Player Matchup

Discordia
Discordia
GenuineFail
Discordia
Level 118
God Stats
8W - 2L
1,642 SR
Queue Stats
472W - 390L
1,520 Elo+
Party 2
Charybdis
Charybdis
Royalminiman
Charybdis
Level 145
God Stats
2W - 0L
1,687 SR
Queue Stats
123W - 84L
1,652 Elo+
Party 2
Sobek
Sobek
oliplum
Sobek
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 35L
1,881 Elo+
Party 2
Vulcan
Vulcan
puncherbag_xo
Vulcan
Level 68
God Stats
7W - 4L
1,794 SR
Queue Stats
128W - 132L
1,426 Elo+
Solo
Yemoja
Yemoja
贱女人烂膝盖丶
Yemoja
Level 103
God Stats
1W - 1L
1,298 SR
Queue Stats
158W - 163L
1,485 Elo+
Solo
Team Averages
Level 100
1,584 SR
1,593 Elo+

VS

Team Averages
Level 96
1,496 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jackhammer615
Cthulhu
Level 89
God Stats
1W - 4L
1,965 SR
Queue Stats
551W - 443L
1,578 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kikipanikpa
Ah Muzen Cab
Level 123
God Stats
4W - 9L
1,231 SR
Queue Stats
354W - 402L
1,464 Elo+
Solo
Hel
Hel
Luc1fer0
Hel
Level 80
God Stats
1W - 2L
1,285 SR
Queue Stats
229W - 153L
1,628 Elo+
Party 1
Hachiman
Hachiman
PersonaTaylor
Hachiman
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 118L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GenuineFail
Discordia
18
7 / 2 / 15
11,589
828
19,773
9,650
4,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Royalminiman
Charybdis
19
11 / 5 / 8
12,027
859
21,301
15,372
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
oliplum
Sobek
16
4 / 7 / 19
10,348
739
11,332
23,317
29,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
4 / 3 / 15
11,168
798
16,278
9,451
4,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 1 / 17
10,773
770
6,938
12,791
11,793
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 6 / 7
9,963
712
10,453
12,199
5,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
17
4 / 6 / 5
10,866
776
9,686
21,718
27,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Kikipanikpa
Ah Muzen Cab
15
1 / 7 / 5
8,963
640
11,461
16,894
8,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 5 / 7
9,422
673
9,360
16,338
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
PersonaTaylor
Hachiman
18
5 / 3 / 9
10,443
746
13,008
15,839
7,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
51
27
Kills
18
18
Deaths
27
74
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
6
7
1.42
W
Discordia
GenuineFail
Discordia
7
2
15
7.25
L
Cthulhu
4
6
5
1.08
L
Ah Muzen Cab
Kikipanikpa
Ah Muzen Cab
1
7
5
0.5
L
3
5
7
1.3
L
Hachiman
PersonaTaylor
Hachiman
5
3
9
3.17
W
Charybdis
Royalminiman
Charybdis
11
5
8
3
W
Sobek
oliplum
Sobek
4
7
19
1.93
W
4
3
15
3.83
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,622
Damage
53,968
70,581
Taken
82,988
57,304
Mitigated
56,184
30,946
Healing
31,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,453
1,291
1,031
1,254
12,199
5,498
302
8,665
3,534
17,368
0
W
Discordia
GenuineFail
Discordia
19,773
844
2,310
1,207
9,650
4,440
1,103
4,853
4,797
34,642
0
L
Cthulhu
9,686
251
706
1,725
21,718
27,839
0
9,899
11,819
22,166
0
L
Ah Muzen Cab
Kikipanikpa
Ah Muzen Cab
11,461
2,129
875
2,747
16,894
8,106
834
12,517
4,377
0
27,934
L
9,360
970
11,007
7,617
16,338
7,574
43
10,837
5,501
21,838
0
L
Hachiman
PersonaTaylor
Hachiman
13,008
7,207
1,071
3,442
15,839
7,167
276
12,403
3,436
0
27,830
W
Charybdis
Royalminiman
Charybdis
21,301
11,202
1,663
3,310
15,372
7,086
2,616
7,322
8,050
0
43,715
W
Sobek
oliplum
Sobek
11,332
646
1,625
4,285
23,317
29,605
160
6,827
16,490
15,889
0
W
16,278
3,536
1,337
645
9,451
4,380
679
5,256
4,195
40,943
0
W
6,938
631
9,619
4,945
12,791
11,793
965
5,241
7,550
14,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,905
Gold Earned
49,657
188
Minions Killed
152
0
Camps Cleared
0
1,335,207
Distance Traveled
1,301,678
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,963
712
21
2
0
254,568
1
W
Discordia
11,589
828
40
3
0
267,857
0
L
Cthulhu
10,866
776
23
2
0
268,651
1
L
Ah Muzen Cab
8,963
640
45
3
0
244,858
2
L
Hel
9,422
673
26
2
0
277,020
0
L
Hachiman
10,443
746
37
3
0
256,581
0
W
Charybdis
12,027
859
51
4
0
222,997
0
W
Sobek
10,348
739
11
1
0
262,066
0
W
Vulcan
11,168
798
56
4
0
294,843
1
W
Yemoja
10,773
770
30
2
0
287,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role