Player Matchup

Hera
Hera
Carrasc1-
Hera
Level 14
God Stats
10W - 9L
1,633 SR
Queue Stats
97W - 121L
1,280 Elo+
Party 2
Chaac
Chaac
I-_-Templier-_-I
Chaac
Level 117
God Stats
90W - 115L
1,406 SR
Queue Stats
200W - 240L
1,307 Elo+
Party 1
Medusa
Medusa
Mll-Terra
Medusa
Level 123
God Stats
29W - 42L
1,392 SR
Queue Stats
198W - 234L
1,304 Elo+
Party 1
Thor
Thor
Paulo_Rossi_N
Thor
Level 49
God Stats
7W - 11L
1,539 SR
Queue Stats
80W - 107L
1,257 Elo+
Party 2
Ares
Ares
TSM_Chiton
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,310 Elo+
Party 2
Team Averages
Level 74
1,494 SR
1,292 Elo+

VS

Team Averages
Level 31
1,352 SR
1,127 Elo+
Apollo
Apollo
GAMECHEATER1105
Apollo
Level 25
God Stats
3W - 4L
1,197 SR
Queue Stats
9W - 18L
1,077 Elo+
Party 3
Ares
Ares
URdoneSON41
Ares
Level 7
God Stats
1W - 2L
1,217 SR
Queue Stats
2W - 5L
1,062 Elo+
Party 3
Cliodhna
Cliodhna
Viridian800
Cliodhna
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 11L
1,077 Elo+
Party 3
King Arthur
King Arthur
leocrazy123
King Arthur
Level 66
God Stats
12W - 8L
1,450 SR
Queue Stats
129W - 93L
1,340 Elo+
Solo
Zeus
Zeus
xxPandaxxSpeedz
Zeus
Level 43
God Stats
3W - 3L
1,396 SR
Queue Stats
9W - 17L
1,077 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 6 / 1
5,636
470
3,760
6,730
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
6,368
531
6,089
11,449
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Mll-Terra
Medusa
12
3 / 2 / 1
6,742
562
4,263
6,820
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 1 / 0
6,380
532
2,087
7,239
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 4
5,981
498
3,134
9,080
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
5,914
493
3,477
4,460
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 1
5,854
488
1,921
7,552
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Viridian800
Cliodhna
14
7 / 0 / 3
7,714
643
7,500
6,868
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
leocrazy123
King Arthur
12
1 / 0 / 0
7,128
594
7,428
8,779
7,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 5
6,658
555
4,742
6,153
1,853
Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
12
12
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
1
6
1
0.25
W
1
1
4
3
L
0
1
0
0
L
Medusa
Mll-Terra
Medusa
3
2
1
1.75
L
1
1
0
1
L
1
2
4
1.5
W
1
3
1
0.5
W
Cliodhna
Viridian800
Cliodhna
7
0
3
8.5
W
King Arthur
leocrazy123
King Arthur
1
0
0
1
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
25,068
41,318
Taken
33,812
19,081
Mitigated
15,997
16,297
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,760
891
0
840
6,730
1,953
172
2,950
3,780
27,325
0
W
3,477
2,067
0
1,925
4,460
959
0
1,094
3,366
0
28,581
L
6,089
629
0
7,080
11,449
6,778
0
261
11,188
0
34,918
L
Medusa
Mll-Terra
Medusa
4,263
1,509
387
2,423
6,820
2,052
528
512
6,308
0
48,097
L
2,087
309
0
3,670
7,239
2,450
0
737
6,502
0
35,417
L
3,134
221
0
1,897
9,080
5,848
140
2,203
6,877
11,407
0
W
1,921
244
0
674
7,552
3,593
61
1,344
6,208
13,948
0
W
Cliodhna
Viridian800
Cliodhna
7,500
1,578
0
3,842
6,868
2,323
0
1,006
5,862
0
45,581
W
King Arthur
leocrazy123
King Arthur
7,428
1,007
0
875
8,779
7,269
266
0
7,942
0
44,066
W
4,742
848
0
1,023
6,153
1,853
490
3,450
2,668
30,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
33,268
323
Minions Killed
278
0
Camps Cleared
0
1,102,962
Distance Traveled
1,223,838
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,636
470
47
4
0
187,568
1
W
Apollo
5,914
493
43
4
0
251,025
0
L
Chaac
6,368
531
86
7
0
211,679
9
L
Medusa
6,742
562
95
8
0
207,869
4
L
Thor
6,380
532
79
7
0
251,916
2
L
Ares
5,981
498
16
1
0
243,930
2
W
Ares
5,854
488
29
2
0
223,089
0
W
Cliodhna
7,714
643
90
8
0
299,881
1
W
King Arthur
7,128
594
62
5
0
236,010
1
W
Zeus
6,658
555
54
5
0
213,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role