Player Matchup

Heimdallr
Heimdallr
Lord_Darknraul
Heimdallr
Level 139
God Stats
9W - 6L
1,593 SR
Queue Stats
976W - 1,052L
1,418 Elo+
Solo
Yemoja
Yemoja
MakesurMomMoist
Yemoja
Level 69
God Stats
5W - 6L
1,524 SR
Queue Stats
517W - 495L
1,527 Elo+
Solo
Nu Wa
Nu Wa
MrUntouchable561
Nu Wa
Level 106
God Stats
7W - 6L
1,547 SR
Queue Stats
213W - 241L
1,416 Elo+
Solo
Chronos
Chronos
RenjiHowl
Chronos
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 131L
1,485 Elo+
Solo
Achilles
Achilles
smeagolsbarber
Achilles
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
338W - 366L
1,450 Elo+
Solo
Team Averages
Level 114
1,533 SR
1,459 Elo+

VS

Team Averages
Level 89
1,581 SR
1,452 Elo+
Aphrodite
Aphrodite
Camp Raccoon
Aphrodite
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,443 Elo+
Party 1
Chronos
Chronos
Doctor_Zombi
Chronos
Level 130
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 21L
1,451 Elo+
Party 2
Camazotz
Camazotz
WavyLavy
Camazotz
Level 108
God Stats
0W - 2L
1,245 SR
Queue Stats
332W - 341L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
badcatbearcat
Kuzenbo
Level 78
God Stats
3W - 5L
1,500 SR
Queue Stats
135W - 160L
1,502 Elo+
Party 1
Bacchus
Bacchus
suspencer4859
Bacchus
Level 63
God Stats
0W - 1L
1,944 SR
Queue Stats
14W - 22L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lord_Darknraul
Heimdallr
18
4 / 5 / 13
11,270
704
23,378
14,574
7,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 2 / 16
12,316
770
16,084
17,008
18,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 5 / 15
11,648
728
27,263
13,420
9,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos
RenjiHowl
Chronos
20
7 / 1 / 11
11,573
723
27,834
22,405
26,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
17
4 / 6 / 14
10,720
670
15,047
20,574
27,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Camp Raccoon
Aphrodite
17
3 / 3 / 10
10,491
656
13,604
19,886
20,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Doctor_Zombi
Chronos
19
7 / 5 / 8
11,966
748
18,384
22,016
10,691
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
WavyLavy
Camazotz
17
6 / 5 / 7
11,266
704
16,717
29,133
25,320
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
16
2 / 4 / 9
10,561
660
10,876
24,931
44,621
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
16
1 / 5 / 13
9,948
622
14,327
27,238
40,789
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
66
22
Kills
19
19
Deaths
22
69
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Camp Raccoon
Aphrodite
3
3
10
2.67
L
Chronos
Doctor_Zombi
Chronos
7
5
8
2.2
W
Heimdallr
Lord_Darknraul
Heimdallr
4
5
13
2.1
W
3
2
16
5.5
W
4
5
15
2.3
W
Chronos
RenjiHowl
Chronos
7
1
11
12.5
L
Camazotz
WavyLavy
Camazotz
6
5
7
1.9
L
Kuzenbo
2
4
9
1.63
W
Achilles
4
6
14
1.83
L
Bacchus
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,606
Damage
73,908
87,981
Taken
123,204
89,683
Mitigated
141,470
38,638
Healing
55,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Camp Raccoon
Aphrodite
13,604
1,261
10,681
9,898
19,886
20,049
379
12,576
7,310
50,454
0
L
Chronos
Doctor_Zombi
Chronos
18,384
8,706
4,332
5,979
22,016
10,691
2,259
12,977
9,039
53,721
0
W
Heimdallr
Lord_Darknraul
Heimdallr
23,378
7,116
2,709
2,380
14,574
7,639
937
7,900
6,674
471
41,373
W
16,084
3,103
9,394
4,458
17,008
18,269
862
13,445
3,563
29,449
0
W
27,263
12,631
2,355
2,271
13,420
9,697
2,747
7,924
5,496
54,064
0
W
Chronos
RenjiHowl
Chronos
27,834
10,796
2,082
8,727
22,405
26,248
259
14,558
7,847
43,183
0
L
Camazotz
WavyLavy
Camazotz
16,717
4,856
2,572
12,351
29,133
25,320
166
15,215
13,918
0
32,741
L
Kuzenbo
10,876
3,239
2,341
3,510
24,931
44,621
74
14,436
10,495
23,163
0
W
Achilles
15,047
4,478
1,416
2,846
20,574
27,830
473
13,364
7,210
0
25,282
L
Bacchus
14,327
2,003
1,951
2,293
27,238
40,789
288
16,199
11,039
29,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,527
Gold Earned
54,232
182
Minions Killed
217
0
Camps Cleared
0
1,319,026
Distance Traveled
1,568,515
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,491
656
65
4
0
281,288
0
L
Chronos
11,966
748
88
6
0
279,312
0
W
Heimdallr
11,270
704
57
4
0
286,837
0
W
Yemoja
12,316
770
33
2
0
235,675
0
W
Nu Wa
11,648
728
44
3
0
254,263
0
W
Chronos
11,573
723
31
2
0
303,041
0
L
Camazotz
11,266
704
21
1
0
394,869
1
L
Kuzenbo
10,561
660
19
1
0
320,121
0
W
Achilles
10,720
670
17
1
0
239,210
0
L
Bacchus
9,948
622
24
2
0
292,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role