Player Matchup

Charybdis
Charybdis
Lumine
Charybdis
Level 114
God Stats
11W - 7L
1,525 SR
Queue Stats
45W - 36L
1,584 Elo+
Party 1
Fenrir
Fenrir
Pitbull23
Fenrir
Level 5
God Stats
1W - 3L
1,617 SR
Queue Stats
1W - 5L
1,308 Elo+
Party 1
Bacchus
Bacchus
VioletBastet
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,547 SR
1,464 Elo+

VS

Team Averages
Level 111
1,348 SR
1,444 Elo+
Neith
Neith
DetroitLion60
Neith
Level 104
God Stats
10W - 15L
1,429 SR
Queue Stats
117W - 147L
1,440 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EderPlay
Morgan Le Fay
Level 123
God Stats
3W - 3L
1,243 SR
Queue Stats
42W - 73L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
JoshyMoizel
Gilgamesh
Level 106
God Stats
12W - 9L
1,371 SR
Queue Stats
136W - 158L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lumine
Charybdis
13
5 / 4 / 6
9,048
754
10,992
12,322
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Pitbull23
Fenrir
12
2 / 7 / 8
8,078
673
4,761
9,245
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
VioletBastet
Bacchus
13
4 / 4 / 5
9,475
790
5,266
9,481
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
9,724
810
6,938
6,446
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
EderPlay
Morgan Le Fay
15
5 / 4 / 8
9,653
804
11,229
7,588
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JoshyMoizel
Gilgamesh
14
4 / 4 / 11
9,872
823
7,255
13,349
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
11
Kills
15
15
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
Morgan Le Fay
EderPlay
Morgan Le Fay
5
4
8
2.25
W
Gilgamesh
JoshyMoizel
Gilgamesh
4
4
11
2.38
L
Charybdis
Lumine
Charybdis
5
4
6
2
L
Fenrir
Pitbull23
Fenrir
2
7
8
0.86
L
Bacchus
VioletBastet
Bacchus
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
25,422
31,048
Taken
27,383
20,492
Mitigated
15,340
4,226
Healing
5,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,938
3,487
0
644
6,446
2,240
1,500
1,347
5,000
0
33,193
W
Morgan Le Fay
EderPlay
Morgan Le Fay
11,229
2,238
0
700
7,588
2,648
809
1,021
6,478
38,407
0
W
Gilgamesh
JoshyMoizel
Gilgamesh
7,255
1,641
0
3,891
13,349
10,452
472
3,200
10,066
0
18,109
L
Charybdis
Lumine
Charybdis
10,992
5,859
0
2,345
12,322
4,359
0
4,585
7,521
0
38,985
L
Fenrir
Pitbull23
Fenrir
4,761
710
0
577
9,245
5,025
0
3,486
5,629
0
12,495
L
Bacchus
VioletBastet
Bacchus
5,266
257
0
1,304
9,481
11,108
0
3,629
5,742
13,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,601
Gold Earned
29,249
106
Minions Killed
130
3
Camps Cleared
8
610,714
Distance Traveled
626,440
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,724
810
62
5
4
194,175
1
W
Morgan Le Fay
9,653
804
47
4
1
191,761
1
W
Gilgamesh
9,872
823
21
2
3
240,504
4
L
Charybdis
9,048
754
75
6
2
197,350
4
L
Fenrir
8,078
673
16
1
1
212,812
0
L
Bacchus
9,475
790
15
1
0
200,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role