Player Matchup

Medusa
Medusa
Tank_924
Medusa
Level 99
God Stats
10W - 3L
1,910 SR
Queue Stats
111W - 141L
1,443 Elo+
Party 2
Hercules
Hercules
itsAtonic
Hercules
Level 25
God Stats
3W - 4L
1,500 SR
Queue Stats
33W - 48L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
pidevon001
Kukulkan
Level 139
God Stats
27W - 13L
1,569 SR
Queue Stats
387W - 463L
1,376 Elo+
Party 2
Team Averages
Level 88
1,660 SR
1,394 Elo+

VS

Team Averages
Level 37
1,696 SR
1,433 Elo+
Ah Puch
Ah Puch
NorthernGrid
Ah Puch
Level 70
God Stats
1W - 3L
1,632 SR
Queue Stats
80W - 105L
1,395 Elo+
Party 1
Atlas
Atlas
lS_Pushka_Sl
Atlas
Level 11
God Stats
1W - 3L
1,526 SR
Queue Stats
3W - 8L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
sammyESCO
Hun Batz
Level 29
God Stats
0W - 3L
1,929 SR
Queue Stats
73W - 100L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tank_924
Medusa
17
7 / 6 / 15
13,122
729
22,600
15,941
6,311
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
itsAtonic
Hercules
19
5 / 2 / 20
12,890
716
9,847
17,918
22,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
pidevon001
Kukulkan
20
14 / 0 / 10
14,554
809
30,148
8,284
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NorthernGrid
Ah Puch
16
2 / 9 / 5
11,325
629
10,808
20,723
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 9 / 4
11,672
648
9,575
26,686
29,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
sammyESCO
Hun Batz
15
3 / 8 / 3
10,608
589
9,901
22,764
6,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
26
Kills
8
8
Deaths
26
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
NorthernGrid
Ah Puch
2
9
5
0.5
W
Medusa
Tank_924
Medusa
7
6
15
2.42
W
Hercules
itsAtonic
Hercules
5
2
20
7.5
L
3
9
4
0.56
W
Kukulkan
pidevon001
Kukulkan
14
0
10
19
L
Hun Batz
sammyESCO
Hun Batz
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,595
Damage
30,284
42,143
Taken
70,173
32,859
Mitigated
42,117
8,350
Healing
7,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
NorthernGrid
Ah Puch
10,808
244
0
1,066
20,723
6,226
0
9,174
11,174
52,281
0
W
Medusa
Tank_924
Medusa
22,600
6,835
0
369
15,941
6,311
1,153
7,537
8,404
0
60,948
W
Hercules
itsAtonic
Hercules
9,847
1,451
480
5,172
17,918
22,180
549
9,726
8,192
0
23,265
L
9,575
3,073
165
2,689
26,686
29,319
32
11,716
13,794
20,644
0
W
Kukulkan
pidevon001
Kukulkan
30,148
1,601
0
2,329
8,284
4,368
379
3,824
4,460
81,557
0
L
Hun Batz
sammyESCO
Hun Batz
9,901
2,528
0
3,394
22,764
6,572
0
8,563
13,466
0
25,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,566
Gold Earned
33,605
219
Minions Killed
144
10
Camps Cleared
3
981,306
Distance Traveled
881,019
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,325
629
102
6
0
258,525
4
W
Medusa
13,122
729
76
4
2
306,434
0
W
Hercules
12,890
716
22
1
1
343,494
8
L
Atlas
11,672
648
20
1
0
303,489
1
W
Kukulkan
14,554
809
121
7
7
331,378
2
L
Hun Batz
10,608
589
22
1
3
319,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role