Player Matchup

Ra
Ra
Collinuseum
Ra
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 66L
1,632 Elo+
Party 2
Fenrir
Fenrir
Shoot2Kill2550
Fenrir
Level 130
God Stats
2W - 1L
1,297 SR
Queue Stats
187W - 138L
1,676 Elo+
Party 2
Atlas
Atlas
newtongod
Atlas
Level 68
God Stats
19W - 14L
1,759 SR
Queue Stats
69W - 58L
1,655 Elo+
Party 2
Team Averages
Level 76
1,519 SR
1,655 Elo+

VS

Team Averages
Level 82
1,599 SR
1,349 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Medic3223
Discordia
Level 61
God Stats
9W - 12L
1,526 SR
Queue Stats
190W - 260L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmiteLeagueOrg
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,771 SR
Queue Stats
6W - 4L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,401
646
4,334
7,993
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 3
10,458
804
11,435
13,526
5,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
newtongod
Atlas
15
4 / 4 / 6
10,477
806
5,530
14,423
13,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
4 / 5 / 8
9,495
730
7,239
14,246
16,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Medic3223
Discordia
15
4 / 3 / 7
10,326
794
8,731
6,906
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SmiteLeagueOrg
Ah Muzen Cab
15
4 / 4 / 8
10,230
787
13,625
13,176
4,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
12
Kills
12
12
Deaths
12
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
5
8
1.6
L
1
6
4
0.5
W
Discordia
Medic3223
Discordia
4
3
7
2.5
L
7
2
3
4.25
W
Ah Muzen Cab
SmiteLeagueOrg
Ah Muzen Cab
4
4
8
2
L
Atlas
newtongod
Atlas
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,299
Damage
29,595
35,942
Taken
34,328
21,452
Mitigated
23,355
4,698
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,239
1,577
0
1,043
14,246
16,354
146
3,769
10,477
17,366
0
L
4,334
27
649
782
7,993
2,377
686
3,189
4,804
30,462
0
W
Discordia
Medic3223
Discordia
8,731
502
0
1,299
6,906
2,196
634
2,423
4,483
32,092
0
L
11,435
1,969
0
1,770
13,526
5,191
1,408
6,228
7,298
0
34,328
W
Ah Muzen Cab
SmiteLeagueOrg
Ah Muzen Cab
13,625
2,875
0
4,858
13,176
4,805
1,912
4,062
9,114
0
65,121
L
Atlas
newtongod
Atlas
5,530
1,675
0
1,497
14,423
13,884
70
6,875
7,548
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,336
Gold Earned
30,051
163
Minions Killed
167
5
Camps Cleared
6
754,381
Distance Traveled
724,316
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,495
730
25
2
3
236,366
4
L
Ra
8,401
646
60
5
1
228,400
2
W
Discordia
10,326
794
64
5
2
237,982
4
L
Fenrir
10,458
804
76
6
2
289,831
0
W
Ah Muzen Cab
10,230
787
78
6
1
249,968
3
L
Atlas
10,477
806
27
2
2
236,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role