194
0
10,545
6,229
0
24,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,060
Gold Earned
49,072
514
Minions Killed
411
0
Camps Cleared
0
2,067,667
Distance Traveled
1,954,947
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,437
497
74
4
0
387,140
2
L
Sylvanus
9,230
440
57
3
0
375,619
0
W
Ymir
10,422
496
47
2
0
403,489
2
L
Cernunnos
9,096
433
91
4
0
364,114
0
L
Ravana
11,148
531
147
7
0
400,747
1
W
Athena
12,105
576
93
4
0
478,996
1
W
Sun Wukong
10,694
509
138
7
0
366,769
2
W
Ah Muzen Cab
10,344
493
120
6
0
421,974
1
W
Nu Wa
11,495
547
116
6
0
396,439
5
L
Vamana
9,161
436
42
2
0
427,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role