Player Matchup

Pele
Pele
MSFXDommino
Pele
Level 85
God Stats
1W - 3L
1,383 SR
Queue Stats
62W - 59L
1,504 Elo+
Party 1
Freya
Freya
daarvid672
Freya
Level 139
God Stats
7W - 7L
1,732 SR
Queue Stats
301W - 295L
1,657 Elo+
Party 4
Nu Wa
Nu Wa
gigiti goooo
Nu Wa
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 56L
1,549 Elo+
Party 1
Horus
Horus
gombolk
Horus
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,534 Elo+
Party 4
Tyr
Tyr
hvzsx
Tyr
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 40L
1,616 Elo+
Party 1
Team Averages
Level 104
1,523 SR
1,572 Elo+

VS

Team Averages
Level 110
1,629 SR
1,572 Elo+
Cliodhna
Cliodhna
AbstractYak
Cliodhna
Level 89
God Stats
8W - 4L
1,500 SR
Queue Stats
168W - 154L
1,598 Elo+
Party 3
Janus
Janus
AverageSizeman1
Janus
Level 125
God Stats
5W - 0L
1,802 SR
Queue Stats
81W - 72L
1,602 Elo+
Party 2
Baron Samedi
Baron Samedi
NocuousNick
Baron Samedi
Level 113
God Stats
5W - 1L
1,611 SR
Queue Stats
250W - 237L
1,533 Elo+
Party 3
Atlas
Atlas
shamtin
Atlas
Level 117
God Stats
57W - 32L
1,709 SR
Queue Stats
124W - 114L
1,590 Elo+
Party 2
Hou Yi
Hou Yi
thewhitemule
Hou Yi
Level 108
God Stats
12W - 6L
1,525 SR
Queue Stats
107W - 108L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,989
388
3,066
7,932
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
17
2 / 1 / 2
10,182
566
7,034
12,111
4,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 4
9,187
510
14,060
8,227
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
gombolk
Horus
12
1 / 5 / 2
7,804
434
2,518
13,317
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
hvzsx
Tyr
17
4 / 2 / 1
10,169
565
11,238
16,710
7,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AbstractYak
Cliodhna
17
4 / 3 / 5
9,817
545
7,776
15,265
5,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 3 / 5
10,078
560
8,773
12,103
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
NocuousNick
Baron Samedi
18
3 / 1 / 2
10,404
578
10,726
10,829
10,788
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Atlas
shamtin
Atlas
14
3 / 1 / 10
9,342
519
7,744
14,596
14,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
16
1 / 3 / 3
9,300
517
4,960
10,642
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
14
14
Deaths
11
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AbstractYak
Cliodhna
4
3
5
2.17
W
3
3
5
1.83
L
2
3
1
0.83
W
Baron Samedi
NocuousNick
Baron Samedi
3
1
2
4
L
Freya
2
1
2
3
L
2
3
4
1.33
L
Horus
gombolk
Horus
1
5
2
0.4
L
Tyr
hvzsx
Tyr
4
2
1
2.25
W
Atlas
shamtin
Atlas
3
1
10
8
W
Hou Yi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
39,979
58,297
Taken
63,435
27,754
Mitigated
38,748
23,548
Healing
24,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AbstractYak
Cliodhna
7,776
1,083
0
7,328
15,265
5,666
0
3,851
11,414
0
76,797
W
8,773
157
0
2,188
12,103
4,553
0
4,253
7,850
87,331
0
L
3,066
531
0
2,829
7,932
2,031
0
2,168
5,764
0
22,144
W
Baron Samedi
NocuousNick
Baron Samedi
10,726
1,693
957
4,741
10,829
10,788
0
1,974
8,855
75,549
0
L
Freya
7,034
2,818
0
8,895
12,111
4,434
450
2,253
9,858
83,515
0
L
14,060
1,868
0
1,250
8,227
3,323
693
4,626
3,601
70,178
0
L
Horus
gombolk
Horus
2,518
1,132
430
2,686
13,317
10,138
0
6,616
6,701
0
15,310
L
Tyr
hvzsx
Tyr
11,238
1,356
0
7,458
16,710
7,828
131
10,845
5,865
0
71,690
W
Atlas
shamtin
Atlas
7,744
3,283
2,905
3,182
14,596
14,125
135
5,343
9,253
28,786
6,638
W
Hou Yi
4,960
2,361
0
3,664
10,642
3,616
170
5,673
4,969
0
69,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,331
Gold Earned
48,941
500
Minions Killed
646
0
Camps Cleared
0
1,551,373
Distance Traveled
1,801,415
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,817
545
131
7
0
428,867
8
W
Janus
10,078
560
170
9
0
356,440
5
L
Pele
6,989
388
56
3
0
187,131
1
W
Baron Samedi
10,404
578
171
10
0
314,450
1
L
Freya
10,182
566
160
9
0
333,152
8
L
Nu Wa
9,187
510
123
7
0
320,645
3
L
Horus
7,804
434
23
1
0
333,971
4
L
Tyr
10,169
565
138
8
0
376,474
2
W
Atlas
9,342
519
47
3
0
366,045
9
W
Hou Yi
9,300
517
127
7
0
335,613
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role