Player Matchup

Athena
Athena
Gold II
Fearkratos3000
Athena
Gold II
Level 105
God Stats
16W - 13L
1,686 SR
Queue Stats
80W - 64L
1,698 MMR
Party 1
Cerberus
Cerberus
Gold II
Sativa Daze
Cerberus
Gold II
Level 145
God Stats
13W - 9L
1,634 SR
Queue Stats
190W - 158L
1,548 MMR
Party 1
Chiron
Chiron
Gold III
ThirdSkink99
Chiron
Gold III
Level 117
God Stats
8W - 12L
1,607 SR
Queue Stats
224W - 178L
1,469 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,643 SR
1,572 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,620 SR
1,505 MMR
Cernunnos
Cernunnos
Gold IV
DarkLMC
Cernunnos
Gold IV
Level 129
God Stats
3W - 1L
1,896 SR
Queue Stats
356W - 373L
1,505 MMR
Solo
Sol
Sol
Gold III
Elixil
Sol
Gold III
Level 127
God Stats
101W - 92L
1,570 SR
Queue Stats
1,689W - 1,880L
1,507 MMR
Solo
Khepri
Khepri
Gold V
Enchant Them
Khepri
Gold V
Level 106
God Stats
4W - 9L
1,395 SR
Queue Stats
29W - 44L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 12
13,967
735
11,673
24,630
33,048
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Sativa Daze
Cerberus
17
4 / 1 / 9
12,650
666
16,333
18,793
23,064
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
18
8 / 0 / 6
13,718
722
28,829
8,266
3,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ShivaZeusGilgameshAh Muzen CabMedusa

VS

Bans
BastetGebNeithArtioIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkLMC
Cernunnos
17
0 / 4 / 2
11,265
593
14,846
17,670
6,419
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Elixil
Sol
14
2 / 9 / 0
10,930
575
15,329
18,165
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
16
0 / 2 / 3
12,201
642
5,961
25,839
34,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
2
3
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DarkLMC
Cernunnos
0
4
2
0.25
L
Sol
Elixil
Sol
2
9
0
0.22
L
Khepri
0
2
3
0.75
W
3
2
12
4.5
W
Cerberus
Sativa Daze
Cerberus
4
1
9
8.5
W
Chiron
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,835
Damage
36,136
51,689
Taken
61,674
59,801
Mitigated
48,057
18,095
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DarkLMC
Cernunnos
14,846
5,917
0
4,247
17,670
6,419
934
10,640
7,030
0
61,945
L
Sol
Elixil
Sol
15,329
6,826
0
3,427
18,165
7,317
0
10,479
7,686
44,258
5,395
L
Khepri
5,961
725
0
3,664
25,839
34,321
252
7,092
18,747
23,321
0
W
11,673
1,685
868
7,442
24,630
33,048
462
8,698
15,932
34,920
0
W
Cerberus
Sativa Daze
Cerberus
16,333
802
0
4,845
18,793
23,064
360
7,437
11,356
48,942
0
W
Chiron
28,829
8,217
2,421
2,519
8,266
3,689
1,965
3,071
5,195
0
73,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
34,396
246
Minions Killed
186
10
Camps Cleared
6
1,086,103
Distance Traveled
984,597
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,265
593
94
5
3
333,520
3
L
Sol
10,930
575
73
4
1
282,797
5
L
Khepri
12,201
642
19
1
2
368,280
3
W
Athena
13,967
735
38
2
3
388,135
2
W
Cerberus
12,650
666
111
6
5
358,621
3
W
Chiron
13,718
722
97
5
2
339,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role