Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Georgizerg
Cthulhu
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,933 MMR
Party 2
Mercury
Mercury
Diamond V
XSlayerXBossX
Mercury
Diamond V
Level 160
God Stats
2W - 2L
1,535 SR
Queue Stats
319W - 298L
2,048 MMR
Solo
Zeus
Zeus
Diamond II
asgardway
Zeus
Diamond II
Level 160
God Stats
18W - 15L
1,804 SR
Queue Stats
659W - 646L
2,440 MMR
Solo
Charybdis
Charybdis
Diamond IV
lVlini
Charybdis
Diamond IV
Level 158
God Stats
9W - 4L
1,666 SR
Queue Stats
70W - 39L
2,323 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,601 SR
2,049 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,625 SR
2,242 MMR
Yemoja
Yemoja
Diamond IV
AforApple
Yemoja
Diamond IV
Level 160
God Stats
29W - 44L
1,279 SR
Queue Stats
268W - 272L
2,160 MMR
Party 1
Ra
Ra
Diamond V
BabuJee
Ra
Diamond V
Level 160
God Stats
4W - 3L
1,565 SR
Queue Stats
430W - 413L
2,160 MMR
Party 1
Cliodhna
Cliodhna
Masters
Hapn
Cliodhna
Masters
Level 158
God Stats
27W - 12L
2,012 SR
Queue Stats
540W - 467L
2,635 MMR
Solo
Cupid
Cupid
Diamond IV
PunkRock4Life
Cupid
Diamond IV
Level 149
God Stats
11W - 6L
1,797 SR
Queue Stats
87W - 75L
2,213 MMR
Solo
Poseidon
Poseidon
Diamond V
Triickyyy
Poseidon
Diamond V
Level 116
God Stats
9W - 9L
1,472 SR
Queue Stats
658W - 643L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
2 / 2 / 3
4,885
611
2,627
5,692
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Georgizerg
Cthulhu
9
0 / 0 / 0
5,047
631
2,236
3,714
2,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
9
2 / 1 / 1
4,925
616
1,454
4,410
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
9
1 / 0 / 0
5,122
640
2,141
1,586
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
lVlini
Charybdis
9
1 / 0 / 1
5,586
698
4,313
5,192
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
ThothShivaGeb

VS

Bans
CabrakanKaliPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AforApple
Yemoja
8
0 / 1 / 0
4,522
565
2,463
5,695
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 1
5,323
665
2,300
3,821
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Hapn
Cliodhna
9
1 / 1 / 0
4,825
603
1,233
3,900
1,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 2 / 1
3,722
465
2,069
3,264
484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Triickyyy
Poseidon
10
2 / 2 / 0
5,399
675
2,134
4,277
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
2
3
1.75
L
Yemoja
AforApple
Yemoja
0
1
0
0
L
0
0
1
0.5
W
Cthulhu
Georgizerg
Cthulhu
0
0
0
0
L
Cliodhna
Hapn
Cliodhna
1
1
0
1
L
0
2
1
0.25
L
Poseidon
Triickyyy
Poseidon
2
2
0
1
W
Mercury
2
1
1
2.5
W
Zeus
1
0
0
1
W
Charybdis
lVlini
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,771
Damage
10,199
20,594
Taken
20,957
7,663
Mitigated
6,143
8,164
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,627
624
0
1,770
5,692
2,361
0
1,844
3,848
0
16,696
L
Yemoja
AforApple
Yemoja
2,463
678
425
1,571
5,695
2,169
0
0
5,695
17,179
3,081
L
2,300
584
0
2,220
3,821
1,239
0
2,078
1,743
34,575
0
W
Cthulhu
Georgizerg
Cthulhu
2,236
435
0
1,387
3,714
2,318
0
2,052
1,662
30,424
0
L
Cliodhna
Hapn
Cliodhna
1,233
76
0
754
3,900
1,130
0
802
3,098
0
28,872
L
2,069
1,129
188
910
3,264
484
0
0
3,264
0
11,879
L
Poseidon
Triickyyy
Poseidon
2,134
315
0
794
4,277
1,121
0
1,497
2,780
33,445
0
W
Mercury
1,454
300
0
680
4,410
1,190
0
736
3,674
0
18,549
W
Zeus
2,141
287
0
656
1,586
362
172
299
1,287
37,457
0
W
Charybdis
lVlini
Charybdis
4,313
3,045
0
3,671
5,192
1,432
190
1,718
3,474
0
40,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,565
Gold Earned
23,791
321
Minions Killed
280
0
Camps Cleared
0
867,513
Distance Traveled
791,296
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,885
611
24
3
0
162,605
3
L
Yemoja
4,522
565
35
4
0
159,135
1
L
Ra
5,323
665
75
9
0
159,088
2
W
Cthulhu
5,047
631
80
10
0
183,677
1
L
Cliodhna
4,825
603
64
8
0
210,964
0
L
Cupid
3,722
465
26
3
0
86,604
0
L
Poseidon
5,399
675
80
10
0
175,505
2
W
Mercury
4,925
616
45
6
0
194,731
1
W
Zeus
5,122
640
91
11
0
167,100
4
W
Charybdis
5,586
698
81
10
0
159,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role