Player Matchup

Kukulkan
Kukulkan
D4V1DFORCH
Kukulkan
Level 65
God Stats
3W - 6L
1,509 SR
Queue Stats
167W - 194L
1,464 Elo+
Solo
Aphrodite
Aphrodite
FrostyMaple00
Aphrodite
Level 4
God Stats
1W - 2L
1,298 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Bakasura
Bakasura
IslaSummer
Bakasura
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 203L
1,533 Elo+
Party 1
Freya
Freya
Shadowlux95
Freya
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
75W - 71L
1,493 Elo+
Party 1
Bellona
Bellona
rangotango4208
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 53
1,426 SR
1,498 Elo+

VS

Team Averages
Level 92
1,487 SR
1,472 Elo+
Sol
Sol
Candieee
Sol
Level 125
God Stats
35W - 42L
1,590 SR
Queue Stats
346W - 365L
1,481 Elo+
Solo
Bellona
Bellona
DigitalReap
Bellona
Level 90
God Stats
7W - 5L
1,336 SR
Queue Stats
40W - 45L
1,450 Elo+
Solo
Nemesis
Nemesis
HeyCarlitos
Nemesis
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 29L
1,522 Elo+
Party 2
Cupid
Cupid
XaphanFahri
Cupid
Level 67
God Stats
16W - 14L
1,571 SR
Queue Stats
190W - 207L
1,459 Elo+
Solo
Atlas
Atlas
voloptuousMelons
Atlas
Level 49
God Stats
4W - 6L
1,437 SR
Queue Stats
71W - 82L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D4V1DFORCH
Kukulkan
10
2 / 3 / 1
5,848
532
3,895
4,234
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
FrostyMaple00
Aphrodite
7
0 / 3 / 1
4,423
402
898
4,129
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
IslaSummer
Bakasura
11
1 / 4 / 2
6,186
562
4,952
10,647
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
2 / 7 / 0
5,108
464
3,428
8,466
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 6 / 0
4,808
437
2,081
7,633
4,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
6,930
630
5,337
8,057
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
DigitalReap
Bellona
13
5 / 0 / 0
7,542
686
4,226
4,920
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
HeyCarlitos
Nemesis
12
4 / 1 / 5
6,901
627
3,648
6,327
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
8 / 2 / 2
7,276
661
7,242
6,763
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 10
7,089
644
3,418
8,592
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
23
23
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
Kukulkan
D4V1DFORCH
Kukulkan
2
3
1
0.83
W
Bellona
DigitalReap
Bellona
5
0
0
5
L
Aphrodite
FrostyMaple00
Aphrodite
0
3
1
0.17
W
Nemesis
HeyCarlitos
Nemesis
4
1
5
6.5
L
Bakasura
IslaSummer
Bakasura
1
4
2
0.5
L
2
7
0
0.29
W
8
2
2
4.5
L
0
6
0
0
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,254
Damage
23,871
35,109
Taken
34,659
12,368
Mitigated
19,022
5,713
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,337
1,471
0
3,943
8,057
2,584
760
2,788
5,027
42,017
0
L
Kukulkan
D4V1DFORCH
Kukulkan
3,895
489
0
425
4,234
1,531
0
2,315
1,919
32,915
0
W
Bellona
DigitalReap
Bellona
4,226
1,145
0
3,447
4,920
3,442
0
0
4,920
2,496
37,206
L
Aphrodite
FrostyMaple00
Aphrodite
898
189
905
1,349
4,129
1,237
0
2,427
1,702
7,615
0
W
Nemesis
HeyCarlitos
Nemesis
3,648
1,097
0
1,606
6,327
2,702
192
1,278
4,969
0
41,185
L
Bakasura
IslaSummer
Bakasura
4,952
3,195
0
1,110
10,647
3,581
105
2,629
8,018
0
35,856
L
3,428
1,998
0
1,703
8,466
1,814
0
1,384
7,082
15,293
0
W
7,242
3,929
365
3,803
6,763
2,564
1,867
2,158
4,245
0
40,629
L
2,081
454
0
221
7,633
4,205
0
231
7,402
0
15,469
W
3,418
1,306
0
2,510
8,592
7,730
216
1,997
6,085
19,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,373
Gold Earned
35,738
216
Minions Killed
368
0
Camps Cleared
0
1,006,351
Distance Traveled
1,116,760
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,930
630
84
8
0
187,451
5
L
Kukulkan
5,848
532
65
6
0
182,275
3
W
Bellona
7,542
686
101
9
0
250,074
6
L
Aphrodite
4,423
402
12
1
0
191,145
0
W
Nemesis
6,901
627
73
7
0
264,206
2
L
Bakasura
6,186
562
77
7
0
248,221
1
L
Freya
5,108
464
28
3
0
184,354
0
W
Cupid
7,276
661
85
8
0
197,280
3
L
Bellona
4,808
437
34
3
0
200,356
1
W
Atlas
7,089
644
25
2
0
217,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role