Player Matchup

Osiris
Osiris
Lacrizz11
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
REELZEBRA
Yemoja
Level 27
God Stats
0W - 3L
1,229 SR
Queue Stats
35W - 48L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
malparido
Ao Kuang
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 76L
1,321 Elo+
Solo
Sol
Sol
oscachinotorres
Sol
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,244 Elo+
Party 1
Odin
Odin
purplestuff77
Odin
Level 136
God Stats
2W - 1L
1,393 SR
Queue Stats
53W - 60L
1,392 Elo+
Party 2
Team Averages
Level 81
1,424 SR
1,373 Elo+

VS

Team Averages
Level 71
1,459 SR
1,380 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AdustClover391
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,206 Elo+
Solo
Hel
Hel
Eltacuachon2
Hel
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,469 Elo+
Solo
Cthulhu
Cthulhu
HuunabKū
Cthulhu
Level 64
God Stats
1W - 1L
1,297 SR
Queue Stats
62W - 88L
1,319 Elo+
Solo
Kumbhakarna
Kumbhakarna
MikeHockIsRancid
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Lacrizz11
Osiris
15
2 / 6 / 7
8,632
617
4,321
15,842
14,484
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
REELZEBRA
Yemoja
16
2 / 3 / 13
9,731
695
11,173
14,175
15,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
malparido
Ao Kuang
14
4 / 8 / 5
8,806
629
9,346
16,251
5,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
8 / 6 / 7
10,806
772
23,943
17,596
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 5 / 10
8,688
621
9,470
13,233
9,691
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
10 / 2 / 14
11,814
844
18,787
14,957
7,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 17
9,250
661
7,732
14,774
7,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 4 / 9
11,989
856
17,669
12,008
7,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HuunabKū
Cthulhu
19
3 / 2 / 21
11,113
794
13,782
18,414
20,715
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
MikeHockIsRancid
Kumbhakarna
18
2 / 4 / 18
10,261
733
8,776
19,741
24,114
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
106
17
Kills
27
28
Deaths
18
42
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
14
8.5
W
1
6
17
1.58
W
11
4
9
3.88
W
Cthulhu
HuunabKū
Cthulhu
3
2
21
6.75
L
Osiris
Lacrizz11
Osiris
2
6
7
0.92
W
Kumbhakarna
MikeHockIsRancid
Kumbhakarna
2
4
18
2.75
L
Yemoja
REELZEBRA
Yemoja
2
3
13
2.83
L
Ao Kuang
malparido
Ao Kuang
4
8
5
0.81
L
8
6
7
1.92
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,253
Damage
66,746
77,097
Taken
79,894
51,824
Mitigated
67,713
24,580
Healing
37,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,787
10,136
1,174
5,841
14,957
7,921
1,701
7,422
7,535
0
36,257
W
7,732
3,618
1,254
2,119
14,774
7,579
779
10,973
3,801
0
12,520
W
17,669
1,766
11,385
5,666
12,008
7,384
767
6,988
5,020
28,673
0
W
Cthulhu
HuunabKū
Cthulhu
13,782
782
2,370
4,813
18,414
20,715
215
9,639
8,775
35,361
0
L
Osiris
Lacrizz11
Osiris
4,321
986
92
223
15,842
14,484
0
10,299
5,347
0
8,285
W
Kumbhakarna
MikeHockIsRancid
Kumbhakarna
8,776
292
1,274
1,432
19,741
24,114
551
9,440
10,301
19,499
0
L
Yemoja
REELZEBRA
Yemoja
11,173
1,382
5,878
4,350
14,175
15,199
0
7,807
6,072
21,895
0
L
Ao Kuang
malparido
Ao Kuang
9,346
3,721
579
4,871
16,251
5,815
0
6,041
10,076
12,384
0
L
23,943
9,020
344
5,295
17,596
6,635
1,505
8,088
9,366
44,531
0
L
9,470
2,470
818
2,130
13,233
9,691
0
7,015
6,009
0
19,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
54,427
105
Minions Killed
130
0
Camps Cleared
0
1,123,653
Distance Traveled
1,378,819
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,814
844
33
2
0
283,157
0
W
Loki
9,250
661
9
1
0
258,269
2
W
Hel
11,989
856
37
3
0
265,654
0
W
Cthulhu
11,113
794
37
3
0
288,080
1
L
Osiris
8,632
617
6
0
0
234,135
0
W
Kumbhakarna
10,261
733
14
1
0
283,659
0
L
Yemoja
9,731
695
18
1
0
243,937
0
L
Ao Kuang
8,806
629
4
0
0
215,025
0
L
Sol
10,806
772
48
3
0
176,508
0
L
Odin
8,688
621
29
2
0
254,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role