Player Matchup

He Bo
He Bo
Bellonasocks
He Bo
Level 108
God Stats
1W - 5L
1,289 SR
Queue Stats
535W - 898L
1,243 Elo+
Solo
Shiva
Shiva
KILLSWITCH 651
Shiva
Level 99
God Stats
12W - 27L
1,375 SR
Queue Stats
49W - 136L
1,316 Elo+
Party 2
Atlas
Atlas
KobeTR
Atlas
Level 69
God Stats
0W - 3L
1,287 SR
Queue Stats
7W - 15L
1,685 Elo+
Party 2
Team Averages
Level 92
1,317 SR
1,414 Elo+

VS

Team Averages
Level 73
1,448 SR
1,500 Elo+
Zeus
Zeus
Digbatty
Zeus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Voodooheehaa
Cabrakan
Level 95
God Stats
1W - 0L
1,536 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
caveman128
Fenrir
Level 60
God Stats
1W - 0L
1,309 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 12 / 2
10,115
920
6,570
13,780
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 9 / 5
7,986
726
6,814
13,646
8,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
KobeTR
Atlas
12
3 / 10 / 3
9,216
838
5,520
16,916
13,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
14 / 5 / 9
11,259
1,024
16,265
8,092
2,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Voodooheehaa
Cabrakan
14
9 / 4 / 15
10,489
954
14,859
14,362
11,389
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
caveman128
Fenrir
14
8 / 3 / 13
9,901
900
7,866
11,056
5,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
10
Kills
31
31
Deaths
12
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
6
12
2
0.58
W
Zeus
14
5
9
3.7
L
1
9
5
0.39
L
Atlas
KobeTR
Atlas
3
10
3
0.45
W
Cabrakan
Voodooheehaa
Cabrakan
9
4
15
4.13
W
Fenrir
caveman128
Fenrir
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
38,990
44,342
Taken
33,510
25,273
Mitigated
19,992
2,988
Healing
6,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,570
560
0
790
13,780
3,730
0
10,173
3,607
17,021
0
W
Zeus
16,265
1,834
0
531
8,092
2,777
1,104
3,672
4,297
41,688
0
L
6,814
1,694
96
1,207
13,646
8,362
0
10,081
3,565
0
19,399
L
Atlas
KobeTR
Atlas
5,520
2,201
296
599
16,916
13,181
0
11,141
5,775
18,791
0
W
Cabrakan
Voodooheehaa
Cabrakan
14,859
1,975
0
1,553
14,362
11,389
325
4,864
9,127
31,557
0
W
Fenrir
caveman128
Fenrir
7,866
1,783
349
3,797
11,056
5,826
1,718
4,304
6,604
0
17,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
31,649
65
Minions Killed
98
2
Camps Cleared
4
491,426
Distance Traveled
589,319
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,115
920
17
2
2
161,759
1
W
Zeus
11,259
1,024
43
4
0
189,297
0
L
Shiva
7,986
726
27
2
0
164,264
1
L
Atlas
9,216
838
21
2
0
165,403
0
W
Cabrakan
10,489
954
35
3
2
185,919
4
W
Fenrir
9,901
900
20
2
2
214,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role