Player Matchup

Artemis
Artemis
Brodwing
Artemis
Level 104
God Stats
16W - 13L
1,408 SR
Queue Stats
409W - 430L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fronzeiir
Tsukuyomi
Level 64
God Stats
6W - 10L
1,500 SR
Queue Stats
359W - 375L
1,274 Elo+
Solo
Hades
Hades
German_Chucho
Hades
Level 144
God Stats
29W - 31L
1,447 SR
Queue Stats
324W - 313L
1,509 Elo+
Party 1
Sobek
Sobek
Helhesten14
Sobek
Level 154
God Stats
20W - 13L
1,696 SR
Queue Stats
233W - 232L
1,497 Elo+
Party 1
Janus
Janus
porsupollo12
Janus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 218L
1,545 Elo+
Party 1
Team Averages
Level 99
1,510 SR
1,459 Elo+

VS

Team Averages
Level 42
1,459 SR
1,385 Elo+
Bakasura
Bakasura
 
Bakasura
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Ninbulus
Anubis
Level 24
God Stats
1W - 0L
1,297 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Atlas
Atlas
ParabeIum
Atlas
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Gilgamesh
Gilgamesh
PunkyMen
Gilgamesh
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brodwing
Artemis
8
2 / 9 / 2
5,951
458
3,662
10,242
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Fronzeiir
Tsukuyomi
8
1 / 8 / 3
5,412
416
4,480
10,746
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 3 / 1
8,108
624
5,272
10,755
6,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 2 / 4
6,083
468
3,334
11,955
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 4 / 1
6,595
507
3,624
6,602
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
7 / 0 / 2
8,940
688
8,979
11,067
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
 
Anhur
14
13 / 2 / 0
8,701
669
18,702
9,846
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Ninbulus
Anubis
13
4 / 1 / 1
7,644
588
5,841
6,057
3,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
ParabeIum
Atlas
11
1 / 3 / 10
6,933
533
4,072
10,189
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
PunkyMen
Gilgamesh
11
1 / 4 / 1
6,267
482
3,911
7,961
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
26
26
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
0
2
8
W
Anhur
 
Anhur
13
2
0
6.5
L
Artemis
Brodwing
Artemis
2
9
2
0.33
L
Tsukuyomi
Fronzeiir
Tsukuyomi
1
8
3
0.31
L
5
3
1
1.83
L
1
2
4
1.5
W
Anubis
Ninbulus
Anubis
4
1
1
4.5
W
Atlas
ParabeIum
Atlas
1
3
10
2
W
Gilgamesh
PunkyMen
Gilgamesh
1
4
1
0.38
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
41,505
50,300
Taken
45,120
16,880
Mitigated
23,440
10,638
Healing
17,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,979
5,984
0
5,193
11,067
7,079
192
2,062
9,005
0
72,553
W
Anhur
 
Anhur
18,702
10,956
0
4,587
9,846
3,232
60
3,256
6,590
0
66,681
L
Artemis
Brodwing
Artemis
3,662
1,660
0
980
10,242
1,150
304
1,782
8,110
0
17,422
L
Tsukuyomi
Fronzeiir
Tsukuyomi
4,480
1,624
0
584
10,746
2,239
0
1,822
8,414
0
16,354
L
5,272
984
136
3,585
10,755
6,347
96
1,920
7,950
35,125
0
L
3,334
662
187
3,917
11,955
6,149
0
3,535
8,420
14,277
0
W
Anubis
Ninbulus
Anubis
5,841
42
0
3,644
6,057
3,160
885
1,560
4,497
42,777
0
W
Atlas
ParabeIum
Atlas
4,072
1,814
92
1,811
10,189
6,900
0
2,884
7,305
12,728
0
W
Gilgamesh
PunkyMen
Gilgamesh
3,911
1,380
0
1,687
7,961
3,069
688
2,468
5,493
0
30,367
L
3,624
451
0
1,249
6,602
995
0
854
5,203
41,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,149
Gold Earned
38,485
238
Minions Killed
422
0
Camps Cleared
0
1,103,709
Distance Traveled
1,269,184
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,940
688
147
11
0
336,470
0
W
Anhur
8,701
669
107
8
0
241,588
0
L
Artemis
5,951
458
31
2
0
189,141
1
L
Tsukuyomi
5,412
416
27
2
0
249,692
4
L
Hades
8,108
624
79
6
0
198,645
3
L
Sobek
6,083
468
19
1
0
241,475
4
W
Anubis
7,644
588
97
7
0
228,090
0
W
Atlas
6,933
533
12
1
0
212,848
0
W
Gilgamesh
6,267
482
59
5
0
250,188
2
L
Janus
6,595
507
82
6
0
224,756
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role