Player Matchup

Bellona
Bellona
Jo3Y_P0w3Rs_210
Bellona
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 35L
1,563 Elo+
Solo
Janus
Janus
Jorah61
Janus
Level 146
God Stats
8W - 12L
1,510 SR
Queue Stats
274W - 261L
1,475 Elo+
Solo
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 104
God Stats
224W - 205L
1,495 SR
Queue Stats
526W - 533L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
WaGGoN BuRRneR
Danzaburou
Level 109
God Stats
81W - 61L
1,641 SR
Queue Stats
318W - 294L
1,515 Elo+
Party 1
Mercury
Mercury
Yodden
Mercury
Level 106
God Stats
8W - 7L
1,498 SR
Queue Stats
263W - 272L
1,453 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,488 Elo+

VS

Team Averages
Level 120
1,483 SR
1,428 Elo+
Serqet
Serqet
BlvkTsuchikage
Serqet
Level 127
God Stats
22W - 30L
1,455 SR
Queue Stats
133W - 128L
1,495 Elo+
Solo
Chiron
Chiron
ElectroNomical
Chiron
Level 125
God Stats
6W - 5L
1,493 SR
Queue Stats
40W - 43L
1,167 Elo+
Solo
Ymir
Ymir
SebatianTK
Ymir
Level 158
God Stats
3W - 5L
1,279 SR
Queue Stats
108W - 112L
1,478 Elo+
Solo
Athena
Athena
Sunflowerprince
Athena
Level 67
God Stats
2W - 2L
1,630 SR
Queue Stats
7W - 5L
1,544 Elo+
Solo
Persephone
Persephone
abeego1
Persephone
Level 121
God Stats
226W - 198L
1,558 SR
Queue Stats
329W - 364L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,580
548
7,954
8,756
6,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Jorah61
Janus
11
2 / 5 / 1
6,437
536
5,922
7,100
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
SiiX0TvvO
Sylvanus
8
0 / 3 / 1
5,340
445
2,710
13,535
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WaGGoN BuRRneR
Danzaburou
11
1 / 2 / 0
6,588
549
5,095
5,844
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Yodden
Mercury
10
1 / 5 / 0
5,877
490
2,164
9,555
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
7,824
652
5,981
8,491
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 3
6,751
563
8,767
5,191
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
0 / 1 / 1
6,562
547
5,356
9,455
7,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
0 / 1 / 5
5,853
488
1,492
10,149
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
abeego1
Persephone
13
8 / 2 / 4
8,226
686
7,367
5,631
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
14
15
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
3
0
3
4.5
L
1
0
1
1.5
L
Janus
Jorah61
Janus
2
5
1
0.5
W
0
1
1
0.5
L
Sylvanus
SiiX0TvvO
Sylvanus
0
3
1
0.17
W
0
1
5
2.5
L
Danzaburou
WaGGoN BuRRneR
Danzaburou
1
2
0
0.5
L
Mercury
Yodden
Mercury
1
5
0
0.2
W
Persephone
abeego1
Persephone
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
28,963
44,790
Taken
38,917
18,539
Mitigated
19,285
10,798
Healing
11,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,981
1,539
0
1,486
8,491
3,421
237
2,415
6,076
0
51,307
W
8,767
2,624
523
3,055
5,191
1,245
752
982
4,209
0
44,096
L
7,954
2,683
0
1,095
8,756
6,050
0
5,231
3,357
0
40,587
L
Janus
Jorah61
Janus
5,922
832
0
860
7,100
1,761
464
2,643
3,720
37,466
0
W
5,356
1,505
0
3,518
9,455
7,405
0
0
9,455
42,191
0
L
Sylvanus
SiiX0TvvO
Sylvanus
2,710
561
463
5,375
13,535
6,667
299
2,890
10,555
15,899
0
W
1,492
637
203
1,147
10,149
5,436
367
2,365
7,784
15,001
0
L
Danzaburou
WaGGoN BuRRneR
Danzaburou
5,095
2,226
0
1,832
5,844
1,492
0
576
5,224
0
42,051
L
Mercury
Yodden
Mercury
2,164
763
0
1,173
9,555
2,569
0
2,349
7,066
0
32,141
W
Persephone
abeego1
Persephone
7,367
87
0
1,838
5,631
1,778
597
2,868
2,761
41,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
35,216
318
Minions Killed
371
0
Camps Cleared
0
1,119,952
Distance Traveled
1,231,870
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,824
652
92
8
0
301,112
3
W
Chiron
6,751
563
82
7
0
234,016
3
L
Bellona
6,580
548
75
6
0
253,469
4
L
Janus
6,437
536
69
6
0
222,915
4
W
Ymir
6,562
547
79
7
0
215,036
0
L
Sylvanus
5,340
445
24
2
0
190,205
4
W
Athena
5,853
488
30
3
0
265,041
9
L
Danzaburou
6,588
549
89
7
0
194,763
3
L
Mercury
5,877
490
61
5
0
258,600
2
W
Persephone
8,226
686
88
7
0
216,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role