Player Matchup

Gilgamesh
Gilgamesh
Bronze III
AggrievedDrip04
Gilgamesh
Bronze III
Level 144
God Stats
1W - 1L
1,730 SR
Queue Stats
7W - 4L
1,516 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze IV
AllResolve7
Baba Yaga
Bronze IV
Level 119
God Stats
1W - 3L
1,286 SR
Queue Stats
10W - 18L
1,211 MMR
Party 1
Ymir
Ymir
Bronze III
reddpanda7
Ymir
Bronze III
Level 32
God Stats
3W - 3L
1,823 SR
Queue Stats
4W - 4L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,613 SR
1,442 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,524 SR
1,474 MMR
Persephone
Persephone
Silver I
 
Persephone
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze V
MeatShieldPuppet
Ah Muzen Cab
Bronze V
Level 160
God Stats
1W - 0L
1,572 SR
Queue Stats
3W - 5L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AggrievedDrip04
Gilgamesh
16
5 / 5 / 5
11,421
672
18,058
21,281
18,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
AllResolve7
Baba Yaga
16
4 / 7 / 3
11,734
690
11,178
14,512
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 5 / 7
10,998
647
5,622
22,155
26,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BacchusThothTsukuyomiBastetYemoja

VS

Bans
SetShivaBaron SamediAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
5 / 1 / 9
13,403
788
16,618
9,871
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
17
4 / 4 / 10
11,975
704
10,358
20,001
16,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
MeatShieldPuppet
Ah Muzen Cab
18
8 / 6 / 7
12,733
749
20,730
13,559
4,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
11
Kills
17
17
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
9
9.5
W
Hercules
 
Hercules
4
4
10
2.25
L
Gilgamesh
AggrievedDrip04
Gilgamesh
5
5
5
1.5
L
Baba Yaga
AllResolve7
Baba Yaga
4
7
3
0.79
W
Ah Muzen Cab
MeatShieldPuppet
Ah Muzen Cab
8
6
7
1.92
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,858
Damage
47,706
57,948
Taken
43,431
49,856
Mitigated
23,691
6,861
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
16,618
734
0
3,899
9,871
2,963
1,390
5,990
3,880
61,849
0
W
Hercules
 
Hercules
10,358
2,049
0
7,437
20,001
16,584
291
6,219
13,782
0
21,652
L
Gilgamesh
AggrievedDrip04
Gilgamesh
18,058
5,554
0
1,203
21,281
18,692
0
6,510
13,778
0
43,339
L
Baba Yaga
AllResolve7
Baba Yaga
11,178
298
0
2,891
14,512
5,034
0
6,133
7,864
58,462
0
W
Ah Muzen Cab
MeatShieldPuppet
Ah Muzen Cab
20,730
6,075
0
3,248
13,559
4,144
898
4,779
8,780
0
55,975
L
5,622
625
0
2,767
22,155
26,130
56
3,795
17,560
11,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
38,111
187
Minions Killed
211
6
Camps Cleared
7
864,190
Distance Traveled
964,832
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,403
788
110
6
2
314,470
3
W
Hercules
11,975
704
31
2
0
344,922
6
L
Gilgamesh
11,421
672
54
3
1
323,704
4
L
Baba Yaga
11,734
690
103
6
4
265,583
5
W
Ah Muzen Cab
12,733
749
70
4
5
305,440
5
L
Ymir
10,998
647
30
2
1
274,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role