Player Matchup

Amaterasu
Amaterasu
ChaosKing603
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,360 Elo+
Solo
Medusa
Medusa
Maddae I PRL
Medusa
Level 31
God Stats
4W - 3L
1,616 SR
Queue Stats
71W - 86L
1,378 Elo+
Party 1
Da Ji
Da Ji
Ronin I PRL
Da Ji
Level 18
God Stats
0W - 3L
1,150 SR
Queue Stats
26W - 49L
1,239 Elo+
Party 1
Jormungandr
Jormungandr
RuSh Gains8
Jormungandr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 3
Izanami
Izanami
selfmade m
Izanami
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,206 Elo+
Party 3
Team Averages
Level 32
1,453 SR
1,278 Elo+

VS

Team Averages
Level 97
1,537 SR
1,367 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
CorinnaCOUGH
Ra
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 139L
1,185 Elo+
Solo
Athena
Athena
MoniNiflheim
Athena
Level 69
God Stats
18W - 14L
1,485 SR
Queue Stats
310W - 313L
1,377 Elo+
Solo
Set
Set
RIP Keplinga
Set
Level 108
God Stats
3W - 4L
1,695 SR
Queue Stats
194W - 222L
1,389 Elo+
Party 2
Izanami
Izanami
Yusha Neon
Izanami
Level 105
God Stats
17W - 6L
1,503 SR
Queue Stats
459W - 531L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChaosKing603
Amaterasu
11
2 / 7 / 0
7,205
515
2,876
12,025
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
1 / 4 / 2
7,923
566
4,824
9,737
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 8 / 1
6,913
494
1,855
10,505
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
RuSh Gains8
Jormungandr
10
1 / 7 / 2
6,255
447
4,744
12,377
4,544
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
selfmade m
Izanami
11
4 / 6 / 0
7,035
503
7,016
11,855
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
7 / 1 / 7
9,140
653
7,333
8,658
2,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 4
8,939
639
7,398
7,356
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
12
2 / 2 / 10
8,205
586
2,560
14,924
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
9 / 4 / 2
8,776
627
7,513
10,315
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Yusha Neon
Izanami
14
8 / 2 / 4
9,097
650
15,507
9,248
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
10
Kills
32
32
Deaths
10
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
7
10.5
L
Amaterasu
ChaosKing603
Amaterasu
2
7
0
0.29
W
6
1
4
8
L
Medusa
1
4
2
0.5
W
Athena
2
2
10
3.5
W
9
4
2
2.5
L
2
8
1
0.31
L
Jormungandr
RuSh Gains8
Jormungandr
1
7
2
0.29
W
Izanami
Yusha Neon
Izanami
8
2
4
5
L
Izanami
selfmade m
Izanami
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
40,311
56,499
Taken
50,501
23,849
Mitigated
34,078
8,421
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,333
2,485
0
2,606
8,658
2,911
644
26
8,632
0
49,896
L
Amaterasu
ChaosKing603
Amaterasu
2,876
1,410
0
2,187
12,025
8,254
690
0
11,712
0
26,549
W
7,398
706
1,027
3,133
7,356
2,648
938
26
7,330
57,226
0
L
Medusa
4,824
1,606
0
2,020
9,737
3,539
946
4,700
5,004
0
47,144
W
Athena
2,560
1,048
331
3,496
14,924
13,756
774
1,841
13,083
14,480
0
W
7,513
3,328
0
1,291
10,315
11,533
822
603
9,712
0
40,567
L
1,855
360
0
1,479
10,505
4,251
0
551
9,837
0
31,803
L
Jormungandr
RuSh Gains8
Jormungandr
4,744
699
0
0
12,377
4,544
85
1,984
10,393
22,553
0
W
Izanami
Yusha Neon
Izanami
15,507
9,738
257
2,401
9,248
3,230
4,521
2,248
7,000
0
71,393
L
Izanami
selfmade m
Izanami
7,016
5,182
0
2,735
11,855
3,261
443
2,723
9,059
0
29,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
44,157
293
Minions Killed
389
0
Camps Cleared
0
1,247,564
Distance Traveled
1,371,549
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,140
653
90
6
0
328,993
0
L
Amaterasu
7,205
515
51
4
0
268,109
2
W
Ra
8,939
639
92
7
0
274,891
1
L
Medusa
7,923
566
96
7
0
262,959
2
W
Athena
8,205
586
23
2
0
278,414
4
W
Set
8,776
627
73
5
0
249,297
1
L
Da Ji
6,913
494
56
4
0
277,221
0
L
Jormungandr
6,255
447
25
2
0
223,330
1
W
Izanami
9,097
650
111
8
0
239,954
0
L
Izanami
7,035
503
65
5
0
215,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role