Player Matchup

Olorun
Olorun
Axel7431
Olorun
Level 124
God Stats
8W - 8L
1,530 SR
Queue Stats
107W - 109L
1,398 Elo+
Solo
Ares
Ares
TheGraySlayer25
Ares
Level 102
God Stats
5W - 17L
1,281 SR
Queue Stats
542W - 553L
1,349 Elo+
Solo
Shiva
Shiva
Unspeakablevil
Shiva
Level 154
God Stats
39W - 35L
1,585 SR
Queue Stats
181W - 202L
1,424 Elo+
Solo
Neith
Neith
eXzai-
Neith
Level 50
God Stats
7W - 6L
1,619 SR
Queue Stats
614W - 644L
1,335 Elo+
Solo
Pele
Pele
mmmaarrccc
Pele
Level 121
God Stats
21W - 21L
1,619 SR
Queue Stats
126W - 132L
1,429 Elo+
Solo
Team Averages
Level 110
1,527 SR
1,387 Elo+

VS

Team Averages
Level 89
1,453 SR
1,397 Elo+
Bastet
Bastet
TheCleanBean
Bastet
Level 29
God Stats
33W - 27L
1,507 SR
Queue Stats
83W - 94L
1,403 Elo+
Party 1
Hera
Hera
WesternQuestion
Hera
Level 109
God Stats
5W - 2L
1,272 SR
Queue Stats
148W - 168L
1,350 Elo+
Solo
Sylvanus
Sylvanus
killerQ242
Sylvanus
Level 153
God Stats
78W - 72L
1,498 SR
Queue Stats
500W - 551L
1,458 Elo+
Solo
Bellona
Bellona
pandabear8915
Bellona
Level 58
God Stats
50W - 48L
1,451 SR
Queue Stats
149W - 156L
1,376 Elo+
Party 1
Skadi
Skadi
zigzag_princess7
Skadi
Level 95
God Stats
1W - 0L
1,537 SR
Queue Stats
49W - 60L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Axel7431
Olorun
9
0 / 5 / 0
5,522
552
2,412
9,335
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 0 / 0
4,898
490
968
4,217
2,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 2
6,267
627
5,666
6,768
5,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
eXzai-
Neith
8
0 / 3 / 1
5,023
502
1,620
4,626
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 4 / 0
5,753
575
2,402
6,695
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
4 / 1 / 4
6,394
639
4,549
7,771
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 1 / 4
6,688
669
4,729
2,450
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
killerQ242
Sylvanus
10
3 / 1 / 2
5,897
590
4,472
6,035
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
11
0 / 2 / 0
5,807
581
2,001
6,981
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 2
6,328
633
3,461
3,494
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
12
12
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Axel7431
Olorun
0
5
0
0
W
Bastet
4
1
4
6
L
1
0
0
1
L
1
0
2
2
W
3
1
4
5
L
Neith
eXzai-
Neith
0
3
1
0.17
W
Sylvanus
killerQ242
Sylvanus
3
1
2
4
L
3
4
0
0.75
W
Bellona
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,068
Damage
19,212
31,641
Taken
26,731
13,931
Mitigated
12,115
9,971
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Axel7431
Olorun
2,412
854
0
2,643
9,335
2,575
1,833
3,158
6,177
31,981
0
W
Bastet
4,549
1,496
0
3,175
7,771
2,131
195
1,374
6,341
0
26,439
L
968
54
0
500
4,217
2,903
0
664
3,553
14,854
0
L
5,666
1,635
266
3,576
6,768
5,072
0
1,087
5,681
0
30,108
W
4,729
1,643
0
262
2,450
641
1,081
743
1,707
41,988
0
L
Neith
eXzai-
Neith
1,620
879
0
1,575
4,626
965
0
2,006
2,620
0
19,540
W
Sylvanus
killerQ242
Sylvanus
4,472
1,526
349
2,963
6,035
3,191
697
618
5,381
22,451
6,898
L
2,402
611
0
1,411
6,695
2,416
0
1,646
5,049
0
30,370
W
Bellona
2,001
1,291
0
2,317
6,981
5,090
0
0
6,546
0
29,485
W
3,461
1,797
0
1,716
3,494
1,062
659
645
2,849
0
36,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,463
Gold Earned
31,114
272
Minions Killed
357
0
Camps Cleared
0
871,160
Distance Traveled
997,285
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,522
552
72
7
0
154,217
2
W
Bastet
6,394
639
57
6
0
238,301
1
L
Ares
4,898
490
32
3
0
164,046
0
L
Shiva
6,267
627
70
7
0
186,852
2
W
Hera
6,688
669
96
10
0
198,530
0
L
Neith
5,023
502
38
4
0
164,782
0
W
Sylvanus
5,897
590
57
6
0
169,018
2
L
Pele
5,753
575
60
6
0
201,263
0
W
Bellona
5,807
581
77
8
0
196,252
2
W
Skadi
6,328
633
70
7
0
195,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role